Player Matchup

Janus
Janus
 
Janus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
LuckiestFuture4
Ymir
Level 129
God Stats
19W - 21L
1,526 SR
Queue Stats
44W - 53L
1,435 Elo+
Solo
Zhong Kui
Zhong Kui
Mate-Kauff02
Zhong Kui
Level 103
God Stats
1W - 2L
1,392 SR
Queue Stats
131W - 177L
1,400 Elo+
Party 1
Artemis
Artemis
PanchoP003
Artemis
Level 105
God Stats
5W - 2L
1,786 SR
Queue Stats
185W - 194L
1,451 Elo+
Solo
Fenrir
Fenrir
kagan40chan
Fenrir
Level 58
God Stats
6W - 6L
1,495 SR
Queue Stats
155W - 187L
1,441 Elo+
Solo
Team Averages
Level 102
1,540 SR
1,445 Elo+

VS

Team Averages
Level 91
1,522 SR
1,469 Elo+
Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
MadDog_Majima_
Loki
Level 67
God Stats
57W - 27L
1,673 SR
Queue Stats
293W - 266L
1,556 Elo+
Party 2
Cthulhu
Cthulhu
TestableBugle89
Cthulhu
Level 58
God Stats
38W - 29L
1,509 SR
Queue Stats
220W - 219L
1,446 Elo+
Solo
Danzaburou
Danzaburou
X_Xaeheart_X
Danzaburou
Level 66
God Stats
7W - 7L
1,430 SR
Queue Stats
64W - 58L
1,386 Elo+
Party 2
Artemis
Artemis
freakboieee
Artemis
Level 105
God Stats
292W - 289L
1,497 SR
Queue Stats
302W - 303L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 3 / 0
6,755
614
3,673
6,581
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 5 / 3
5,165
470
3,716
9,351
4,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Mate-Kauff02
Zhong Kui
12
0 / 1 / 1
6,577
598
4,834
5,756
3,967
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
PanchoP003
Artemis
10
5 / 4 / 1
6,158
560
6,747
7,436
2,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
8
0 / 6 / 0
5,313
483
2,026
8,589
3,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 1 / 1
6,323
575
2,015
6,343
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
13 / 0 / 2
7,953
723
9,472
6,142
1,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 3 / 6
5,314
483
4,509
7,707
3,960
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Danzaburou
X_Xaeheart_X
Danzaburou
8
1 / 3 / 2
4,949
450
2,221
4,931
1,239
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
freakboieee
Artemis
12
5 / 0 / 5
7,211
656
4,189
5,464
1,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
7
Kills
19
19
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
0
0.33
W
Tiamat
 
Tiamat
0
1
1
0.5
L
1
5
3
0.5
W
13
0
2
14
L
Zhong Kui
Mate-Kauff02
Zhong Kui
0
1
1
0.5
L
Artemis
PanchoP003
Artemis
5
4
1
1.38
W
0
3
6
1
W
Danzaburou
X_Xaeheart_X
Danzaburou
1
3
2
0.67
W
Artemis
freakboieee
Artemis
5
0
5
7.5
L
Fenrir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,996
Damage
22,406
37,713
Taken
30,587
15,934
Mitigated
11,594
10,436
Healing
10,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,673
41
0
1,957
6,581
1,570
0
0
6,581
46,208
0
W
Tiamat
 
Tiamat
2,015
469
0
2,974
6,343
2,800
46
5,126
1,217
35,951
0
L
3,716
1,433
0
978
9,351
4,962
75
1,496
7,855
12,459
0
W
9,472
3,962
0
997
6,142
1,845
0
1,973
4,169
0
40,699
L
Zhong Kui
Mate-Kauff02
Zhong Kui
4,834
517
0
3,108
5,756
3,967
275
2,015
3,741
41,990
0
L
Artemis
PanchoP003
Artemis
6,747
3,315
0
2,648
7,436
2,282
372
2,779
4,657
0
32,886
W
4,509
386
177
3,145
7,707
3,960
393
2,070
5,637
27,027
0
W
Danzaburou
X_Xaeheart_X
Danzaburou
2,221
995
0
168
4,931
1,239
453
518
4,413
0
10,748
W
Artemis
freakboieee
Artemis
4,189
2,947
138
2,508
5,464
1,750
0
2,536
2,928
0
36,996
L
Fenrir
2,026
426
0
1,745
8,589
3,153
0
234
8,355
0
28,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,968
Gold Earned
31,750
334
Minions Killed
299
0
Camps Cleared
0
941,999
Distance Traveled
1,108,534
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,755
614
102
9
0
198,955
7
W
Tiamat
6,323
575
77
7
0
213,199
0
L
Ymir
5,165
470
22
2
0
190,721
3
W
Loki
7,953
723
70
6
0
236,706
1
L
Zhong Kui
6,577
598
102
9
0
178,542
1
L
Artemis
6,158
560
55
5
0
175,800
2
W
Cthulhu
5,314
483
38
3
0
236,787
2
W
Danzaburou
4,949
450
38
3
0
220,033
0
W
Artemis
7,211
656
76
7
0
201,809
3
L
Fenrir
5,313
483
53
5
0
197,981
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role