Player Matchup

King Arthur
King Arthur
DioSama169
King Arthur
Level 29
God Stats
5W - 10L
1,203 SR
Queue Stats
323W - 386L
1,410 Elo+
Solo
Ne Zha
Ne Zha
DooBYZz
Ne Zha
Level 27
God Stats
3W - 3L
1,530 SR
Queue Stats
95W - 97L
1,477 Elo+
Solo
Kukulkan
Kukulkan
Ninja2008Naruto
Kukulkan
Level 21
God Stats
15W - 15L
1,432 SR
Queue Stats
48W - 58L
1,397 Elo+
Solo
Nu Wa
Nu Wa
SavagePheonixPG
Nu Wa
Level 26
God Stats
21W - 14L
1,727 SR
Queue Stats
96W - 81L
1,500 Elo+
Solo
Fenrir
Fenrir
bobafett268
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,284 Elo+
Solo
Team Averages
Level 26
1,478 SR
1,414 Elo+

VS

Team Averages
Level 22
1,535 SR
1,469 Elo+
Merlin
Merlin
RedDeadTyler
Merlin
Level 26
God Stats
9W - 3L
1,903 SR
Queue Stats
489W - 529L
1,413 Elo+
Solo
Bakasura
Bakasura
Taps3274
Bakasura
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 23L
1,380 Elo+
Solo
Sun Wukong
Sun Wukong
ThunderKnucks2
Sun Wukong
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 18L
1,566 Elo+
Solo
Jing Wei
Jing Wei
i_3D2Y_i
Jing Wei
Level 17
God Stats
4W - 9L
1,264 SR
Queue Stats
42W - 62L
1,392 Elo+
Solo
Ares
Ares
xStormFirex3799
Ares
Level 29
God Stats
7W - 8L
1,509 SR
Queue Stats
34W - 26L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DioSama169
King Arthur
8
0 / 4 / 0
5,358
412
2,047
10,805
4,089
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
DooBYZz
Ne Zha
10
1 / 4 / 0
5,827
448
5,683
10,899
5,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
8
0 / 4 / 1
5,387
414
1,414
5,459
1,658
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 7 / 1
6,778
521
7,856
8,246
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
8
0 / 4 / 0
5,308
408
1,999
9,497
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
4 / 0 / 3
7,292
561
5,526
6,652
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Taps3274
Bakasura
14
5 / 2 / 1
8,017
617
3,117
9,173
3,114
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
ThunderKnucks2
Sun Wukong
14
6 / 0 / 0
8,488
653
8,159
6,806
7,111
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
i_3D2Y_i
Jing Wei
10
2 / 2 / 4
6,791
522
4,562
7,677
1,872
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
5 / 0 / 3
7,503
577
7,510
8,445
7,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
22
23
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DioSama169
King Arthur
0
4
0
0
L
Ne Zha
DooBYZz
Ne Zha
1
4
0
0.25
L
Kukulkan
0
4
1
0.13
W
Merlin
4
0
3
5.5
L
2
7
1
0.36
W
Bakasura
Taps3274
Bakasura
5
2
1
2.75
W
Sun Wukong
ThunderKnucks2
Sun Wukong
6
0
0
6
L
Fenrir
0
4
0
0
W
Jing Wei
i_3D2Y_i
Jing Wei
2
2
4
2
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,999
Damage
28,874
44,906
Taken
38,753
16,019
Mitigated
21,531
6,925
Healing
12,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DioSama169
King Arthur
2,047
330
0
2,442
10,805
4,089
88
1,424
9,381
0
20,729
L
Ne Zha
DooBYZz
Ne Zha
5,683
1,699
0
905
10,899
5,273
0
3,668
7,021
0
28,083
L
Kukulkan
1,414
252
0
359
5,459
1,658
0
3,322
2,137
20,731
0
W
Merlin
5,526
61
0
156
6,652
1,714
132
3,789
2,635
35,613
0
L
7,856
1,913
0
664
8,246
2,104
160
4,525
3,293
34,543
0
W
Bakasura
Taps3274
Bakasura
3,117
2,253
0
4,797
9,173
3,114
0
2,765
6,230
0
45,132
W
Sun Wukong
ThunderKnucks2
Sun Wukong
8,159
1,644
0
2,848
6,806
7,111
1,302
461
6,313
12,114
38,537
L
Fenrir
1,999
521
0
2,555
9,497
2,895
0
2,414
7,083
0
24,035
W
Jing Wei
i_3D2Y_i
Jing Wei
4,562
2,924
0
1,738
7,677
1,872
33
712
6,933
0
34,286
W
7,510
246
0
3,030
8,445
7,720
288
1,041
7,372
26,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,658
Gold Earned
38,091
245
Minions Killed
333
0
Camps Cleared
0
1,184,525
Distance Traveled
1,316,633
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,358
412
39
3
0
175,621
0
L
Ne Zha
5,827
448
48
4
0
290,232
1
L
Kukulkan
5,387
414
40
3
0
232,005
3
W
Merlin
7,292
561
56
4
0
242,227
0
L
Nu Wa
6,778
521
64
5
0
213,484
0
W
Bakasura
8,017
617
99
8
0
323,737
4
W
Sun Wukong
8,488
653
96
7
0
257,538
3
L
Fenrir
5,308
408
54
4
0
273,183
2
W
Jing Wei
6,791
522
54
4
0
246,077
0
W
Ares
7,503
577
28
2
0
247,054
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role