Player Matchup

Neith
Neith
Bronze III
ChorionicAlert
Neith
Bronze III
Level 123
God Stats
3W - 3L
1,377 SR
Queue Stats
3W - 5L
1,144 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 123
1,377 SR
1,144 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 77
1,325 SR
994 MMR
Skadi
Skadi
Bronze IV
hermesHerald
Skadi
Bronze IV
Level 77
God Stats
0W - 5L
1,325 SR
Queue Stats
3W - 23L
994 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 0
15,363
768
15,117
16,888
12,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
King ArthurBakasuraKaliChaacVulcan

VS

Bans
AmaterasuArachneUllrPoseidonGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 0
14,932
747
13,206
21,153
21,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
2
2
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,117
Damage
13,206
16,888
Taken
21,153
12,528
Mitigated
21,189
3,827
Healing
2,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,117
4,816
0
3,827
16,888
12,528
2,937
0
16,888
0
104,259
L
13,206
3,671
0
2,335
21,153
21,189
949
0
21,153
0
126,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,363
Gold Earned
14,932
196
Minions Killed
204
0
Camps Cleared
0
343,187
Distance Traveled
345,374
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,363
768
196
10
0
343,187
2
L
Skadi
14,932
747
204
10
0
345,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role