Player Matchup

Osiris
Osiris
Grims Ramen
Osiris
Level 124
God Stats
2W - 2L
1,571 SR
Queue Stats
198W - 154L
1,551 Elo+
Party 1
Scylla
Scylla
Grims Sazon
Scylla
Level 138
God Stats
2W - 3L
1,823 SR
Queue Stats
174W - 141L
1,525 Elo+
Party 1
Thanatos
Thanatos
Verum Insaniam
Thanatos
Level 29
God Stats
16W - 15L
1,500 SR
Queue Stats
127W - 99L
1,487 Elo+
Party 1
Team Averages
Level 97
1,631 SR
1,521 Elo+

VS

Team Averages
Level 12
1,520 SR
1,468 Elo+
Thoth
Thoth
Jess134852
Thoth
Level 5
God Stats
0W - 1L
1,645 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Achilles
Achilles
MichaelKingtana2
Achilles
Level 26
God Stats
2W - 1L
1,705 SR
Queue Stats
39W - 20L
1,676 Elo+
Solo
Neith
Neith
stickyrick1990
Neith
Level 5
God Stats
0W - 3L
1,210 SR
Queue Stats
1W - 5L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
9 / 4 / 6
10,575
755
12,934
15,758
12,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
15
8 / 1 / 7
10,616
758
13,182
9,207
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
14
1 / 1 / 13
9,907
708
5,883
10,649
3,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
12
2 / 13 / 2
9,147
653
4,772
13,209
4,089
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 2 / 4
9,113
651
13,167
20,970
25,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 3 / 0
7,154
511
469
3,328
930
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
18
Kills
4
6
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
9
4
6
3
W
Scylla
8
1
7
11.5
L
Thoth
2
13
2
0.23
L
2
2
4
2
W
Thanatos
1
1
13
7.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,999
Damage
18,408
35,614
Taken
37,507
19,336
Mitigated
30,877
10,246
Healing
5,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
12,934
5,446
0
1,450
15,758
12,654
1,361
2,956
12,237
0
31,860
W
Scylla
13,182
1,770
35
1,739
9,207
2,949
1,391
762
8,066
54,423
0
L
Thoth
4,772
764
0
383
13,209
4,089
210
5,057
8,152
19,033
0
L
13,167
2,047
0
5,290
20,970
25,858
0
7,552
13,418
0
29,946
W
Thanatos
5,883
1,430
0
7,022
10,649
3,733
235
1,054
9,009
0
30,263
L
469
175
0
266
3,328
930
0
573
2,755
0
6,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,098
Gold Earned
25,414
157
Minions Killed
76
0
Camps Cleared
0
805,839
Distance Traveled
517,011
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,575
755
32
2
0
272,168
0
W
Scylla
10,616
758
80
6
0
237,872
1
L
Thoth
9,147
653
31
2
0
166,514
4
L
Achilles
9,113
651
28
2
0
285,234
0
W
Thanatos
9,907
708
45
3
0
295,799
0
L
Neith
7,154
511
17
1
0
65,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role