Player Matchup

Medusa
Medusa
 
Medusa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
ManaChalice
Ao Kuang
Level 18
God Stats
3W - 3L
1,458 SR
Queue Stats
82W - 25L
1,678 Elo+
Party 1
Team Averages
Level 87
1,486 SR
1,559 Elo+

VS

Team Averages
Level 20
1,495 SR
1,352 Elo+
Cupid
Cupid
BakedMuffinMan
Cupid
Level 14
God Stats
86W - 84L
1,230 SR
Queue Stats
341W - 445L
1,267 Elo+
Solo
Kukulkan
Kukulkan
OdysseyBow
Kukulkan
Level 29
God Stats
5W - 5L
1,554 SR
Queue Stats
110W - 77L
1,628 Elo+
Solo
Cthulhu
Cthulhu
msbuffys
Cthulhu
Level 17
God Stats
1W - 1L
1,702 SR
Queue Stats
25W - 43L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
8 / 1 / 5
7,182
1,026
6,656
4,198
1,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
 
Amaterasu
10
4 / 0 / 12
6,901
986
4,973
8,016
6,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ao Kuang
ManaChalice
Ao Kuang
11
7 / 2 / 8
7,382
1,055
8,091
8,144
4,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 2
6,267
895
2,226
8,301
2,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
OdysseyBow
Kukulkan
10
2 / 5 / 1
6,561
937
5,215
6,110
1,748
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
msbuffys
Cthulhu
6
0 / 5 / 1
4,925
704
2,366
8,253
2,410
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
19
Kills
3
3
Deaths
19
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
1
5
10.5
W
Amaterasu
 
Amaterasu
4
0
12
10
L
1
9
2
0.22
W
Ao Kuang
ManaChalice
Ao Kuang
7
2
8
5.5
L
Kukulkan
OdysseyBow
Kukulkan
2
5
1
0.5
L
Cthulhu
msbuffys
Cthulhu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,720
Damage
9,807
20,358
Taken
22,664
13,247
Mitigated
6,443
5,875
Healing
695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,656
3,003
0
0
4,198
1,357
2,104
1,819
2,379
0
31,434
W
Amaterasu
 
Amaterasu
4,973
2,945
0
3,406
8,016
6,927
464
2,813
5,203
0
9,667
L
2,226
1,093
0
39
8,301
2,285
138
1,971
6,085
0
9,820
W
Ao Kuang
ManaChalice
Ao Kuang
8,091
3,791
0
2,469
8,144
4,963
287
2,949
5,125
16,371
2,878
L
Kukulkan
OdysseyBow
Kukulkan
5,215
538
0
294
6,110
1,748
0
2,717
3,227
24,479
0
L
Cthulhu
msbuffys
Cthulhu
2,366
284
120
242
8,253
2,410
0
2,533
5,567
7,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,465
Gold Earned
17,753
83
Minions Killed
70
0
Camps Cleared
0
417,339
Distance Traveled
344,825
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,182
1,026
46
7
0
134,420
1
W
Amaterasu
6,901
986
15
2
0
142,481
0
L
Cupid
6,267
895
22
3
0
104,304
0
W
Ao Kuang
7,382
1,055
22
3
0
140,438
1
L
Kukulkan
6,561
937
40
6
0
135,645
2
L
Cthulhu
4,925
704
8
1
0
104,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role