Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AbyssWalker07
Vulcan
Level 111
God Stats
2W - 2L
1,681 SR
Queue Stats
192W - 189L
1,507 Elo+
Solo
Kumbhakarna
Kumbhakarna
MACACINCURDEPORC
Kumbhakarna
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 17L
1,373 Elo+
Party 1
Merlin
Merlin
Tabithar
Merlin
Level 155
God Stats
2W - 5L
1,366 SR
Queue Stats
212W - 203L
1,501 Elo+
Solo
Sobek
Sobek
VandSupozitoare
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,479 Elo+
Party 1
Team Averages
Level 88
1,509 SR
1,472 Elo+

VS

Team Averages
Level 73
1,486 SR
1,506 Elo+
Hou Yi
Hou Yi
Blubliblubliblu
Hou Yi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
OhhhMyGod
Cupid
Level 107
God Stats
2W - 7L
1,425 SR
Queue Stats
404W - 410L
1,438 Elo+
Solo
Chaac
Chaac
mne13let
Chaac
Level 159
God Stats
6W - 2L
1,674 SR
Queue Stats
191W - 202L
1,496 Elo+
Solo
Geb
Geb
ping_WIN_dymny
Geb
Level 29
God Stats
1W - 0L
1,331 SR
Queue Stats
8W - 11L
1,339 Elo+
Solo
Artio
Artio
ЩΛЯЯIOЯ
Artio
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,755 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 6 / 16
9,818
755
11,314
19,288
18,801
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 6 / 8
10,006
770
16,604
10,752
4,877
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
MACACINCURDEPORC
Kumbhakarna
16
6 / 4 / 10
9,615
740
10,338
14,580
16,389
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Tabithar
Merlin
17
7 / 3 / 14
10,531
810
13,422
11,934
5,413
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 17
9,351
719
10,051
15,635
21,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 5
9,419
725
6,693
14,375
6,218
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cupid
OhhhMyGod
Cupid
16
1 / 3 / 9
9,302
716
9,336
11,946
5,823
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
mne13let
Chaac
19
7 / 4 / 8
11,543
888
19,803
15,860
16,257
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 4 / 8
10,138
780
10,341
16,017
16,755
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

17
6 / 6 / 10
10,680
822
15,981
20,116
24,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
61
26
Kills
21
21
Deaths
26
65
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
6
16
2
L
6
6
8
1.67
W
3
9
5
0.61
L
Kumbhakarna
MACACINCURDEPORC
Kumbhakarna
6
4
10
2.75
W
Cupid
OhhhMyGod
Cupid
1
3
9
1.83
L
Merlin
Tabithar
Merlin
7
3
14
4.67
L
3
2
17
5.75
W
Chaac
mne13let
Chaac
7
4
8
2.75
W
4
4
8
2
W
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,729
Damage
62,154
72,189
Taken
78,314
66,719
Mitigated
69,086
21,689
Healing
24,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,314
1,698
779
1,475
19,288
18,801
411
8,012
11,276
0
15,992
L
16,604
7,319
858
322
10,752
4,877
400
3,349
7,403
30,396
0
W
6,693
4,142
0
0
14,375
6,218
1,350
9,929
4,398
0
15,347
L
Kumbhakarna
MACACINCURDEPORC
Kumbhakarna
10,338
721
2,078
2,190
14,580
16,389
52
5,975
8,605
18,374
0
W
Cupid
OhhhMyGod
Cupid
9,336
4,236
3,519
2,558
11,946
5,823
3,056
8,625
3,321
0
26,492
L
Merlin
Tabithar
Merlin
13,422
1,596
3,415
2,805
11,934
5,413
771
4,747
7,187
31,877
0
L
10,051
447
1,925
5,842
15,635
21,239
0
4,549
11,086
16,858
0
W
Chaac
mne13let
Chaac
19,803
3,093
1,274
5,461
15,860
16,257
452
9,647
6,176
424
45,940
W
10,341
925
167
854
16,017
16,755
90
10,878
5,139
16,514
0
W
15,981
903
5,898
4,923
20,116
24,033
222
11,251
8,865
22,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,321
Gold Earned
51,082
111
Minions Killed
134
0
Camps Cleared
0
1,151,472
Distance Traveled
1,158,249
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,818
755
13
1
0
207,698
1
L
Vulcan
10,006
770
37
3
0
234,455
0
W
Hou Yi
9,419
725
23
2
0
194,250
0
L
Kumbhakarna
9,615
740
15
1
0
208,353
0
W
Cupid
9,302
716
40
3
0
245,972
0
L
Merlin
10,531
810
38
3
0
243,150
0
L
Sobek
9,351
719
8
1
0
257,816
0
W
Chaac
11,543
888
55
4
0
246,909
0
W
Geb
10,138
780
10
1
0
236,011
0
W
Artio
10,680
822
6
0
0
235,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role