Player Matchup

Erlang Shen
Erlang Shen
Masters
BadgeeRR
Erlang Shen
Masters
Level 147
God Stats
10W - 7L
1,572 SR
Queue Stats
282W - 240L
2,361 MMR
Party 3
Amaterasu
Amaterasu
Diamond II
Doumien
Amaterasu
Diamond II
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 75L
2,303 MMR
Solo
Merlin
Merlin
Diamond I
Eclìpse
Merlin
Diamond I
Level 160
God Stats
40W - 25L
1,713 SR
Queue Stats
197W - 159L
2,366 MMR
Party 3
Sylvanus
Sylvanus
Diamond II
cgcg11
Sylvanus
Diamond II
Level 100
God Stats
71W - 48L
1,726 SR
Queue Stats
124W - 112L
2,347 MMR
Party 1
Hachiman
Hachiman
Diamond II
cr7borja
Hachiman
Diamond II
Level 128
God Stats
4W - 4L
1,621 SR
Queue Stats
137W - 121L
2,301 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,627 SR
2,336 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,694 SR
2,343 MMR
Sobek
Sobek
Diamond II
C4limero
Sobek
Diamond II
Level 160
God Stats
3W - 2L
1,768 SR
Queue Stats
202W - 198L
2,255 MMR
Party 2
Horus
Horus
Diamond III
Cheek1
Horus
Diamond III
Level 138
God Stats
19W - 13L
1,768 SR
Queue Stats
383W - 363L
2,346 MMR
Solo
Danzaburou
Danzaburou
Masters
Gogoboss1977
Danzaburou
Masters
Level 149
God Stats
2W - 2L
1,597 SR
Queue Stats
107W - 130L
2,468 MMR
Party 2
Hel
Hel
Diamond II
Slzzz
Hel
Diamond II
Level 99
God Stats
1W - 3L
1,618 SR
Queue Stats
396W - 383L
2,345 MMR
Solo
Kali
Kali
Diamond III
Няки
Kali
Diamond III
Level 160
God Stats
3W - 5L
1,718 SR
Queue Stats
247W - 238L
2,300 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BadgeeRR
Erlang Shen
19
7 / 2 / 6
11,781
620
14,193
14,529
8,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Doumien
Amaterasu
20
7 / 1 / 8
12,909
679
23,792
24,812
21,270
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Eclìpse
Merlin
19
7 / 1 / 8
12,094
637
15,389
9,772
5,447
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
cgcg11
Sylvanus
15
0 / 2 / 12
10,101
532
6,326
14,606
16,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
cr7borja
Hachiman
18
4 / 3 / 5
11,539
607
12,196
15,047
5,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
TiamatMorgan Le FayArtemisAthenaGilgamesh

VS

Bans
SetIzanamiRaOdinScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
C4limero
Sobek
14
0 / 6 / 1
8,925
470
10,495
23,692
18,719
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
Cheek1
Horus
11
0 / 5 / 6
7,680
404
5,209
18,933
14,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Gogoboss1977
Danzaburou
17
4 / 5 / 1
11,143
586
11,203
15,150
4,972
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hel
Slzzz
Hel
15
2 / 5 / 3
9,103
479
7,588
17,708
7,810
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
15
3 / 4 / 4
9,158
482
7,985
16,508
8,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
25
Kills
9
9
Deaths
25
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BadgeeRR
Erlang Shen
7
2
6
5
L
Sobek
C4limero
Sobek
0
6
1
0.08
L
Horus
Cheek1
Horus
0
5
6
0.6
W
Amaterasu
Doumien
Amaterasu
7
1
8
11
W
Merlin
Eclìpse
Merlin
7
1
8
11
L
Danzaburou
Gogoboss1977
Danzaburou
4
5
1
0.9
L
Hel
Slzzz
Hel
2
5
3
0.7
W
Sylvanus
cgcg11
Sylvanus
0
2
12
3
W
Hachiman
cr7borja
Hachiman
4
3
5
2.17
L
Kali
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,896
Damage
42,480
78,766
Taken
91,991
56,533
Mitigated
54,924
39,351
Healing
31,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BadgeeRR
Erlang Shen
14,193
7,756
0
6,021
14,529
8,004
2,650
2,641
11,706
0
110,614
L
Sobek
C4limero
Sobek
10,495
1,713
0
8,255
23,692
18,719
0
2,147
21,545
59,135
0
L
Horus
Cheek1
Horus
5,209
1,944
1,556
4,719
18,933
14,561
0
7,961
10,972
0
12,741
W
Amaterasu
Doumien
Amaterasu
23,792
11,238
0
13,503
24,812
21,270
683
9,845
12,518
6,763
87,203
W
Merlin
Eclìpse
Merlin
15,389
1,935
0
3,687
9,772
5,447
3,595
2,649
7,123
104,029
0
L
Danzaburou
Gogoboss1977
Danzaburou
11,203
7,276
0
5,075
15,150
4,972
81
3,735
11,415
0
81,770
L
Hel
Slzzz
Hel
7,588
769
1,214
5,904
17,708
7,810
0
8,678
9,030
73,819
0
W
Sylvanus
cgcg11
Sylvanus
6,326
2,194
3,696
6,617
14,606
16,749
635
2,673
11,594
20,156
0
W
Hachiman
cr7borja
Hachiman
12,196
6,893
0
5,827
15,047
5,063
2,742
1,051
13,938
0
87,006
L
Kali
7,985
3,551
0
4,362
16,508
8,862
124
3,028
13,480
0
68,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,424
Gold Earned
46,009
626
Minions Killed
566
0
Camps Cleared
0
1,950,205
Distance Traveled
1,822,534
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,781
620
152
8
0
445,146
3
L
Sobek
8,925
470
128
7
0
361,629
1
L
Horus
7,680
404
16
1
0
397,878
5
W
Amaterasu
12,909
679
133
7
0
426,012
3
W
Merlin
12,094
637
163
9
0
359,421
5
L
Danzaburou
11,143
586
163
9
0
322,170
8
L
Hel
9,103
479
146
8
0
348,056
3
W
Sylvanus
10,101
532
27
1
0
373,411
11
W
Hachiman
11,539
607
151
8
0
346,215
3
L
Kali
9,158
482
113
6
0
392,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role