Player Matchup

Morgan Le Fay
Morgan Le Fay
Masters
DemTiddiesDoe
Morgan Le Fay
Masters
Level 64
God Stats
6W - 1L
2,058 SR
Queue Stats
168W - 111L
2,909 MMR
Solo
Fafnir
Fafnir
Masters
GigglesTheDummy
Fafnir
Masters
Level 156
God Stats
5W - 1L
1,754 SR
Queue Stats
315W - 242L
2,778 MMR
Solo
Rama
Rama
Masters
I 12 Inch I
Rama
Masters
Level 108
God Stats
8W - 7L
1,684 SR
Queue Stats
348W - 329L
2,800 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
NoGankOmar
Tsukuyomi
Masters
Level 145
God Stats
12W - 10L
1,614 SR
Queue Stats
971W - 930L
2,867 MMR
Solo
Bastet
Bastet
Masters
elgueroperron
Bastet
Masters
Level 160
God Stats
1W - 0L
1,748 SR
Queue Stats
440W - 398L
2,682 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 127
1,772 SR
2,807 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 131
1,601 SR
2,271 MMR
Janus
Janus
Masters
 
Janus
Masters
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Masters
 
Cthulhu
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Masters
SirSusanoo
Jing Wei
Masters
Level 148
God Stats
5W - 4L
1,643 SR
Queue Stats
515W - 505L
2,823 MMR
Solo
Sylvanus
Sylvanus
Masters
StevenSpyder
Sylvanus
Masters
Level 160
God Stats
24W - 12L
1,757 SR
Queue Stats
367W - 343L
2,625 MMR
Solo
Osiris
Osiris
Masters
furг
Osiris
Masters
Level 118
God Stats
0W - 2L
1,605 SR
Queue Stats
102W - 38L
2,908 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DemTiddiesDoe
Morgan Le Fay
20
9 / 3 / 12
14,211
592
27,669
19,613
11,366
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 0 / 16
12,252
511
7,751
26,944
40,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 2 / 8
13,794
575
21,082
13,052
5,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
NoGankOmar
Tsukuyomi
20
5 / 3 / 9
13,714
571
23,175
26,447
27,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
4 / 5 / 8
12,362
515
16,653
19,411
7,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Zhong KuiOdinGilgameshKaliAthena

VS

Bans
TiamatAnhurSobekCerberusFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
2 / 6 / 6
11,823
493
15,761
18,449
6,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
 
Cthulhu
19
2 / 3 / 5
11,806
492
15,405
22,839
31,115
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
SirSusanoo
Jing Wei
20
2 / 5 / 2
12,379
516
14,047
22,471
10,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
StevenSpyder
Sylvanus
15
1 / 6 / 6
9,986
416
6,614
25,833
30,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Osiris
furг
Osiris
18
6 / 5 / 4
11,733
489
16,901
26,373
24,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
36
25
Kills
13
13
Deaths
25
53
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
6
6
0.83
L
Cthulhu
 
Cthulhu
2
3
5
1.5
W
Morgan Le Fay
DemTiddiesDoe
Morgan Le Fay
9
3
12
5
W
2
0
16
10
W
5
2
8
4.5
W
Tsukuyomi
NoGankOmar
Tsukuyomi
5
3
9
3.17
L
Jing Wei
SirSusanoo
Jing Wei
2
5
2
0.6
L
Sylvanus
StevenSpyder
Sylvanus
1
6
6
0.67
W
4
5
8
1.6
L
Osiris
furг
Osiris
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,330
Damage
68,728
105,467
Taken
115,965
92,356
Mitigated
103,710
38,591
Healing
34,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
15,761
1,464
154
3,501
18,449
6,904
0
4,638
13,811
106,527
0
L
Cthulhu
 
Cthulhu
15,405
621
2,475
5,557
22,839
31,115
0
5,130
17,709
81,178
0
W
Morgan Le Fay
DemTiddiesDoe
Morgan Le Fay
27,669
1,461
0
7,360
19,613
11,366
1,733
7,978
11,391
114,999
0
W
7,751
1,342
0
8,565
26,944
40,632
991
9,449
17,327
27,057
0
W
21,082
13,864
0
4,742
13,052
5,044
3,095
3,004
10,026
0
130,652
W
Tsukuyomi
NoGankOmar
Tsukuyomi
23,175
4,292
0
11,051
26,447
27,498
663
11,702
14,525
0
94,698
L
Jing Wei
SirSusanoo
Jing Wei
14,047
11,753
0
6,229
22,471
10,891
928
5,544
16,927
0
116,187
L
Sylvanus
StevenSpyder
Sylvanus
6,614
1,766
5,752
7,254
25,833
30,179
0
13,127
12,706
21,797
0
W
16,653
3,425
0
6,873
19,411
7,816
0
6,140
13,137
0
91,506
L
Osiris
furг
Osiris
16,901
7,023
0
3,114
26,373
24,621
51
7,149
19,224
0
87,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,333
Gold Earned
57,727
710
Minions Killed
735
0
Camps Cleared
0
2,366,377
Distance Traveled
2,295,102
29
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,823
493
215
9
0
477,751
7
L
Cthulhu
11,806
492
177
7
0
454,208
5
W
Morgan Le Fay
14,211
592
172
7
0
485,091
7
W
Fafnir
12,252
511
24
1
0
463,845
3
W
Rama
13,794
575
202
8
0
424,476
5
W
Tsukuyomi
13,714
571
173
7
0
478,650
4
L
Jing Wei
12,379
516
197
8
0
431,779
7
L
Sylvanus
9,986
416
25
1
0
424,156
11
W
Bastet
12,362
515
139
6
0
514,315
10
L
Osiris
11,733
489
121
5
0
507,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role