Player Matchup

Kuzenbo
Kuzenbo
jediknight1313
Kuzenbo
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 21L
1,089 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
nvrRises
Ah Muzen Cab
Level 58
God Stats
1W - 3L
1,312 SR
Queue Stats
63W - 118L
1,154 Elo+
Party 1
Chaac
Chaac
titaniumnuts
Chaac
Level 29
God Stats
3W - 3L
1,564 SR
Queue Stats
21W - 43L
1,149 Elo+
Party 1
Team Averages
Level 35
1,459 SR
1,130 Elo+

VS

Team Averages
Level 47
1,310 SR
1,161 Elo+
Chang'e
Chang'e
aridor_303
Chang'e
Level 128
God Stats
7W - 6L
1,508 SR
Queue Stats
82W - 115L
1,278 Elo+
Solo
Thor
Thor
jocerand34
Thor
Level 7
God Stats
3W - 6L
1,300 SR
Queue Stats
6W - 7L
1,179 Elo+
Solo
Bakasura
Bakasura
nosscrew
Bakasura
Level 5
God Stats
1W - 4L
1,121 SR
Queue Stats
1W - 4L
1,027 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 10 / 10
13,631
620
16,209
33,286
19,996
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
nvrRises
Ah Muzen Cab
8
0 / 0 / 4
11,227
510
0
146
30
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

20
17 / 6 / 6
16,957
771
38,179
30,979
19,476
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
aridor_303
Chang'e
20
10 / 3 / 3
15,984
727
27,178
20,001
7,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
1 / 6 / 12
13,401
609
9,323
23,605
21,797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bakasura
nosscrew
Bakasura
15
5 / 18 / 7
14,367
653
9,385
27,042
11,817
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
22
Kills
16
16
Deaths
27
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chang'e
aridor_303
Chang'e
10
3
3
3.83
L
5
10
10
1
W
1
6
12
1.17
W
Bakasura
nosscrew
Bakasura
5
18
7
0.47
L
Ah Muzen Cab
nvrRises
Ah Muzen Cab
0
0
4
2
L
17
6
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,388
Damage
45,886
64,411
Taken
70,648
39,502
Mitigated
41,079
24,919
Healing
19,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
aridor_303
Chang'e
27,178
4,149
5,257
10,796
20,001
7,465
983
5,722
14,279
77,233
0
L
16,209
7,322
176
8,951
33,286
19,996
9
13,843
18,125
31,794
0
W
9,323
3,122
0
1,703
23,605
21,797
620
5,451
18,154
0
23,646
W
Bakasura
nosscrew
Bakasura
9,385
6,529
0
1,665
27,042
11,817
1,273
5,036
22,006
137
19,618
L
Ah Muzen Cab
nvrRises
Ah Muzen Cab
0
0
0
0
146
30
0
0
146
0
0
L
38,179
14,685
0
15,792
30,979
19,476
820
12,381
17,464
0
112,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,815
Gold Earned
43,752
152
Minions Killed
155
0
Camps Cleared
0
738,426
Distance Traveled
1,043,886
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,984
727
109
5
0
357,718
0
L
Kuzenbo
13,631
620
18
1
0
348,351
0
W
Thor
13,401
609
18
1
0
353,254
2
W
Bakasura
14,367
653
28
1
0
332,914
0
L
Ah Muzen Cab
11,227
510
0
0
0
6,006
0
L
Chaac
16,957
771
134
6
0
384,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role