Player Matchup

Agni
Agni
Platinum IV
 
Agni
Platinum IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold I
AliCanEat
Arachne
Gold I
Level 87
God Stats
11W - 11L
1,503 SR
Queue Stats
156W - 162L
1,591 MMR
Party 1
Cthulhu
Cthulhu
Gold I
ClemKaiser
Cthulhu
Gold I
Level 155
God Stats
49W - 47L
1,617 SR
Queue Stats
571W - 561L
1,682 MMR
Party 1
Mulan
Mulan
Gold V
MizBelief
Mulan
Gold V
Level 43
God Stats
0W - 2L
1,265 SR
Queue Stats
66W - 57L
1,626 MMR
Solo
Chiron
Chiron
Gold II
SOpskilz
Chiron
Gold II
Level 109
God Stats
6W - 6L
1,656 SR
Queue Stats
233W - 231L
1,642 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 103
1,508 SR
1,608 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,651 SR
1,607 MMR
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold V
Eruptio
Kali
Gold V
Level 160
God Stats
8W - 4L
1,912 SR
Queue Stats
41W - 19L
1,634 MMR
Solo
Rama
Rama
Platinum IV
SpeciaLJunqle
Rama
Platinum IV
Level 68
God Stats
29W - 32L
1,542 SR
Queue Stats
403W - 400L
1,652 MMR
Solo
Ares
Ares
Gold III
nachcraft
Ares
Gold III
Level 156
God Stats
13W - 7L
1,800 SR
Queue Stats
109W - 104L
1,615 MMR
Solo
Tyr
Tyr
Gold V
yoloXDpro
Tyr
Gold V
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,632 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 3 / 0
6,223
519
5,303
8,281
3,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
AliCanEat
Arachne
10
2 / 2 / 1
6,221
518
5,003
9,247
3,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
ClemKaiser
Cthulhu
11
0 / 0 / 0
6,395
533
5,418
8,122
5,690
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
MizBelief
Mulan
9
0 / 3 / 1
5,363
447
3,185
10,446
3,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
SOpskilz
Chiron
11
0 / 5 / 1
6,069
506
4,230
9,137
2,141
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatMorgan Le FayGilgameshAthenaArtemis

VS

Bans
SetTsukuyomiOdinSobekNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 0 / 0
7,152
596
5,108
6,395
2,590
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kali
Eruptio
Kali
12
3 / 1 / 6
7,322
610
6,542
6,844
3,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
4 / 2 / 2
7,601
633
6,985
8,867
2,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
11
3 / 0 / 4
6,901
575
5,707
7,008
5,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 0 / 0
6,972
581
5,185
11,550
8,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
13
13
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
3
0
0.33
W
Scylla
 
Scylla
3
0
0
3
L
Arachne
AliCanEat
Arachne
2
2
1
1.25
L
Cthulhu
ClemKaiser
Cthulhu
0
0
0
0
W
Kali
Eruptio
Kali
3
1
6
6
L
Mulan
MizBelief
Mulan
0
3
1
0.17
L
Chiron
SOpskilz
Chiron
0
5
1
0.1
W
4
2
2
2.5
W
Ares
3
0
4
5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,139
Damage
29,527
45,233
Taken
40,664
18,283
Mitigated
22,844
13,723
Healing
20,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,303
795
0
2,221
8,281
3,079
31
4,606
3,675
42,764
0
W
Scylla
 
Scylla
5,108
1,418
0
2,670
6,395
2,590
90
3,625
2,770
50,604
0
L
Arachne
AliCanEat
Arachne
5,003
2,981
0
3,028
9,247
3,600
0
2,106
7,050
0
31,642
L
Cthulhu
ClemKaiser
Cthulhu
5,418
928
213
3,833
8,122
5,690
0
0
7,468
39,555
0
W
Kali
Eruptio
Kali
6,542
2,832
0
3,757
6,844
3,523
0
931
5,913
0
45,859
L
Mulan
MizBelief
Mulan
3,185
350
0
1,924
10,446
3,773
0
2,993
7,453
0
16,771
L
Chiron
SOpskilz
Chiron
4,230
2,027
195
2,309
9,137
2,141
0
1,110
7,978
0
40,306
W
6,985
4,887
0
3,749
8,867
2,518
669
65
8,802
0
57,282
W
Ares
5,707
364
0
2,082
7,008
5,769
288
747
6,261
13,739
0
W
5,185
1,427
0
7,944
11,550
8,444
632
5,418
6,132
0
45,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,271
Gold Earned
35,948
353
Minions Killed
426
0
Camps Cleared
0
1,197,128
Distance Traveled
1,215,740
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,223
519
90
8
0
228,304
3
W
Scylla
7,152
596
100
8
0
238,122
2
L
Arachne
6,221
518
56
5
0
275,186
3
L
Cthulhu
6,395
533
92
8
0
239,892
1
W
Kali
7,322
610
88
7
0
277,305
2
L
Mulan
5,363
447
28
2
0
231,042
4
L
Chiron
6,069
506
87
7
0
222,704
5
W
Rama
7,601
633
103
9
0
214,333
0
W
Ares
6,901
575
18
2
0
252,854
6
W
Tyr
6,972
581
117
10
0
233,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role