Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
QBall123
Sol
Level 80
God Stats
6W - 3L
1,904 SR
Queue Stats
18W - 12L
1,559 Elo+
Party 1
Sun Wukong
Sun Wukong
TheCrustyNut
Sun Wukong
Level 33
God Stats
0W - 1L
1,319 SR
Queue Stats
28W - 30L
1,438 Elo+
Solo
Pele
Pele
swaggydime509
Pele
Level 27
God Stats
0W - 2L
1,529 SR
Queue Stats
54W - 38L
1,567 Elo+
Party 1
Sylvanus
Sylvanus
swaiilo
Sylvanus
Level 42
God Stats
0W - 3L
1,249 SR
Queue Stats
104W - 121L
1,470 Elo+
Solo
Team Averages
Level 62
1,500 SR
1,507 Elo+

VS

Team Averages
Level 74
1,563 SR
1,497 Elo+
Erlang Shen
Erlang Shen
BABY_GOAT_EEEEEE
Erlang Shen
Level 123
God Stats
15W - 16L
1,572 SR
Queue Stats
96W - 89L
1,497 Elo+
Party 2
The Morrigan
The Morrigan
MinorButMajor
The Morrigan
Level 122
God Stats
5W - 4L
1,594 SR
Queue Stats
27W - 22L
1,463 Elo+
Party 2
Terra
Terra
SaintPeteer
Terra
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 48L
1,527 Elo+
Party 2
Guan Yu
Guan Yu
Turrano
Guan Yu
Level 17
God Stats
31W - 40L
1,539 SR
Queue Stats
45W - 54L
1,478 Elo+
Party 3
Medusa
Medusa
YoungHamsterDik
Medusa
Level 80
God Stats
14W - 10L
1,611 SR
Queue Stats
289W - 302L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 4 / 4
6,615
473
4,123
6,671
2,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 5 / 0
7,222
516
3,967
8,791
2,575
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
TheCrustyNut
Sun Wukong
6
0 / 2 / 0
4,995
357
1,553
4,219
1,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
5 / 4 / 1
7,134
510
5,459
11,240
4,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
swaiilo
Sylvanus
10
1 / 3 / 3
6,811
487
5,091
11,779
10,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BABY_GOAT_EEEEEE
Erlang Shen
14
5 / 0 / 6
8,666
619
7,241
9,116
5,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
MinorButMajor
The Morrigan
13
2 / 2 / 3
7,647
546
5,119
5,017
1,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
6 / 1 / 3
7,802
557
4,877
9,711
4,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Turrano
Guan Yu
12
2 / 2 / 1
6,982
499
3,234
7,658
6,297
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 4 / 5
6,942
496
5,106
7,909
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
9
Kills
17
18
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
4
4
0.75
W
Erlang Shen
BABY_GOAT_EEEEEE
Erlang Shen
5
0
6
8
W
The Morrigan
MinorButMajor
The Morrigan
2
2
3
1.75
L
2
5
0
0.4
W
6
1
3
7.5
L
Sun Wukong
TheCrustyNut
Sun Wukong
0
2
0
0
W
Guan Yu
Turrano
Guan Yu
2
2
1
1.25
W
2
4
5
1.13
L
5
4
1
1.38
L
Sylvanus
swaiilo
Sylvanus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,193
Damage
25,577
42,700
Taken
39,411
21,358
Mitigated
19,422
10,089
Healing
11,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,123
1,903
0
1,256
6,671
2,018
924
1,604
5,067
0
25,813
W
Erlang Shen
BABY_GOAT_EEEEEE
Erlang Shen
7,241
3,983
0
5,259
9,116
5,223
29
1,751
7,255
0
55,123
W
The Morrigan
MinorButMajor
The Morrigan
5,119
664
0
754
5,017
1,765
752
2,226
2,736
35,945
2,488
L
3,967
896
0
2,118
8,791
2,575
1,404
3,218
5,527
41,905
0
W
4,877
859
423
2,625
9,711
4,126
435
2,760
6,951
24,093
0
L
Sun Wukong
TheCrustyNut
Sun Wukong
1,553
631
0
950
4,219
1,875
0
0
4,067
0
12,060
W
Guan Yu
Turrano
Guan Yu
3,234
251
170
1,338
7,658
6,297
573
923
6,584
0
32,359
W
5,106
2,844
0
860
7,909
2,011
741
1,472
6,437
0
45,750
L
5,459
1,731
182
2,202
11,240
4,026
330
1,065
10,091
0
27,472
L
Sylvanus
swaiilo
Sylvanus
5,091
1,836
331
3,050
11,779
10,864
142
2,946
8,833
29,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,777
Gold Earned
38,039
245
Minions Killed
350
0
Camps Cleared
0
1,118,917
Distance Traveled
1,277,545
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,615
473
60
4
0
247,190
3
W
Erlang Shen
8,666
619
95
7
0
293,186
0
W
The Morrigan
7,647
546
75
5
0
229,062
0
L
Sol
7,222
516
86
6
0
240,568
2
W
Terra
7,802
557
55
4
0
277,759
2
L
Sun Wukong
4,995
357
11
1
0
138,644
0
W
Guan Yu
6,982
499
61
4
0
238,541
1
W
Medusa
6,942
496
64
5
0
238,997
3
L
Pele
7,134
510
49
4
0
278,379
2
L
Sylvanus
6,811
487
39
3
0
214,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role