Player Matchup

Apollo
Apollo
DrAnesthesia-PhD
Apollo
Level 129
God Stats
2W - 2L
1,704 SR
Queue Stats
61W - 63L
1,633 Elo+
Party 2
Hercules
Hercules
Laomanity
Hercules
Level 76
God Stats
2W - 3L
1,576 SR
Queue Stats
123W - 103L
1,644 Elo+
Solo
Zeus
Zeus
XxCH4OSDEM0NxX
Zeus
Level 108
God Stats
13W - 14L
1,660 SR
Queue Stats
36W - 30L
1,617 Elo+
Party 2
Cthulhu
Cthulhu
spamclam101
Cthulhu
Level 129
God Stats
1W - 1L
1,614 SR
Queue Stats
35W - 29L
1,591 Elo+
Solo
Team Averages
Level 111
1,638 SR
1,621 Elo+

VS

Team Averages
Level 114
1,511 SR
1,546 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Epicsorcerer
Zeus
Level 151
God Stats
5W - 4L
1,255 SR
Queue Stats
159W - 139L
1,560 Elo+
Solo
Cupid
Cupid
blu3ninja
Cupid
Level 139
God Stats
0W - 2L
1,789 SR
Queue Stats
30W - 35L
1,555 Elo+
Party 1
Sun Wukong
Sun Wukong
whitebull0531
Sun Wukong
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 10
9,642
964
5,120
6,481
3,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Laomanity
Hercules
16
5 / 0 / 9
9,859
986
7,863
13,354
15,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
15 / 1 / 6
10,966
1,097
19,287
10,776
4,530
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
spamclam101
Cthulhu
14
0 / 2 / 6
8,612
861
4,478
10,474
5,586
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 4 / 2
8,179
818
7,179
10,550
11,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 7 / 1
9,080
908
13,331
10,647
3,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
blu3ninja
Cupid
13
1 / 6 / 1
7,975
798
4,261
8,720
3,027
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
whitebull0531
Sun Wukong
12
0 / 6 / 1
7,354
735
2,414
11,368
9,836
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
23
Kills
4
4
Deaths
23
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
4
2
0.5
W
3
1
10
8
L
2
7
1
0.36
W
Hercules
Laomanity
Hercules
5
0
9
9.5
W
15
1
6
18
L
Cupid
blu3ninja
Cupid
1
6
1
0.25
W
Cthulhu
spamclam101
Cthulhu
0
2
6
1.5
L
Sun Wukong
whitebull0531
Sun Wukong
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,748
Damage
27,185
41,085
Taken
41,285
28,627
Mitigated
27,368
15,824
Healing
7,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,179
2,318
1,035
3,147
10,550
11,023
64
6,292
3,901
22,471
5,900
W
5,120
3,151
0
1,770
6,481
3,138
3,920
2,437
4,044
0
32,439
L
13,331
974
0
1,891
10,647
3,482
0
6,391
4,161
40,515
0
W
Hercules
Laomanity
Hercules
7,863
1,718
254
7,822
13,354
15,373
389
6,505
6,849
0
23,268
W
19,287
2,512
778
3,728
10,776
4,530
791
6,135
4,641
43,597
0
L
Cupid
blu3ninja
Cupid
4,261
2,909
0
260
8,720
3,027
28
5,143
3,398
0
22,000
W
Cthulhu
spamclam101
Cthulhu
4,478
382
384
1,088
10,474
5,586
465
5,423
5,051
27,875
0
L
Sun Wukong
whitebull0531
Sun Wukong
2,414
455
66
862
11,368
9,836
0
6,390
4,725
0
10,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,079
Gold Earned
32,588
217
Minions Killed
160
12
Camps Cleared
11
844,427
Distance Traveled
588,995
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,179
818
44
4
4
138,386
1
W
Apollo
9,642
964
63
6
0
214,473
3
L
Zeus
9,080
908
56
6
2
146,319
3
W
Hercules
9,859
986
48
5
1
233,504
0
W
Zeus
10,966
1,097
55
6
4
201,844
2
L
Cupid
7,975
798
43
4
2
136,302
2
W
Cthulhu
8,612
861
51
5
7
194,606
3
L
Sun Wukong
7,354
735
17
2
3
167,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role