Player Matchup

Set
Set
Platinum I
AplusPlays
Set
Platinum I
Level 127
God Stats
29W - 21L
1,655 SR
Queue Stats
279W - 267L
1,850 MMR
Party 3
Bacchus
Bacchus
Gold I
DinoJoe93
Bacchus
Gold I
Level 56
God Stats
17W - 18L
1,486 SR
Queue Stats
201W - 229L
1,720 MMR
Solo
King Arthur
King Arthur
Platinum III
GrayDaos
King Arthur
Platinum III
Level 152
God Stats
126W - 102L
1,641 SR
Queue Stats
490W - 479L
1,669 MMR
Party 3
Rama
Rama
Platinum III
broadley10314
Rama
Platinum III
Level 142
God Stats
4W - 5L
1,517 SR
Queue Stats
325W - 297L
1,745 MMR
Party 1
Scylla
Scylla
Platinum V
mrjammie
Scylla
Platinum V
Level 117
God Stats
11W - 21L
1,406 SR
Queue Stats
492W - 497L
1,748 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,541 SR
1,747 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,569 SR
1,740 MMR
Fafnir
Fafnir
Gold III
Godly Chilli
Fafnir
Gold III
Level 107
God Stats
0W - 1L
1,605 SR
Queue Stats
21W - 20L
1,666 MMR
Party 4
Osiris
Osiris
Gold I
Godly Jaffa
Osiris
Gold I
Level 124
God Stats
0W - 1L
1,625 SR
Queue Stats
54W - 40L
1,752 MMR
Party 4
Tsukuyomi
Tsukuyomi
Gold II
daviiidson69
Tsukuyomi
Gold II
Level 115
God Stats
0W - 1L
1,344 SR
Queue Stats
466W - 468L
1,686 MMR
Party 2
Cupid
Cupid
Platinum V
dreamSw1989
Cupid
Platinum V
Level 157
God Stats
16W - 9L
1,790 SR
Queue Stats
60W - 47L
1,822 MMR
Solo
Sol
Sol
Platinum V
malik-traore97
Sol
Platinum V
Level 115
God Stats
2W - 4L
1,482 SR
Queue Stats
139W - 132L
1,775 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 10
13,951
558
16,844
20,801
14,897
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
DinoJoe93
Bacchus
15
2 / 2 / 12
11,506
460
6,958
20,271
29,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
GrayDaos
King Arthur
20
3 / 4 / 12
14,740
590
18,626
25,109
30,929
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
6 / 3 / 5
13,837
553
22,462
19,444
8,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
mrjammie
Scylla
20
7 / 11 / 6
14,158
566
17,046
22,120
9,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatMorgan Le FayArachneHeimdallr

VS

Bans
AthenaGilgameshKaliCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
1 / 5 / 6
11,789
472
8,174
25,960
38,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
17
0 / 4 / 7
11,697
468
12,382
24,292
29,105
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
daviiidson69
Tsukuyomi
20
5 / 7 / 3
13,108
524
11,457
19,831
8,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
3 / 5 / 2
13,703
548
16,086
18,815
6,831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
15 / 4 / 1
13,660
546
22,561
20,128
8,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
43
25
Kills
24
24
Deaths
25
45
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
4
10
3
W
Bacchus
DinoJoe93
Bacchus
2
2
12
4
L
Fafnir
1
5
6
0.8
L
Osiris
0
4
7
0.88
W
King Arthur
GrayDaos
King Arthur
3
4
12
2.25
W
6
3
5
2.83
L
Tsukuyomi
daviiidson69
Tsukuyomi
5
7
3
0.93
L
3
5
2
0.8
L
15
4
1
3.88
W
Scylla
mrjammie
Scylla
7
11
6
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,936
Damage
70,660
107,745
Taken
109,026
92,948
Mitigated
91,481
26,936
Healing
27,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,844
6,825
0
7,591
20,801
14,897
1,561
7,269
13,123
0
101,564
W
Bacchus
DinoJoe93
Bacchus
6,958
1,097
0
3,950
20,271
29,198
212
3,580
15,966
28,387
0
L
Fafnir
8,174
2,170
0
2,966
25,960
38,880
0
5,131
20,829
36,973
0
L
Osiris
12,382
2,643
0
6,025
24,292
29,105
0
3,924
20,368
12,944
62,272
W
King Arthur
GrayDaos
King Arthur
18,626
2,146
0
3,380
25,109
30,929
440
4,941
18,907
217
101,158
W
22,462
15,547
0
5,692
19,444
8,499
5,296
4,824
14,415
0
135,566
L
Tsukuyomi
daviiidson69
Tsukuyomi
11,457
3,357
0
1,713
19,831
8,581
0
2,790
17,041
0
110,124
L
16,086
9,226
702
7,812
18,815
6,831
2,954
3,362
15,453
0
119,884
L
22,561
4,978
0
7,929
20,128
8,084
528
9,268
10,860
94,415
0
W
Scylla
mrjammie
Scylla
17,046
1,818
13
6,310
22,120
9,425
73
13,966
8,082
76,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,192
Gold Earned
63,957
684
Minions Killed
668
0
Camps Cleared
0
2,245,360
Distance Traveled
2,304,545
36
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,951
558
157
6
0
494,783
9
W
Bacchus
11,506
460
29
1
0
399,614
5
L
Fafnir
11,789
472
49
2
0
425,179
11
L
Osiris
11,697
468
143
6
0
498,687
11
W
King Arthur
14,740
590
207
8
0
488,038
12
W
Rama
13,837
553
180
7
0
421,739
6
L
Tsukuyomi
13,108
524
155
6
0
461,346
1
L
Cupid
13,703
548
192
8
0
471,526
3
L
Sol
13,660
546
129
5
0
447,807
6
W
Scylla
14,158
566
111
4
0
441,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role