Player Matchup

Sobek
Sobek
Masters
 
Sobek
Masters
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hel
Hel
Grandmaster
 
Hel
Grandmaster
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Masters
DemTiddiesDoe
Terra
Masters
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 111L
2,955 MMR
Solo
Susano
Susano
Masters
Tanjirо
Susano
Masters
Level 125
God Stats
5W - 5L
1,718 SR
Queue Stats
91W - 35L
3,202 MMR
Solo
He Bo
He Bo
Masters
furг
He Bo
Masters
Level 118
God Stats
0W - 1L
1,657 SR
Queue Stats
102W - 38L
2,954 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 106
1,575 SR
2,422 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 155
1,697 SR
3,097 MMR
Anhur
Anhur
Grandmaster
Bacon Diff
Anhur
Grandmaster
Level 159
God Stats
27W - 24L
1,826 SR
Queue Stats
940W - 752L
3,328 MMR
Party 1
Bacchus
Bacchus
Masters
Esentriks
Bacchus
Masters
Level 160
God Stats
7W - 4L
1,782 SR
Queue Stats
667W - 580L
2,870 MMR
Solo
Ra
Ra
Grandmaster
Jayswervy
Ra
Grandmaster
Level 152
God Stats
2W - 5L
1,534 SR
Queue Stats
733W - 613L
3,303 MMR
Party 1
Serqet
Serqet
Masters
Lаmp
Serqet
Masters
Level 160
God Stats
41W - 53L
1,644 SR
Queue Stats
597W - 320L
3,162 MMR
Solo
Cerberus
Cerberus
Masters
NoGankOmar
Cerberus
Masters
Level 145
God Stats
32W - 18L
1,699 SR
Queue Stats
971W - 930L
2,821 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
0 / 2 / 0
7,027
541
2,118
8,111
5,914
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
 
Hel
11
0 / 6 / 2
6,464
497
6,005
10,641
4,012
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 5 / 4
6,755
520
5,305
11,924
8,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
Tanjirо
Susano
13
2 / 2 / 3
7,909
608
7,253
8,234
3,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
furг
He Bo
11
2 / 7 / 2
6,764
520
5,172
10,501
3,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
Morgan Le FayKaliTiamatOdinFenrir

VS

Bans
AthenaGebGilgameshArtemisOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
4 / 2 / 5
7,988
614
6,236
7,657
2,462
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Esentriks
Bacchus
14
2 / 0 / 2
7,954
612
3,691
6,315
5,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
4 / 2 / 9
7,873
606
6,725
8,147
3,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Lаmp
Serqet
15
10 / 1 / 4
8,860
682
9,736
8,887
4,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
NoGankOmar
Cerberus
11
1 / 1 / 11
7,021
540
4,180
9,905
7,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
6
Kills
21
22
Deaths
6
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
0
0
L
Hel
 
Hel
0
6
2
0.17
W
Anhur
4
2
5
3.25
L
2
5
4
0.8
W
Bacchus
Esentriks
Bacchus
2
0
2
3
W
4
2
9
4.25
W
Serqet
Lаmp
Serqet
10
1
4
12
W
Cerberus
NoGankOmar
Cerberus
1
1
11
6.5
L
Susano
Tanjirо
Susano
2
2
3
1.75
L
He Bo
furг
He Bo
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,853
Damage
30,568
49,411
Taken
40,911
24,912
Mitigated
23,867
16,314
Healing
13,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,118
52
0
3,803
8,111
5,914
0
2,780
4,775
42,294
0
L
Hel
 
Hel
6,005
132
1,416
3,668
10,641
4,012
33
5,694
4,316
45,549
0
W
Anhur
6,236
4,335
0
2,891
7,657
2,462
1,329
3,538
4,029
0
49,109
L
5,305
685
235
2,818
11,924
8,243
0
3,239
8,685
17,592
0
W
Bacchus
Esentriks
Bacchus
3,691
622
0
2,049
6,315
5,771
0
1,118
5,197
43,763
0
W
6,725
844
1,621
3,683
8,147
3,362
24
4,765
3,257
59,698
0
W
Serqet
Lаmp
Serqet
9,736
2,279
0
240
8,887
4,498
0
3,098
5,470
0
50,140
W
Cerberus
NoGankOmar
Cerberus
4,180
248
0
2,775
9,905
7,774
0
5,491
4,358
15,376
0
L
Susano
Tanjirо
Susano
7,253
1,776
0
1,705
8,234
3,111
0
1,449
6,748
0
53,714
L
He Bo
furг
He Bo
5,172
199
0
2,669
10,501
3,632
0
1,434
8,887
40,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,919
Gold Earned
39,696
399
Minions Killed
434
0
Camps Cleared
0
1,292,766
Distance Traveled
1,411,806
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,027
541
96
7
0
259,986
4
L
Hel
6,464
497
104
8
0
259,115
4
W
Anhur
7,988
614
95
7
0
250,384
1
L
Terra
6,755
520
17
1
0
253,177
4
W
Bacchus
7,954
612
107
8
0
291,150
1
W
Ra
7,873
606
124
10
0
273,975
1
W
Serqet
8,860
682
92
7
0
312,185
1
W
Cerberus
7,021
540
16
1
0
284,112
4
L
Susano
7,909
608
100
8
0
303,064
4
L
He Bo
6,764
520
82
6
0
217,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role