Player Matchup

Athena
Athena
Beercules92
Athena
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
63W - 81L
1,436 Elo+
Party 1
Arachne
Arachne
ChocoCrispiPRO3
Arachne
Level 29
God Stats
2W - 1L
1,361 SR
Queue Stats
74W - 77L
1,453 Elo+
Party 1
Sun Wukong
Sun Wukong
KungKairv
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 57L
1,467 Elo+
Party 1
Baron Samedi
Baron Samedi
UnusualBarrel47
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 58L
1,490 Elo+
Party 1
Merlin
Merlin
kjjkl
Merlin
Level 17
God Stats
3W - 2L
1,439 SR
Queue Stats
130W - 125L
1,408 Elo+
Solo
Team Averages
Level 26
1,460 SR
1,451 Elo+

VS

Team Averages
Level 16
1,433 SR
1,408 Elo+
Medusa
Medusa
FireLdragon
Medusa
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 20L
1,401 Elo+
Solo
Ganesha
Ganesha
JuanGarmendia_3
Ganesha
Level 29
God Stats
0W - 6L
1,206 SR
Queue Stats
414W - 432L
1,434 Elo+
Solo
Cthulhu
Cthulhu
PlurrCifer
Cthulhu
Level 16
God Stats
0W - 1L
1,252 SR
Queue Stats
68W - 68L
1,327 Elo+
Party 2
Sun Wukong
Sun Wukong
dab_aroni1313
Sun Wukong
Level 3
God Stats
2W - 2L
1,512 SR
Queue Stats
2W - 3L
1,484 Elo+
Party 2
Ymir
Ymir
leroylibragang66
Ymir
Level 3
God Stats
1W - 1L
1,697 SR
Queue Stats
1W - 2L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
20
6 / 6 / 27
14,395
1,028
18,968
25,162
11,465
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
26 / 2 / 9
17,686
1,263
43,097
17,841
7,063
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
KungKairv
Sun Wukong
20
5 / 1 / 28
13,502
964
21,638
23,698
22,683
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
UnusualBarrel47
Baron Samedi
20
8 / 0 / 24
14,250
1,018
32,191
13,783
6,361
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Merlin
kjjkl
Merlin
20
2 / 4 / 14
12,369
884
9,015
12,104
6,583
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
7 / 10 / 1
14,044
1,003
26,466
24,984
9,824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
0 / 7 / 11
13,783
985
17,915
35,739
60,085
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
PlurrCifer
Cthulhu
18
2 / 6 / 5
12,051
861
13,251
21,319
22,873
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
dab_aroni1313
Sun Wukong
17
1 / 6 / 0
10,683
763
3,762
10,757
7,223
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
3 / 18 / 6
12,639
903
19,449
40,514
48,936
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
36
47
Kills
13
13
Deaths
47
102
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Athena
6
6
27
3.25
W
26
2
9
15.25
L
Medusa
7
10
1
0.75
L
0
7
11
0.79
W
Sun Wukong
KungKairv
Sun Wukong
5
1
28
19
L
Cthulhu
PlurrCifer
Cthulhu
2
6
5
0.75
W
Baron Samedi
UnusualBarrel47
Baron Samedi
8
0
24
20
L
Sun Wukong
dab_aroni1313
Sun Wukong
1
6
0
0.17
W
Merlin
kjjkl
Merlin
2
4
14
2.25
L
3
18
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,909
Damage
80,843
92,588
Taken
133,313
54,155
Mitigated
148,941
24,680
Healing
3,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
18,968
6,790
0
2,228
25,162
11,465
0
16,722
8,440
35,262
0
W
43,097
28,621
0
7,163
17,841
7,063
0
6,267
9,754
0
60,065
L
Medusa
26,466
9,958
0
1,325
24,984
9,824
0
8,296
16,688
0
64,869
L
17,915
955
0
1,490
35,739
60,085
0
15,859
19,880
35,882
0
W
Sun Wukong
KungKairv
Sun Wukong
21,638
7,643
0
1,675
23,698
22,683
0
11,486
12,212
0
35,094
L
Cthulhu
PlurrCifer
Cthulhu
13,251
1,233
0
199
21,319
22,873
0
7,814
13,505
36,076
0
W
Baron Samedi
UnusualBarrel47
Baron Samedi
32,191
7,162
6,318
6,860
13,783
6,361
0
9,105
4,678
57,042
0
L
Sun Wukong
dab_aroni1313
Sun Wukong
3,762
1,709
0
126
10,757
7,223
0
5,545
5,212
0
7,756
W
Merlin
kjjkl
Merlin
9,015
1,253
0
436
12,104
6,583
0
7,035
5,069
22,811
0
L
19,449
5,154
0
0
40,514
48,936
0
22,660
17,854
37,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,202
Gold Earned
63,200
197
Minions Killed
224
5
Camps Cleared
1
1,167,003
Distance Traveled
1,063,792
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
14,395
1,028
35
3
1
213,588
0
W
Arachne
17,686
1,263
30
2
4
266,212
0
L
Medusa
14,044
1,003
93
7
1
259,069
0
L
Ganesha
13,783
985
3
0
0
237,151
0
W
Sun Wukong
13,502
964
42
3
0
293,925
0
L
Cthulhu
12,051
861
65
5
0
260,271
0
W
Baron Samedi
14,250
1,018
64
5
0
196,213
0
L
Sun Wukong
10,683
763
14
1
0
106,935
1
W
Merlin
12,369
884
26
2
0
197,065
0
L
Ymir
12,639
903
49
4
0
200,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role