Player Matchup

Zeus
Zeus
 
Zeus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Extreme_Chaos15
King Arthur
Level 146
God Stats
0W - 1L
1,282 SR
Queue Stats
120W - 137L
1,507 Elo+
Solo
Janus
Janus
VIOLENTjoe
Janus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,615 Elo+
Solo
Kukulkan
Kukulkan
adrianjr101
Kukulkan
Level 119
God Stats
3W - 7L
1,296 SR
Queue Stats
312W - 331L
1,519 Elo+
Solo
Bakasura
Bakasura
iaintevenmad11
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 104
1,416 SR
1,528 Elo+

VS

Team Averages
Level 71
1,646 SR
1,553 Elo+
Kuzenbo
Kuzenbo
HouseOfCronin
Kuzenbo
Level 27
God Stats
2W - 0L
1,726 SR
Queue Stats
94W - 71L
1,635 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Skywalkerguy
Kumbhakarna
Level 97
God Stats
3W - 1L
1,784 SR
Queue Stats
158W - 109L
1,668 Elo+
Party 1
Rama
Rama
SongOfDeath1226
Rama
Level 127
God Stats
2W - 0L
1,719 SR
Queue Stats
189W - 132L
1,684 Elo+
Party 1
Poseidon
Poseidon
Vampireking119
Poseidon
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,577 Elo+
Solo
Zhong Kui
Zhong Kui
sauron_1133
Zhong Kui
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
10 / 7 / 3
10,514
956
22,258
10,564
3,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Extreme_Chaos15
King Arthur
13
1 / 7 / 12
7,779
707
7,093
15,483
15,070
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
15
4 / 5 / 4
8,781
798
6,612
8,168
3,028
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
adrianjr101
Kukulkan
14
2 / 6 / 8
8,154
741
8,874
9,233
3,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
12
1 / 9 / 8
7,568
688
2,044
11,757
4,298
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
3 / 2 / 16
10,125
920
3,516
13,211
17,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kumbhakarna
Skywalkerguy
Kumbhakarna
15
3 / 6 / 24
9,783
889
4,959
18,428
19,833
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
16 / 3 / 10
12,506
1,137
22,757
12,116
6,221
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
14
3 / 4 / 15
9,299
845
11,115
7,943
3,226
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
sauron_1133
Zhong Kui
16
9 / 3 / 13
9,985
908
10,917
10,556
7,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
112
18
Kills
34
34
Deaths
18
35
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
10
7
3
1.64
L
King Arthur
Extreme_Chaos15
King Arthur
1
7
12
1
W
Kuzenbo
3
2
16
5.5
W
Kumbhakarna
Skywalkerguy
Kumbhakarna
3
6
24
2.5
W
16
3
10
7
L
Janus
4
5
4
1.2
W
Poseidon
3
4
15
2.63
L
Kukulkan
adrianjr101
Kukulkan
2
6
8
1
L
Bakasura
1
9
8
0.56
W
Zhong Kui
sauron_1133
Zhong Kui
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,881
Damage
53,264
55,205
Taken
62,254
29,957
Mitigated
54,951
7,817
Healing
22,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
22,258
1,281
955
915
10,564
3,871
224
4,682
5,840
36,273
0
L
King Arthur
Extreme_Chaos15
King Arthur
7,093
306
1,163
2,253
15,483
15,070
0
8,737
6,411
0
9,760
W
Kuzenbo
3,516
926
898
3,019
13,211
17,685
206
8,468
4,743
7,210
0
W
Kumbhakarna
Skywalkerguy
Kumbhakarna
4,959
630
1,661
2,253
18,428
19,833
0
9,573
8,715
6,690
0
W
22,757
14,771
2,210
4,431
12,116
6,221
1,958
7,885
4,231
0
47,339
L
Janus
6,612
194
559
444
8,168
3,028
0
4,694
3,398
20,074
0
W
Poseidon
11,115
1,315
1,388
792
7,943
3,226
827
4,505
3,438
28,265
0
L
Kukulkan
adrianjr101
Kukulkan
8,874
658
532
768
9,233
3,690
0
4,916
4,225
19,535
0
L
Bakasura
2,044
948
0
228
11,757
4,298
44
6,835
4,824
0
3,092
W
Zhong Kui
sauron_1133
Zhong Kui
10,917
663
2,872
3,154
10,556
7,986
2,150
7,313
3,243
18,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,796
Gold Earned
51,698
96
Minions Killed
109
0
Camps Cleared
0
910,731
Distance Traveled
993,450
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,514
956
38
3
0
170,845
3
L
King Arthur
7,779
707
3
0
0
194,316
0
W
Kuzenbo
10,125
920
1
0
0
240,958
0
W
Kumbhakarna
9,783
889
2
0
0
197,399
1
W
Rama
12,506
1,137
57
5
0
167,398
0
L
Janus
8,781
798
30
3
0
174,338
0
W
Poseidon
9,299
845
37
3
0
197,950
0
L
Kukulkan
8,154
741
21
2
0
185,417
0
L
Bakasura
7,568
688
4
0
0
185,815
0
W
Zhong Kui
9,985
908
12
1
0
189,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role