Player Matchup

Danzaburou
Danzaburou
PasusMaximus
Danzaburou
Level 10
God Stats
2W - 2L
1,288 SR
Queue Stats
6W - 6L
1,486 Elo+
Solo
Cthulhu
Cthulhu
danielcordero13
Cthulhu
Level 102
God Stats
20W - 9L
1,852 SR
Queue Stats
255W - 176L
1,678 Elo+
Party 1
Hades
Hades
xX_Suarez96
Hades
Level 143
God Stats
6W - 3L
1,618 SR
Queue Stats
706W - 517L
1,638 Elo+
Party 1
Team Averages
Level 85
1,586 SR
1,601 Elo+

VS

Team Averages
Level 79
1,460 SR
1,458 Elo+
King Arthur
King Arthur
 
King Arthur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Leehaam
Neith
Level 103
God Stats
4W - 6L
1,462 SR
Queue Stats
66W - 73L
1,551 Elo+
Solo
Ah Puch
Ah Puch
SunnyVain_207
Ah Puch
Level 28
God Stats
7W - 14L
1,418 SR
Queue Stats
313W - 400L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PasusMaximus
Danzaburou
12
1 / 7 / 5
9,426
628
4,846
10,108
3,657
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 2 / 16
11,393
760
11,280
15,274
16,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
17 / 2 / 5
13,352
890
23,293
21,064
13,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
6 / 7 / 4
10,502
700
11,895
20,773
20,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Neith
Leehaam
Neith
13
4 / 6 / 3
9,523
635
12,389
12,370
4,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ah Puch
13
1 / 9 / 6
9,183
612
12,493
14,082
4,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
22
Kills
11
11
Deaths
22
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
6
7
4
1.14
L
Neith
Leehaam
Neith
4
6
3
0.92
W
Danzaburou
PasusMaximus
Danzaburou
1
7
5
0.5
L
Ah Puch
1
9
6
0.44
W
4
2
16
6
W
17
2
5
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,419
Damage
36,777
46,446
Taken
47,225
33,473
Mitigated
29,721
15,792
Healing
9,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
11,895
1,219
0
4,180
20,773
20,977
0
12,221
8,552
0
33,482
L
Neith
Leehaam
Neith
12,389
5,570
0
3,097
12,370
4,352
282
10,342
2,028
0
45,657
W
Danzaburou
PasusMaximus
Danzaburou
4,846
2,341
0
1,215
10,108
3,657
856
2,500
7,049
0
22,559
L
Ah Puch
12,493
1,320
196
2,250
14,082
4,392
0
12,010
2,072
40,588
0
W
11,280
847
474
952
15,274
16,618
845
4,720
10,075
34,276
0
W
23,293
2,027
1,030
12,121
21,064
13,198
1,156
4,404
15,764
59,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,171
Gold Earned
29,208
172
Minions Killed
171
0
Camps Cleared
0
760,385
Distance Traveled
732,887
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,502
700
28
2
0
277,515
1
L
Neith
9,523
635
72
5
0
224,453
2
W
Danzaburou
9,426
628
34
2
0
241,489
1
L
Ah Puch
9,183
612
71
5
0
230,919
2
W
Cthulhu
11,393
760
55
4
0
267,538
4
W
Hades
13,352
890
83
6
0
251,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role