Player Matchup

Set
Set
 
Set
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Krulder
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,417 Elo+
Solo
Chiron
Chiron
S3CR3T-MFjj
Chiron
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 52L
1,326 Elo+
Solo
Yemoja
Yemoja
SobBaget
Yemoja
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 30L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
saparmurat
Morgan Le Fay
Level 16
God Stats
5W - 2L
1,102 SR
Queue Stats
40W - 39L
1,392 Elo+
Solo
Team Averages
Level 18
1,420 SR
1,427 Elo+

VS

Team Averages
Level 14
1,492 SR
1,384 Elo+
Fenrir
Fenrir
AndresYt22
Fenrir
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 18L
1,358 Elo+
Solo
Fafnir
Fafnir
BeakerMeepMeep
Fafnir
Level 29
God Stats
5W - 4L
1,460 SR
Queue Stats
132W - 158L
1,359 Elo+
Solo
Guan Yu
Guan Yu
NATESMACKZ
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Noobgamerxxx98
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,204 Elo+
Solo
Cthulhu
Cthulhu
TioThony
Cthulhu
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
3 / 1 / 3
6,175
561
980
5,309
1,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odin
Krulder
Odin
11
6 / 1 / 1
6,871
625
4,594
6,959
5,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
5
0 / 1 / 0
4,441
404
229
1,358
268
Yemoja
SobBaget
Yemoja
8
0 / 1 / 2
5,067
461
1,470
4,588
2,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
saparmurat
Morgan Le Fay
12
11 / 1 / 1
7,568
688
9,798
7,662
2,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AndresYt22
Fenrir
7
0 / 3 / 1
5,030
457
1,856
7,227
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 0 / 1
6,185
562
2,511
4,071
2,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
NATESMACKZ
Guan Yu
8
1 / 7 / 0
5,514
501
3,382
8,070
5,585
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Noobgamerxxx98
Heimdallr
8
1 / 4 / 1
5,352
487
1,254
5,288
1,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
TioThony
Cthulhu
9
0 / 7 / 1
5,611
510
2,148
8,935
5,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
20
Kills
4
5
Deaths
21
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
1
3
4.5
L
Fenrir
AndresYt22
Fenrir
0
3
1
0.17
L
2
0
1
2.5
W
Odin
Krulder
Odin
6
1
1
6.5
L
Guan Yu
NATESMACKZ
Guan Yu
1
7
0
0.14
L
Heimdallr
Noobgamerxxx98
Heimdallr
1
4
1
0.38
W
Chiron
0
1
0
0
W
Yemoja
SobBaget
Yemoja
0
1
2
1
L
Cthulhu
TioThony
Cthulhu
0
7
1
0.07
W
Morgan Le Fay
saparmurat
Morgan Le Fay
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,071
Damage
11,151
25,876
Taken
33,591
12,539
Mitigated
18,337
5,678
Healing
3,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
980
735
0
51
5,309
1,712
0
176
5,133
0
25,264
L
Fenrir
AndresYt22
Fenrir
1,856
407
0
2,438
7,227
2,236
0
1,506
5,721
0
21,270
L
2,511
622
0
637
4,071
2,964
0
1,020
3,051
12,481
0
W
Odin
Krulder
Odin
4,594
2,636
0
1,662
6,959
5,674
280
645
6,314
0
24,636
L
Guan Yu
NATESMACKZ
Guan Yu
3,382
1,751
155
530
8,070
5,585
224
30
8,040
0
17,826
L
Heimdallr
Noobgamerxxx98
Heimdallr
1,254
641
0
0
5,288
1,611
379
2,460
2,828
0
20,162
W
Chiron
229
79
212
337
1,358
268
105
105
1,253
0
6,680
W
Yemoja
SobBaget
Yemoja
1,470
595
186
0
4,588
2,302
103
1,659
2,929
13,637
0
L
Cthulhu
TioThony
Cthulhu
2,148
315
0
0
8,935
5,941
0
6,252
2,683
16,937
0
W
Morgan Le Fay
saparmurat
Morgan Le Fay
9,798
2,727
0
3,230
7,662
2,583
90
1,975
5,588
41,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,122
Gold Earned
27,692
210
Minions Killed
178
0
Camps Cleared
0
890,367
Distance Traveled
964,010
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,175
561
52
5
0
200,985
0
L
Fenrir
5,030
457
42
4
0
201,006
0
L
Fafnir
6,185
562
15
1
0
203,300
3
W
Odin
6,871
625
56
5
0
210,439
0
L
Guan Yu
5,514
501
38
3
0
197,389
1
L
Heimdallr
5,352
487
44
4
0
178,577
0
W
Chiron
4,441
404
15
1
0
95,832
1
W
Yemoja
5,067
461
17
2
0
169,086
3
L
Cthulhu
5,611
510
39
4
0
183,738
0
W
Morgan Le Fay
7,568
688
70
6
0
214,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role