Player Matchup

Baron Samedi
Baron Samedi
Bill Bixby 84
Baron Samedi
Level 142
God Stats
9W - 14L
1,387 SR
Queue Stats
297W - 302L
1,523 Elo+
Party 1
Ganesha
Ganesha
Dada Zay
Ganesha
Level 142
God Stats
3W - 0L
1,671 SR
Queue Stats
30W - 16L
1,620 Elo+
Party 1
Medusa
Medusa
ItsTaLegend27
Medusa
Level 144
God Stats
3W - 1L
1,349 SR
Queue Stats
90W - 62L
1,687 Elo+
Party 1
Team Averages
Level 143
1,469 SR
1,610 Elo+

VS

Team Averages
Level 114
1,499 SR
1,596 Elo+
Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
OhhVela
Tiamat
Level 111
God Stats
0W - 1L
1,355 SR
Queue Stats
5W - 6L
1,754 Elo+
Solo
Gilgamesh
Gilgamesh
WeCanWhen
Gilgamesh
Level 103
God Stats
8W - 5L
1,641 SR
Queue Stats
212W - 217L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bill Bixby 84
Baron Samedi
8
1 / 0 / 5
4,854
971
1,843
1,940
774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Dada Zay
Ganesha
7
0 / 1 / 6
4,854
971
1,146
3,301
3,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
5 / 0 / 1
5,567
1,113
4,937
2,825
952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
0 / 1 / 0
3,822
764
483
2,280
543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
OhhVela
Tiamat
7
0 / 4 / 1
3,874
775
1,479
6,122
2,902
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
WeCanWhen
Gilgamesh
4
0 / 1 / 0
3,621
724
255
1,394
478
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
6
Kills
0
1
Deaths
6
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
0
0
W
Baron Samedi
Bill Bixby 84
Baron Samedi
1
0
5
3.5
W
Ganesha
Dada Zay
Ganesha
0
1
6
3
W
5
0
1
5.5
L
Tiamat
OhhVela
Tiamat
0
4
1
0.13
L
Gilgamesh
WeCanWhen
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,926
Damage
2,217
8,066
Taken
9,796
5,066
Mitigated
3,923
3,337
Healing
2,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
483
0
0
157
2,280
543
0
331
1,949
0
4,797
W
Baron Samedi
Bill Bixby 84
Baron Samedi
1,843
70
617
1,109
1,940
774
498
445
1,495
10,879
0
W
Ganesha
Dada Zay
Ganesha
1,146
0
0
1,221
3,301
3,340
194
221
3,080
5,106
0
W
4,937
1,665
0
390
2,825
952
1,602
813
2,012
0
18,054
L
Tiamat
OhhVela
Tiamat
1,479
114
0
2,018
6,122
2,902
0
2,164
3,958
11,552
0
L
Gilgamesh
WeCanWhen
Gilgamesh
255
0
0
30
1,394
478
0
494
900
0
2,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,275
Gold Earned
11,317
65
Minions Killed
39
0
Camps Cleared
0
280,234
Distance Traveled
205,882
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,822
764
10
2
0
89,419
1
W
Baron Samedi
4,854
971
33
7
0
91,829
0
W
Ganesha
4,854
971
1
0
0
85,461
0
W
Medusa
5,567
1,113
31
6
0
102,944
1
L
Tiamat
3,874
775
23
5
0
83,668
1
L
Gilgamesh
3,621
724
6
1
0
32,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role