Player Matchup

Fenrir
Fenrir
HeNotThatGuy
Fenrir
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 10L
1,626 Elo+
Party 1
Sol
Sol
Jesuriiwn__
Sol
Level 29
God Stats
2W - 2L
1,668 SR
Queue Stats
64W - 43L
1,669 Elo+
Solo
Artemis
Artemis
Soktyargentina
Artemis
Level 13
God Stats
2W - 1L
1,896 SR
Queue Stats
39W - 33L
1,638 Elo+
Solo
Anubis
Anubis
nutcracker6
Anubis
Level 91
God Stats
30W - 32L
1,606 SR
Queue Stats
298W - 271L
1,483 Elo+
Party 1
Heimdallr
Heimdallr
upswept_fall4
Heimdallr
Level 11
God Stats
1W - 5L
1,748 SR
Queue Stats
27W - 24L
1,625 Elo+
Solo
Team Averages
Level 30
1,684 SR
1,608 Elo+

VS

Team Averages
Level 17
1,691 SR
1,625 Elo+
Sol
Sol
LeoBrouwer
Sol
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,619 Elo+
Solo
Bakasura
Bakasura
QwQ4709
Bakasura
Level 28
God Stats
29W - 11L
1,726 SR
Queue Stats
116W - 104L
1,551 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Red_IVIage
Morgan Le Fay
Level 14
God Stats
2W - 4L
1,496 SR
Queue Stats
7W - 9L
1,554 Elo+
Solo
Mulan
Mulan
XCouthEel27147X
Mulan
Level 25
God Stats
5W - 1L
1,878 SR
Queue Stats
205W - 131L
1,762 Elo+
Solo
Erlang Shen
Erlang Shen
xLeBalayeur
Erlang Shen
Level 14
God Stats
3W - 0L
1,856 SR
Queue Stats
33W - 20L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
1 / 8 / 4
8,899
468
7,524
16,150
5,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
4 / 1 / 0
10,930
575
13,478
14,346
5,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 6 / 2
8,228
433
7,690
11,469
3,374
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
16
4 / 9 / 2
10,462
551
11,479
19,343
9,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
upswept_fall4
Heimdallr
14
2 / 4 / 0
8,908
469
5,378
8,865
2,998
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 8
10,375
546
4,997
12,574
4,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
QwQ4709
Bakasura
18
8 / 2 / 5
11,393
600
10,222
15,577
6,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Red_IVIage
Morgan Le Fay
15
2 / 2 / 2
9,435
497
8,685
10,560
3,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
10 / 3 / 4
11,824
622
18,732
22,416
10,995
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
xLeBalayeur
Erlang Shen
17
7 / 3 / 7
10,753
566
9,191
18,431
12,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
11
Kills
28
28
Deaths
11
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
8
4
0.38
L
4
1
0
4
W
1
1
8
5
W
Bakasura
QwQ4709
Bakasura
8
2
5
5.25
W
Morgan Le Fay
Red_IVIage
Morgan Le Fay
2
2
2
1.5
L
0
6
2
0.17
W
10
3
4
4
L
Anubis
4
9
2
0.56
L
Heimdallr
upswept_fall4
Heimdallr
2
4
0
0.5
W
Erlang Shen
xLeBalayeur
Erlang Shen
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,549
Damage
51,827
70,173
Taken
79,558
27,315
Mitigated
38,437
21,940
Healing
38,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,524
1,416
0
2,265
16,150
5,672
0
1,966
13,856
0
60,543
L
13,478
4,017
0
9,530
14,346
5,861
156
5,674
8,174
87,101
0
W
4,997
1,120
0
8,718
12,574
4,964
0
2,195
10,379
80,017
0
W
Bakasura
QwQ4709
Bakasura
10,222
7,500
0
4,423
15,577
6,249
1,812
6,265
9,312
0
65,817
W
Morgan Le Fay
Red_IVIage
Morgan Le Fay
8,685
807
0
2,506
10,560
3,510
0
6,333
4,227
53,555
0
L
7,690
3,005
0
2,051
11,469
3,374
956
1,566
9,513
0
51,508
W
18,732
3,434
0
13,308
22,416
10,995
1,242
6,800
15,616
0
72,049
L
Anubis
11,479
855
0
7,969
19,343
9,410
630
1,997
16,569
59,918
0
L
Heimdallr
upswept_fall4
Heimdallr
5,378
2,042
0
125
8,865
2,998
1,362
2,332
5,944
0
53,065
W
Erlang Shen
xLeBalayeur
Erlang Shen
9,191
4,525
0
9,638
18,431
12,719
0
4,464
13,967
0
77,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,427
Gold Earned
53,780
573
Minions Killed
594
0
Camps Cleared
0
1,598,746
Distance Traveled
1,890,085
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,899
468
98
5
0
336,788
0
L
Sol
10,930
575
176
9
0
357,280
4
W
Sol
10,375
546
134
7
0
357,590
2
W
Bakasura
11,393
600
141
7
0
430,512
1
W
Morgan Le Fay
9,435
497
90
5
0
387,014
5
L
Artemis
8,228
433
93
5
0
343,317
1
W
Mulan
11,824
622
133
7
0
335,856
2
L
Anubis
10,462
551
111
6
0
240,658
4
L
Heimdallr
8,908
469
95
5
0
320,703
2
W
Erlang Shen
10,753
566
96
5
0
379,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role