Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Arikadou
Izanami
Level 25
God Stats
33W - 25L
1,632 SR
Queue Stats
60W - 51L
1,569 Elo+
Party 2
Set
Set
Kelvan
Set
Level 29
God Stats
8W - 3L
1,761 SR
Queue Stats
56W - 52L
1,582 Elo+
Solo
Cerberus
Cerberus
Striker1221
Cerberus
Level 22
God Stats
2W - 4L
1,350 SR
Queue Stats
32W - 27L
1,570 Elo+
Party 2
Sol
Sol
ZeroGravity178
Sol
Level 20
God Stats
2W - 3L
1,295 SR
Queue Stats
31W - 31L
1,515 Elo+
Party 2
Team Averages
Level 25
1,508 SR
1,547 Elo+

VS

Team Averages
Level 21
1,535 SR
1,612 Elo+
Heimdallr
Heimdallr
Blackout1324ss
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,617 Elo+
Party 1
Kukulkan
Kukulkan
Bondira
Kukulkan
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 143L
1,621 Elo+
Party 1
Serqet
Serqet
Salamandrei
Serqet
Level 18
God Stats
5W - 4L
1,768 SR
Queue Stats
72W - 59L
1,623 Elo+
Party 1
King Arthur
King Arthur
Thopeggy3
King Arthur
Level 16
God Stats
3W - 7L
1,302 SR
Queue Stats
42W - 38L
1,605 Elo+
Party 1
Yemoja
Yemoja
meesfit
Yemoja
Level 15
God Stats
33W - 37L
1,606 SR
Queue Stats
54W - 66L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 3 / 3
6,169
561
5,790
8,944
3,450
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Arikadou
Izanami
11
5 / 1 / 2
6,899
627
6,608
6,086
1,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Set
Kelvan
Set
11
5 / 1 / 1
6,922
629
5,701
7,365
2,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Striker1221
Cerberus
9
3 / 1 / 4
6,185
562
5,390
8,080
4,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 2 / 1
6,038
549
3,353
4,666
1,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blackout1324ss
Heimdallr
9
2 / 4 / 1
5,591
508
6,182
8,813
2,102
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Bondira
Kukulkan
10
2 / 2 / 0
5,762
524
1,879
3,659
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
10
2 / 3 / 2
5,636
512
5,811
7,718
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Thopeggy3
King Arthur
11
2 / 2 / 1
6,032
548
7,104
9,811
8,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
meesfit
Yemoja
7
0 / 4 / 2
4,838
440
3,011
7,102
2,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
15
Kills
8
8
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
3
3
0.83
W
Izanami
Arikadou
Izanami
5
1
2
6
L
Heimdallr
Blackout1324ss
Heimdallr
2
4
1
0.63
L
Kukulkan
Bondira
Kukulkan
2
2
0
1
W
Set
Kelvan
Set
5
1
1
5.5
L
Serqet
2
3
2
1
W
Cerberus
Striker1221
Cerberus
3
1
4
5
L
King Arthur
Thopeggy3
King Arthur
2
2
1
1.25
W
1
2
1
0.75
L
Yemoja
meesfit
Yemoja
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,842
Damage
23,987
35,141
Taken
37,103
13,244
Mitigated
16,326
8,897
Healing
8,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,790
1,471
0
3,386
8,944
3,450
0
84
8,026
0
29,596
W
Izanami
Arikadou
Izanami
6,608
4,739
0
1,823
6,086
1,733
421
926
5,160
0
42,663
L
Heimdallr
Blackout1324ss
Heimdallr
6,182
2,872
0
1,531
8,813
2,102
75
3,351
5,462
0
26,729
L
Kukulkan
Bondira
Kukulkan
1,879
211
0
840
3,659
1,143
39
1,312
2,347
24,643
0
W
Set
Kelvan
Set
5,701
2,534
0
632
7,365
2,214
292
112
6,861
0
40,946
L
Serqet
5,811
846
0
2,440
7,718
2,219
0
667
7,051
0
24,158
W
Cerberus
Striker1221
Cerberus
5,390
450
0
2,000
8,080
4,469
62
3,057
5,023
14,495
0
L
King Arthur
Thopeggy3
King Arthur
7,104
1,075
0
2,878
9,811
8,733
0
1,294
8,517
0
33,426
W
3,353
1,152
0
1,056
4,666
1,378
1,480
711
3,696
24,263
2,949
L
Yemoja
meesfit
Yemoja
3,011
721
137
663
7,102
2,129
84
1,652
5,245
8,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,213
Gold Earned
27,859
310
Minions Killed
205
0
Camps Cleared
0
1,101,758
Distance Traveled
975,320
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,169
561
62
6
0
215,648
0
W
Izanami
6,899
627
85
8
0
263,012
0
L
Heimdallr
5,591
508
48
4
0
183,370
0
L
Kukulkan
5,762
524
47
4
0
179,468
0
W
Set
6,922
629
75
7
0
222,788
2
L
Serqet
5,636
512
53
5
0
234,085
2
W
Cerberus
6,185
562
25
2
0
216,514
4
L
King Arthur
6,032
548
54
5
0
219,943
0
W
Sol
6,038
549
63
6
0
183,796
0
L
Yemoja
4,838
440
3
0
0
158,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role