Player Matchup

Heimdallr
Heimdallr
Aidnar
Heimdallr
Level 42
God Stats
26W - 26L
1,515 SR
Queue Stats
141W - 175L
1,371 Elo+
Party 2
Loki
Loki
AstaMADAA
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Dek Drolok
Morgan Le Fay
Level 27
God Stats
1W - 5L
1,494 SR
Queue Stats
204W - 218L
1,344 Elo+
Party 2
Sobek
Sobek
Jonvard
Sobek
Level 48
God Stats
10W - 16L
1,400 SR
Queue Stats
191W - 200L
1,420 Elo+
Party 2
Gilgamesh
Gilgamesh
Scottolus
Gilgamesh
Level 46
God Stats
11W - 10L
1,549 SR
Queue Stats
165W - 155L
1,447 Elo+
Party 2
Team Averages
Level 33
1,492 SR
1,366 Elo+

VS

Team Averages
Level 79
1,589 SR
1,465 Elo+
Baba Yaga
Baba Yaga
BoucleMusic
Baba Yaga
Level 49
God Stats
7W - 0L
1,500 SR
Queue Stats
271W - 255L
1,470 Elo+
Party 1
Thor
Thor
FranktheTank41
Thor
Level 84
God Stats
7W - 12L
1,500 SR
Queue Stats
402W - 477L
1,321 Elo+
Solo
Danzaburou
Danzaburou
LeVraiTouzle
Danzaburou
Level 114
God Stats
43W - 15L
1,742 SR
Queue Stats
388W - 339L
1,561 Elo+
Party 1
Merlin
Merlin
LostOnTitan
Merlin
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,520 Elo+
Solo
Artio
Artio
PATRY4747
Artio
Level 116
God Stats
24W - 9L
1,703 SR
Queue Stats
284W - 261L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aidnar
Heimdallr
11
1 / 8 / 0
6,883
430
7,062
12,051
3,591
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Loki
6
0 / 1 / 0
5,492
343
670
3,554
1,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Dek Drolok
Morgan Le Fay
11
0 / 6 / 0
6,728
421
7,319
11,711
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
Jonvard
Sobek
11
2 / 3 / 2
7,816
489
6,560
15,805
17,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Scottolus
Gilgamesh
13
2 / 1 / 1
8,490
531
6,447
11,421
7,319
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BoucleMusic
Baba Yaga
13
2 / 1 / 3
8,008
501
9,039
6,752
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 3 / 2
7,476
467
2,105
9,598
3,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
LeVraiTouzle
Danzaburou
17
12 / 1 / 1
10,455
653
14,894
10,752
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
15
0 / 2 / 4
8,862
554
5,426
8,536
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
PATRY4747
Artio
12
4 / 0 / 10
8,295
518
6,213
13,039
10,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
19
19
Deaths
7
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Aidnar
Heimdallr
1
8
0
0.13
L
Loki
0
1
0
0
W
Baba Yaga
BoucleMusic
Baba Yaga
2
1
3
3.5
L
Morgan Le Fay
Dek Drolok
Morgan Le Fay
0
6
0
0
W
1
3
2
0.67
L
Sobek
Jonvard
Sobek
2
3
2
1
W
Danzaburou
LeVraiTouzle
Danzaburou
12
1
1
12.5
W
Merlin
0
2
4
1
W
Artio
PATRY4747
Artio
4
0
10
9
L
Gilgamesh
Scottolus
Gilgamesh
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,058
Damage
37,677
54,542
Taken
48,677
33,702
Mitigated
23,182
14,276
Healing
16,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Aidnar
Heimdallr
7,062
3,989
0
2,235
12,051
3,591
0
2,043
10,008
0
38,681
L
Loki
670
194
0
780
3,554
1,147
0
887
2,667
0
17,086
W
Baba Yaga
BoucleMusic
Baba Yaga
9,039
334
0
2,653
6,752
2,624
882
3,478
3,274
51,606
0
L
Morgan Le Fay
Dek Drolok
Morgan Le Fay
7,319
1,360
0
2,876
11,711
4,455
0
8,587
3,124
37,754
0
W
2,105
484
0
1,060
9,598
3,129
618
1,829
7,769
0
46,112
L
Sobek
Jonvard
Sobek
6,560
782
0
4,664
15,805
17,190
78
5,294
10,511
23,585
0
W
Danzaburou
LeVraiTouzle
Danzaburou
14,894
8,030
0
4,791
10,752
4,292
714
2,043
8,709
0
84,279
W
Merlin
5,426
384
0
3,455
8,536
3,132
0
1,115
7,421
60,474
0
W
Artio
PATRY4747
Artio
6,213
1,000
788
3,866
13,039
10,005
454
5,658
7,381
26,447
0
L
Gilgamesh
Scottolus
Gilgamesh
6,447
1,377
0
3,721
11,421
7,319
17
3,867
7,554
0
49,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,409
Gold Earned
43,096
314
Minions Killed
455
0
Camps Cleared
0
1,273,674
Distance Traveled
1,484,077
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,883
430
81
5
0
239,349
6
L
Loki
5,492
343
39
2
0
193,008
0
W
Baba Yaga
8,008
501
76
5
0
289,913
0
L
Morgan Le Fay
6,728
421
62
4
0
249,376
0
W
Thor
7,476
467
73
5
0
254,053
5
L
Sobek
7,816
489
30
2
0
276,352
3
W
Danzaburou
10,455
653
137
9
0
324,706
3
W
Merlin
8,862
554
127
8
0
290,025
2
W
Artio
8,295
518
42
3
0
325,380
0
L
Gilgamesh
8,490
531
102
6
0
315,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role