Player Matchup

Heimdallr
Heimdallr
ASadocco
Heimdallr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,467 Elo+
Solo
Ra
Ra
MainHead
Ra
Level 67
God Stats
2W - 2L
1,242 SR
Queue Stats
100W - 112L
1,508 Elo+
Party 2
Da Ji
Da Ji
MissIvy
Da Ji
Level 28
God Stats
3W - 5L
1,826 SR
Queue Stats
22W - 28L
1,447 Elo+
Solo
Ymir
Ymir
Warhead2020
Ymir
Level 8
God Stats
19W - 22L
1,535 SR
Queue Stats
20W - 24L
1,555 Elo+
Party 2
Thanatos
Thanatos
iBigzera
Thanatos
Level 29
God Stats
88W - 60L
1,513 SR
Queue Stats
105W - 82L
1,476 Elo+
Solo
Team Averages
Level 31
1,523 SR
1,490 Elo+

VS

Team Averages
Level 21
1,556 SR
1,500 Elo+
Sun Wukong
Sun Wukong
Dr4k0Z
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 34L
1,495 Elo+
Party 1
Scylla
Scylla
Luma4353
Scylla
Level 18
God Stats
3W - 7L
1,500 SR
Queue Stats
66W - 67L
1,469 Elo+
Party 1
Mercury
Mercury
VitimSquitle
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,481 Elo+
Solo
Apollo
Apollo
ZeroTres3
Apollo
Level 16
God Stats
6W - 7L
1,610 SR
Queue Stats
38W - 52L
1,427 Elo+
Party 1
Discordia
Discordia
pipsmetal
Discordia
Level 27
God Stats
0W - 1L
1,670 SR
Queue Stats
124W - 142L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ASadocco
Heimdallr
20
4 / 4 / 28
12,938
1,078
17,063
14,328
6,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 0 / 18
12,441
1,037
12,740
3,914
1,710
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
MissIvy
Da Ji
20
10 / 2 / 16
13,255
1,105
18,496
10,774
5,020
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 0 / 23
12,378
1,032
5,539
11,554
15,398
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
iBigzera
Thanatos
20
15 / 1 / 13
14,534
1,211
21,376
8,405
3,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dr4k0Z
Sun Wukong
17
0 / 3 / 4
10,453
871
6,164
17,773
16,205
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Luma4353
Scylla
17
2 / 11 / 4
11,439
953
11,898
16,431
4,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
VitimSquitle
Mercury
17
2 / 9 / 3
10,570
881
5,018
15,781
4,750
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
ZeroTres3
Apollo
17
2 / 8 / 4
11,373
948
7,434
18,790
6,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
pipsmetal
Discordia
17
1 / 4 / 4
11,006
917
12,492
10,156
3,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
26
35
Kills
7
7
Deaths
35
98
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ASadocco
Heimdallr
4
4
28
4.5
L
Sun Wukong
Dr4k0Z
Sun Wukong
0
3
4
0.67
L
Scylla
Luma4353
Scylla
2
11
4
0.36
W
3
0
18
12
W
Da Ji
MissIvy
Da Ji
10
2
16
9
L
Mercury
VitimSquitle
Mercury
2
9
3
0.39
W
3
0
23
14.5
L
Apollo
ZeroTres3
Apollo
2
8
4
0.5
W
Thanatos
iBigzera
Thanatos
15
1
13
21.5
L
Discordia
pipsmetal
Discordia
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,214
Damage
43,006
48,975
Taken
78,931
32,291
Mitigated
35,760
20,951
Healing
1,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ASadocco
Heimdallr
17,063
7,392
0
2,087
14,328
6,204
0
9,292
5,036
0
37,322
L
Sun Wukong
Dr4k0Z
Sun Wukong
6,164
1,127
0
352
17,773
16,205
0
5,115
12,658
0
20,796
L
Scylla
Luma4353
Scylla
11,898
632
0
0
16,431
4,783
0
3,339
13,092
40,327
0
W
12,740
716
4,484
2,692
3,914
1,710
0
2,060
1,854
53,169
0
W
Da Ji
MissIvy
Da Ji
18,496
4,365
0
1,970
10,774
5,020
0
3,068
7,706
0
28,870
L
Mercury
VitimSquitle
Mercury
5,018
2,522
0
0
15,781
4,750
0
2,953
12,828
0
13,198
W
5,539
393
0
340
11,554
15,398
0
7,246
4,308
15,269
0
L
Apollo
ZeroTres3
Apollo
7,434
4,942
0
1,379
18,790
6,952
0
4,894
13,896
0
23,758
W
Thanatos
iBigzera
Thanatos
21,376
6,574
0
9,378
8,405
3,959
0
2,724
5,681
0
43,514
L
Discordia
pipsmetal
Discordia
12,492
524
0
0
10,156
3,070
0
1,978
8,178
40,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,546
Gold Earned
54,841
239
Minions Killed
214
9
Camps Cleared
9
1,262,193
Distance Traveled
1,156,384
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,938
1,078
46
4
0
241,946
0
L
Sun Wukong
10,453
871
38
3
0
287,072
0
L
Scylla
11,439
953
83
7
3
228,172
0
W
Ra
12,441
1,037
100
8
1
265,658
1
W
Da Ji
13,255
1,105
19
2
2
249,881
3
L
Mercury
10,570
881
17
1
3
184,813
1
W
Ymir
12,378
1,032
27
2
1
226,813
1
L
Apollo
11,373
948
25
2
3
222,625
0
W
Thanatos
14,534
1,211
47
4
5
277,895
1
L
Discordia
11,006
917
51
4
0
233,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role