Player Matchup

Kali
Kali
Adventciv
Kali
Level 29
God Stats
11W - 11L
1,466 SR
Queue Stats
146W - 142L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
ChoocolatePapi
Sun Wukong
Level 6
God Stats
2W - 1L
1,480 SR
Queue Stats
3W - 2L
1,442 Elo+
Solo
Loki
Loki
LokiToMasters
Loki
Level 6
God Stats
18W - 6L
1,691 SR
Queue Stats
18W - 6L
1,497 Elo+
Solo
Hou Yi
Hou Yi
jerodosantos
Hou Yi
Level 27
God Stats
23W - 24L
1,713 SR
Queue Stats
134W - 133L
1,500 Elo+
Party 1
Ra
Ra
llooren
Ra
Level 8
God Stats
5W - 3L
1,857 SR
Queue Stats
11W - 11L
1,551 Elo+
Party 1
Team Averages
Level 15
1,642 SR
1,500 Elo+

VS

Team Averages
Level 20
1,523 SR
1,524 Elo+
Pele
Pele
Amenadel
Pele
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,670 Elo+
Solo
Chang'e
Chang'e
Jestrus
Chang'e
Level 25
God Stats
28W - 25L
1,372 SR
Queue Stats
331W - 295L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
TheSilencedGhost
Gilgamesh
Level 13
God Stats
0W - 1L
1,765 SR
Queue Stats
15W - 29L
1,410 Elo+
Solo
Jing Wei
Jing Wei
ggggggwilliam702
Jing Wei
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 221L
1,423 Elo+
Solo
Anhur
Anhur
Ăllison
Anhur
Level 16
God Stats
4W - 4L
1,478 SR
Queue Stats
49W - 27L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
3 / 3 / 5
6,364
636
4,822
9,940
3,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
ChoocolatePapi
Sun Wukong
9
0 / 3 / 2
5,262
526
2,582
4,750
1,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
14 / 1 / 0
7,652
765
9,393
4,994
1,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
8
0 / 0 / 2
4,902
490
1,743
4,865
1,128
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 1
4,554
455
205
1,642
337
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
0 / 2 / 3
5,126
513
1,825
6,973
1,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Jestrus
Chang'e
8
1 / 5 / 1
4,836
484
2,140
6,200
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
7
0 / 5 / 0
4,223
422
1,042
5,925
3,020
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 2 / 0
4,848
485
1,908
4,152
929
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Ăllison
Anhur
9
3 / 3 / 2
5,690
569
5,194
6,273
1,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
17
Kills
5
7
Deaths
17
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kali
3
3
5
1.83
L
Pele
0
2
3
0.75
W
Sun Wukong
ChoocolatePapi
Sun Wukong
0
3
2
0.33
L
Chang'e
Jestrus
Chang'e
1
5
1
0.3
W
14
1
0
14
L
Gilgamesh
0
5
0
0
L
1
2
0
0.5
W
Hou Yi
0
0
2
1
W
0
0
1
0.5
L
Anhur
Ăllison
Anhur
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,745
Damage
12,109
26,191
Taken
29,523
8,903
Mitigated
8,947
8,820
Healing
6,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
4,822
2,256
0
4,237
9,940
3,846
0
856
8,994
0
27,357
L
Pele
1,825
405
0
3,246
6,973
1,860
0
0
6,973
0
24,402
W
Sun Wukong
ChoocolatePapi
Sun Wukong
2,582
566
0
460
4,750
1,770
614
54
4,696
0
20,093
L
Chang'e
Jestrus
Chang'e
2,140
347
123
965
6,200
1,285
0
0
6,200
18,867
0
W
9,393
4,279
0
1,076
4,994
1,822
381
1,379
3,473
0
36,765
L
Gilgamesh
1,042
78
0
27
5,925
3,020
160
0
5,925
1,607
9,633
L
1,908
1,216
0
1,157
4,152
929
0
32
4,120
0
20,268
W
Hou Yi
1,743
543
0
1,958
4,865
1,128
282
0
4,865
0
21,717
W
205
120
292
797
1,642
337
175
0
1,642
14,828
0
L
Anhur
Ăllison
Anhur
5,194
3,178
0
894
6,273
1,853
0
173
6,100
0
19,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,734
Gold Earned
24,723
245
Minions Killed
202
0
Camps Cleared
0
920,300
Distance Traveled
876,167
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,364
636
53
5
0
197,713
3
L
Pele
5,126
513
51
5
0
188,932
2
W
Sun Wukong
5,262
526
45
5
0
187,658
0
L
Chang'e
4,836
484
46
5
0
184,569
0
W
Loki
7,652
765
75
8
0
205,300
1
L
Gilgamesh
4,223
422
25
3
0
155,551
0
L
Jing Wei
4,848
485
43
4
0
180,847
3
W
Hou Yi
4,902
490
50
5
0
173,625
2
W
Ra
4,554
455
22
2
0
156,004
3
L
Anhur
5,690
569
37
4
0
166,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role