Player Matchup

Skadi
Skadi
 
Skadi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
 
Tyr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Greasewell
Ymir
Level 140
God Stats
2W - 1L
1,799 SR
Queue Stats
229W - 197L
1,637 Elo+
Party 1
Fenrir
Fenrir
charblizzard
Fenrir
Level 140
God Stats
1W - 0L
1,331 SR
Queue Stats
85W - 61L
1,626 Elo+
Party 1
Ra
Ra
scalyguide24751
Ra
Level 149
God Stats
2W - 2L
1,754 SR
Queue Stats
89W - 60L
1,614 Elo+
Party 1
Team Averages
Level 125
1,577 SR
1,575 Elo+

VS

Team Averages
Level 102
1,507 SR
1,495 Elo+
Bellona
Bellona
 
Bellona
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Cuatro Espada 4
Sol
Level 96
God Stats
9W - 14L
1,482 SR
Queue Stats
289W - 328L
1,491 Elo+
Solo
Cthulhu
Cthulhu
G0ldFaceX
Cthulhu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Da Ji
Da Ji
KingBryvn_t
Da Ji
Level 144
God Stats
24W - 22L
1,554 SR
Queue Stats
148W - 158L
1,483 Elo+
Solo
Agni
Agni
UltraPikmin
Agni
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
2 / 0 / 14
8,303
830
8,370
3,245
1,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
 
Tyr
14
1 / 0 / 7
7,991
799
4,407
8,335
7,276
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 0 / 17
9,066
907
7,065
9,596
11,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
14
6 / 4 / 8
8,858
886
7,303
10,110
8,385
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
11 / 0 / 5
10,858
1,086
10,728
3,825
1,696
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 5 / 1
7,125
713
3,729
9,806
7,205
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 3 / 1
7,044
704
5,020
5,836
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
G0ldFaceX
Cthulhu
12
0 / 6 / 3
6,321
632
3,549
12,063
9,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 5 / 1
6,364
636
3,966
7,976
2,941
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 1
6,409
641
6,023
8,749
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
10
24
Kills
3
4
Deaths
24
51
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
14
9
W
Tyr
 
Tyr
1
0
7
4.5
L
Bellona
 
Bellona
1
5
1
0.3
L
2
3
1
0.83
L
Cthulhu
G0ldFaceX
Cthulhu
0
6
3
0.25
W
4
0
17
12.5
L
0
5
1
0.1
L
0
5
1
0.1
W
Fenrir
6
4
8
2.5
W
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,873
Damage
22,287
35,111
Taken
44,430
29,656
Mitigated
24,179
9,895
Healing
3,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,370
3,249
0
0
3,245
1,010
2,049
893
2,278
0
27,322
W
Tyr
 
Tyr
4,407
415
0
2,934
8,335
7,276
87
3,441
4,770
0
21,264
L
Bellona
 
Bellona
3,729
157
0
810
9,806
7,205
0
4,266
5,356
0
21,245
L
5,020
1,111
0
1,603
5,836
1,839
0
1,217
4,570
17,812
0
L
Cthulhu
G0ldFaceX
Cthulhu
3,549
609
82
425
12,063
9,365
0
5,700
6,074
10,572
0
W
7,065
1,512
0
1,050
9,596
11,289
188
4,320
5,033
16,007
0
L
3,966
439
0
0
7,976
2,941
0
2,511
5,417
0
21,249
L
6,023
126
0
231
8,749
2,829
0
3,642
4,988
21,112
0
W
Fenrir
7,303
2,215
0
1,111
10,110
8,385
0
3,978
5,998
0
15,509
W
10,728
870
2,625
2,175
3,825
1,696
1,440
1,735
2,040
45,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,076
Gold Earned
33,263
257
Minions Killed
189
10
Camps Cleared
6
1,015,768
Distance Traveled
830,176
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,303
830
53
5
0
197,862
3
W
Tyr
7,991
799
49
5
1
217,195
2
L
Bellona
7,125
713
43
4
0
177,187
5
L
Sol
7,044
704
41
4
1
139,304
2
L
Cthulhu
6,321
632
22
2
0
167,392
1
W
Ymir
9,066
907
18
2
1
185,233
4
L
Da Ji
6,364
636
43
4
3
180,130
3
L
Agni
6,409
641
40
4
2
166,163
1
W
Fenrir
8,858
886
24
2
3
198,988
0
W
Ra
10,858
1,086
113
11
5
216,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role