Player Matchup

Sun Wukong
Sun Wukong
HexNoED
Sun Wukong
Level 5
God Stats
2W - 0L
1,672 SR
Queue Stats
14W - 2L
1,693 Elo+
Party 2
Serqet
Serqet
MissingJellyfish
Serqet
Level 20
God Stats
8W - 6L
1,737 SR
Queue Stats
39W - 33L
1,512 Elo+
Party 1
Izanami
Izanami
PlatypusButt89
Izanami
Level 13
God Stats
16W - 13L
1,484 SR
Queue Stats
104W - 99L
1,518 Elo+
Solo
Janus
Janus
Tweetable
Janus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,643 Elo+
Party 2
Olorun
Olorun
kuz4849
Olorun
Level 7
God Stats
5W - 5L
1,689 SR
Queue Stats
20W - 18L
1,597 Elo+
Party 1
Team Averages
Level 18
1,616 SR
1,593 Elo+

VS

Team Averages
Level 21
1,485 SR
1,516 Elo+
Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AgentKrub
Cernunnos
Level 28
God Stats
25W - 25L
1,551 SR
Queue Stats
169W - 144L
1,593 Elo+
Solo
Ymir
Ymir
Berkcgl
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,554 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Cancercows
Ah Muzen Cab
Level 19
God Stats
15W - 29L
1,374 SR
Queue Stats
62W - 75L
1,383 Elo+
Solo
Merlin
Merlin
zCayman
Merlin
Level 24
God Stats
44W - 34L
1,498 SR
Queue Stats
121W - 72L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HexNoED
Sun Wukong
19
5 / 4 / 17
12,651
973
21,408
19,700
20,087
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
2 / 0 / 15
11,781
906
6,772
16,457
16,017
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

20
13 / 2 / 11
14,657
1,127
26,244
10,787
5,062
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Janus
Tweetable
Janus
20
12 / 0 / 14
14,001
1,077
29,515
10,432
4,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
kuz4849
Olorun
19
1 / 0 / 12
11,451
881
6,387
4,957
2,522
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
1 / 8 / 3
10,887
837
14,349
18,351
7,181
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cernunnos
AgentKrub
Cernunnos
17
2 / 8 / 2
11,161
859
9,579
16,362
7,223
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Berkcgl
Ymir
17
1 / 10 / 3
10,822
832
7,425
25,042
29,229
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Cancercows
Ah Muzen Cab
17
1 / 0 / 3
10,873
836
11,661
16,054
6,744
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
zCayman
Merlin
18
1 / 7 / 5
11,609
893
14,565
18,744
8,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
22
33
Kills
6
6
Deaths
33
69
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
8
3
0.31
L
Cernunnos
AgentKrub
Cernunnos
2
8
2
0.38
L
Ymir
Berkcgl
Ymir
1
10
3
0.25
L
Ah Muzen Cab
Cancercows
Ah Muzen Cab
1
0
3
2.5
W
Sun Wukong
HexNoED
Sun Wukong
5
4
17
3.38
W
2
0
15
9.5
W
13
2
11
9.25
W
Janus
Tweetable
Janus
12
0
14
19
W
Olorun
kuz4849
Olorun
1
0
12
7
L
Merlin
zCayman
Merlin
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,326
Damage
57,579
62,333
Taken
94,553
48,479
Mitigated
58,654
10,956
Healing
8,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,349
5,805
0
2,639
18,351
7,181
0
8,013
9,828
33,370
0
L
Cernunnos
AgentKrub
Cernunnos
9,579
3,807
0
0
16,362
7,223
0
4,608
11,282
0
22,384
L
Ymir
Berkcgl
Ymir
7,425
1,383
0
0
25,042
29,229
0
10,011
14,519
15,651
0
L
Ah Muzen Cab
Cancercows
Ah Muzen Cab
11,661
4,421
0
3,224
16,054
6,744
0
5,058
10,527
0
40,983
W
Sun Wukong
HexNoED
Sun Wukong
21,408
2,558
0
1,858
19,700
20,087
0
11,788
7,912
0
38,213
W
6,772
1,263
0
4,354
16,457
16,017
0
8,882
6,851
0
9,133
W
26,244
14,735
0
2,104
10,787
5,062
0
7,316
3,471
0
59,304
W
Janus
Tweetable
Janus
29,515
776
150
2,282
10,432
4,791
0
5,281
5,151
55,771
0
W
Olorun
kuz4849
Olorun
6,387
2,740
0
208
4,957
2,522
0
3,072
1,885
29,083
0
L
Merlin
zCayman
Merlin
14,565
888
404
2,299
18,744
8,277
0
6,894
11,326
51,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,541
Gold Earned
55,352
295
Minions Killed
227
9
Camps Cleared
4
1,280,722
Distance Traveled
1,155,552
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,887
837
41
3
1
230,548
0
L
Cernunnos
11,161
859
27
2
1
197,968
0
L
Ymir
10,822
832
12
1
0
219,188
0
L
Ah Muzen Cab
10,873
836
41
3
0
291,020
0
W
Sun Wukong
12,651
973
36
3
2
249,942
2
W
Serqet
11,781
906
21
2
1
305,911
2
W
Izanami
14,657
1,127
94
7
5
223,294
0
W
Janus
14,001
1,077
87
7
1
269,334
0
W
Olorun
11,451
881
57
4
0
232,241
0
L
Merlin
11,609
893
106
8
2
216,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role