Player Matchup

Khepri
Khepri
HUNbiggHUN
Khepri
Level 78
God Stats
6W - 2L
1,586 SR
Queue Stats
234W - 238L
1,454 Elo+
Party 2
Agni
Agni
Lucifferi
Agni
Level 131
God Stats
6W - 4L
1,467 SR
Queue Stats
338W - 308L
1,499 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MARCELO2005
Morgan Le Fay
Level 141
God Stats
10W - 8L
1,579 SR
Queue Stats
587W - 623L
1,444 Elo+
Party 1
Loki
Loki
flow00
Loki
Level 116
God Stats
6W - 12L
1,255 SR
Queue Stats
1,021W - 1,047L
1,464 Elo+
Party 1
Bakasura
Bakasura
xTooosy
Bakasura
Level 68
God Stats
2W - 2L
1,384 SR
Queue Stats
186W - 192L
1,510 Elo+
Party 2
Team Averages
Level 107
1,454 SR
1,474 Elo+

VS

Team Averages
Level 142
1,497 SR
1,472 Elo+
Thor
Thor
DaniMarico
Thor
Level 129
God Stats
12W - 21L
1,374 SR
Queue Stats
1,390W - 1,470L
1,477 Elo+
Solo
Ares
Ares
Gerri420
Ares
Level 151
God Stats
16W - 8L
1,678 SR
Queue Stats
458W - 454L
1,427 Elo+
Party 3
Jing Wei
Jing Wei
Sininio81
Jing Wei
Level 125
God Stats
2W - 2L
1,810 SR
Queue Stats
187W - 184L
1,534 Elo+
Solo
Jormungandr
Jormungandr
XkompanarieX
Jormungandr
Level 144
God Stats
7W - 7L
1,500 SR
Queue Stats
144W - 164L
1,441 Elo+
Party 3
Mercury
Mercury
bullbeast
Mercury
Level 159
God Stats
2W - 8L
1,125 SR
Queue Stats
1,952W - 1,958L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
HUNbiggHUN
Khepri
18
0 / 5 / 13
11,732
690
6,867
21,619
36,027
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
20
6 / 6 / 4
13,018
766
17,799
14,993
7,396
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Morgan Le Fay
MARCELO2005
Morgan Le Fay
20
4 / 5 / 8
12,050
709
24,664
16,037
12,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Loki
flow00
Loki
19
5 / 9 / 5
12,128
713
13,571
16,290
9,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Bakasura
xTooosy
Bakasura
18
1 / 7 / 8
10,789
635
8,077
19,762
10,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 15
12,018
707
11,028
19,532
14,204
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
19
6 / 4 / 21
12,811
754
15,390
21,362
26,468
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Sininio81
Jing Wei
20
9 / 4 / 17
13,404
788
20,774
14,785
7,739
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
XkompanarieX
Jormungandr
19
4 / 4 / 19
12,431
731
12,886
23,336
24,677
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
bullbeast
Mercury
18
7 / 5 / 13
12,114
713
17,231
14,988
6,887
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
117
16
Kills
32
32
Deaths
20
38
Assists
85
Player
Kills
Deaths
Assists
KDA
L
6
3
15
4.5
L
Ares
6
4
21
4.13
W
Khepri
HUNbiggHUN
Khepri
0
5
13
1.3
W
Agni
6
6
4
1.33
W
Morgan Le Fay
MARCELO2005
Morgan Le Fay
4
5
8
1.6
L
Jing Wei
Sininio81
Jing Wei
9
4
17
4.38
L
Jormungandr
XkompanarieX
Jormungandr
4
4
19
3.38
L
Mercury
bullbeast
Mercury
7
5
13
2.7
W
Loki
flow00
Loki
5
9
5
0.83
W
Bakasura
xTooosy
Bakasura
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,978
Damage
77,309
88,701
Taken
94,003
75,717
Mitigated
79,975
21,199
Healing
21,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,028
2,704
3,673
4,386
19,532
14,204
312
11,372
7,843
0
22,155
L
Ares
15,390
300
314
2,959
21,362
26,468
293
9,407
11,605
22,659
0
W
Khepri
HUNbiggHUN
Khepri
6,867
655
1,234
2,372
21,619
36,027
169
6,300
15,319
19,920
0
W
Agni
17,799
1,093
791
3,932
14,993
7,396
1,699
5,503
9,490
43,938
0
W
Morgan Le Fay
MARCELO2005
Morgan Le Fay
24,664
2,127
1,391
3,282
16,037
12,137
1,310
5,249
10,788
50,209
0
L
Jing Wei
Sininio81
Jing Wei
20,774
13,947
0
1,801
14,785
7,739
3,364
8,764
6,021
0
45,745
L
Jormungandr
XkompanarieX
Jormungandr
12,886
3,416
2,994
2,236
23,336
24,677
492
10,313
12,217
35,556
0
L
Mercury
bullbeast
Mercury
17,231
7,533
1,729
1,887
14,988
6,887
1,148
9,474
5,514
0
30,014
W
Loki
flow00
Loki
13,571
1,372
1,154
2,217
16,290
9,356
1,438
4,144
12,146
0
27,729
W
Bakasura
xTooosy
Bakasura
8,077
5,486
906
3,920
19,762
10,801
954
7,080
12,682
0
10,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,717
Gold Earned
62,778
157
Minions Killed
162
0
Camps Cleared
0
1,477,373
Distance Traveled
1,491,552
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,018
707
22
1
0
307,400
0
L
Ares
12,811
754
13
1
0
297,517
1
W
Khepri
11,732
690
10
1
0
300,418
0
W
Agni
13,018
766
42
2
0
271,453
1
W
Morgan Le Fay
12,050
709
57
3
0
305,044
0
L
Jing Wei
13,404
788
59
3
0
283,970
1
L
Jormungandr
12,431
731
45
3
0
280,722
0
L
Mercury
12,114
713
23
1
0
321,943
0
W
Loki
12,128
713
28
2
0
293,602
0
W
Bakasura
10,789
635
20
1
0
306,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role