Player Matchup

Athena
Athena
Ging3rSaurusRex
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,668 Elo+
Party 2
Serqet
Serqet
Ymir Slappin
Serqet
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,626 Elo+
Party 3
Scylla
Scylla
incrediblecool9
Scylla
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,634 Elo+
Party 3
Cthulhu
Cthulhu
xKILLSWITCHx 54
Cthulhu
Level 108
God Stats
6W - 8L
1,396 SR
Queue Stats
425W - 429L
1,414 Elo+
Party 2
Bellona
Bellona
xtheANSWERx 03
Bellona
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
276W - 266L
1,436 Elo+
Party 2
Team Averages
Level 91
1,479 SR
1,556 Elo+

VS

Team Averages
Level 121
1,426 SR
1,473 Elo+
Tyr
Tyr
DJ-NOVA--
Tyr
Level 102
God Stats
3W - 6L
1,445 SR
Queue Stats
477W - 490L
1,456 Elo+
Solo
Thor
Thor
GojiraKingKaiju
Thor
Level 137
God Stats
0W - 2L
1,296 SR
Queue Stats
28W - 25L
1,490 Elo+
Party 1
Set
Set
TurboDIEsel9742
Set
Level 87
God Stats
2W - 4L
1,297 SR
Queue Stats
65W - 68L
1,467 Elo+
Party 1
Skadi
Skadi
VineClaw
Skadi
Level 140
God Stats
3W - 6L
1,371 SR
Queue Stats
161W - 162L
1,443 Elo+
Party 1
Janus
Janus
XxREAPERxX3198
Janus
Level 137
God Stats
5W - 5L
1,722 SR
Queue Stats
1,094W - 1,116L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 32
11,577
724
12,265
23,478
31,299
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

Serqet
19
7 / 5 / 19
11,872
742
16,158
24,126
17,152
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
22 / 2 / 14
14,046
878
24,552
10,244
7,236
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 4 / 31
12,538
784
21,381
19,209
26,062
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 4 / 25
12,636
790
20,934
22,023
26,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 11
10,731
671
7,401
31,961
29,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 14 / 5
9,282
580
10,429
20,501
17,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
4 / 10 / 10
9,869
617
15,388
23,944
11,215
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Skadi
VineClaw
Skadi
19
8 / 9 / 2
12,317
770
24,814
17,842
6,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
3 / 7 / 7
10,758
672
20,111
11,265
4,537
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
53
50
Kills
18
18
Deaths
50
121
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
10
11
0.65
W
4
3
32
6.67
L
2
14
5
0.32
L
4
10
10
0.9
L
Skadi
VineClaw
Skadi
8
9
2
1
L
3
7
7
0.93
W
Serqet
7
5
19
3.3
W
22
2
14
14.5
W
8
4
31
5.88
W
9
4
25
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,290
Damage
78,143
99,080
Taken
105,513
107,832
Mitigated
69,417
29,789
Healing
23,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,401
1,876
548
8,551
31,961
29,429
0
15,723
14,881
0
17,790
W
12,265
3,779
786
4,191
23,478
31,299
568
6,381
16,745
23,799
0
L
10,429
2,592
308
1,827
20,501
17,373
0
12,060
7,907
59
12,792
L
15,388
6,491
436
5,958
23,944
11,215
0
13,726
10,218
0
26,516
L
Skadi
VineClaw
Skadi
24,814
12,705
1,251
2,959
17,842
6,863
408
9,340
8,103
0
44,850
L
20,111
1,037
355
957
11,265
4,537
0
7,349
3,046
35,129
0
W
Serqet
16,158
4,982
1,934
6,637
24,126
17,152
672
3,604
20,349
0
17,013
W
24,552
2,319
181
1,659
10,244
7,236
2,691
1,451
8,702
54,342
0
W
21,381
1,541
2,937
2,952
19,209
26,062
425
4,454
14,626
35,542
0
W
20,934
4,312
2,268
6,244
22,023
26,083
716
4,280
17,272
0
35,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,669
Gold Earned
52,957
140
Minions Killed
116
0
Camps Cleared
0
1,455,968
Distance Traveled
1,080,734
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,731
671
24
2
0
265,041
0
W
Athena
11,577
724
27
2
0
289,701
1
L
Thor
9,282
580
8
1
0
181,570
0
L
Set
9,869
617
13
1
0
202,595
1
L
Skadi
12,317
770
38
2
0
213,585
2
L
Janus
10,758
672
33
2
0
217,943
0
W
Serqet
11,872
742
9
1
0
303,148
0
W
Scylla
14,046
878
63
4
0
277,292
2
W
Cthulhu
12,538
784
21
1
0
303,216
3
W
Bellona
12,636
790
20
1
0
282,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role