Player Matchup

Chernobog
Chernobog
Bainemax
Chernobog
Level 22
God Stats
4W - 2L
1,159 SR
Queue Stats
8W - 10L
1,469 Elo+
Party 1
Anubis
Anubis
PostNutSyndrome
Anubis
Level 29
God Stats
12W - 8L
1,207 SR
Queue Stats
20W - 21L
1,314 Elo+
Solo
Cabrakan
Cabrakan
Quitzs
Cabrakan
Level 24
God Stats
6W - 8L
1,434 SR
Queue Stats
67W - 77L
1,384 Elo+
Solo
Cthulhu
Cthulhu
UncleLaguna
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Persephone
Persephone
bblackqueen63
Persephone
Level 22
God Stats
0W - 3L
1,181 SR
Queue Stats
8W - 14L
1,248 Elo+
Party 1
Team Averages
Level 25
1,296 SR
1,383 Elo+

VS

Team Averages
Level 21
1,382 SR
1,412 Elo+
Baron Samedi
Baron Samedi
BDRocker00
Baron Samedi
Level 28
God Stats
14W - 14L
1,371 SR
Queue Stats
149W - 144L
1,492 Elo+
Party 3
Ganesha
Ganesha
BabyNate58
Ganesha
Level 16
God Stats
1W - 0L
1,317 SR
Queue Stats
51W - 61L
1,297 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HollyWood_TBK
Morgan Le Fay
Level 18
God Stats
2W - 5L
1,129 SR
Queue Stats
44W - 63L
1,342 Elo+
Solo
Cerberus
Cerberus
RIDERDIE67
Cerberus
Level 18
God Stats
30W - 25L
1,523 SR
Queue Stats
118W - 119L
1,491 Elo+
Party 3
Terra
Terra
SkaM0dus93
Terra
Level 24
God Stats
17W - 15L
1,568 SR
Queue Stats
106W - 113L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bainemax
Chernobog
20
5 / 11 / 14
15,504
1,034
36,309
26,252
8,249
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
15 / 9 / 9
17,324
1,155
35,177
24,966
10,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Quitzs
Cabrakan
20
5 / 6 / 13
13,991
933
20,897
20,487
20,570
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
UncleLaguna
Cthulhu
20
5 / 6 / 15
14,613
974
18,684
20,527
27,458
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Persephone
bblackqueen63
Persephone
20
1 / 6 / 16
14,290
953
20,910
16,244
4,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BDRocker00
Baron Samedi
20
19 / 6 / 14
18,899
1,260
46,091
28,274
12,649
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
BabyNate58
Ganesha
20
0 / 10 / 22
13,466
898
16,187
35,371
28,187
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
HollyWood_TBK
Morgan Le Fay
20
3 / 5 / 21
14,458
964
15,248
19,983
7,858
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
RIDERDIE67
Cerberus
20
15 / 3 / 13
17,059
1,137
18,933
33,276
39,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Terra
20
1 / 7 / 16
13,985
932
4,028
26,566
25,037
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
124
31
Kills
38
38
Deaths
31
67
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BDRocker00
Baron Samedi
19
6
14
4.33
W
Ganesha
BabyNate58
Ganesha
0
10
22
1.1
L
Chernobog
Bainemax
Chernobog
5
11
14
1.09
W
Morgan Le Fay
HollyWood_TBK
Morgan Le Fay
3
5
21
2.7
L
15
9
9
2.17
L
Cabrakan
Quitzs
Cabrakan
5
6
13
1.92
W
Cerberus
RIDERDIE67
Cerberus
15
3
13
7.17
W
Terra
1
7
16
1.29
L
Cthulhu
UncleLaguna
Cthulhu
5
6
15
2.08
L
Persephone
bblackqueen63
Persephone
1
6
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,977
Damage
100,487
108,476
Taken
143,470
71,606
Mitigated
113,056
13,433
Healing
34,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BDRocker00
Baron Samedi
46,091
4,553
6,614
9,591
28,274
12,649
0
21,335
6,939
75,985
0
W
Ganesha
BabyNate58
Ganesha
16,187
2,941
192
723
35,371
28,187
0
21,557
13,814
27,427
0
L
Chernobog
Bainemax
Chernobog
36,309
19,679
0
1,649
26,252
8,249
0
25,000
965
0
78,085
W
Morgan Le Fay
HollyWood_TBK
Morgan Le Fay
15,248
1,902
0
1,403
19,983
7,858
0
16,656
3,327
31,297
0
L
35,177
1,260
0
8,627
24,966
10,930
0
23,374
1,177
69,918
0
L
Cabrakan
Quitzs
Cabrakan
20,897
3,126
0
736
20,487
20,570
0
18,057
2,123
35,559
0
W
Cerberus
RIDERDIE67
Cerberus
18,933
969
0
4,437
33,276
39,325
0
15,567
17,709
50,143
0
W
Terra
4,028
1,319
6,168
5,689
26,566
25,037
0
20,553
6,013
34,105
0
L
Cthulhu
UncleLaguna
Cthulhu
18,684
1,259
476
0
20,527
27,458
0
17,065
3,220
37,917
0
L
Persephone
bblackqueen63
Persephone
20,910
2,991
0
1,945
16,244
4,399
0
15,556
504
41,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,722
Gold Earned
77,867
279
Minions Killed
324
6
Camps Cleared
4
1,200,941
Distance Traveled
1,306,152
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
18,899
1,260
87
6
1
280,117
1
W
Ganesha
13,466
898
1
0
0
180,945
0
L
Chernobog
15,504
1,034
77
5
0
235,569
0
W
Morgan Le Fay
14,458
964
46
3
2
258,140
0
L
Anubis
17,324
1,155
94
6
2
243,593
0
L
Cabrakan
13,991
933
21
1
4
224,143
0
W
Cerberus
17,059
1,137
101
7
0
308,082
0
W
Terra
13,985
932
89
6
1
278,868
0
L
Cthulhu
14,613
974
36
2
0
241,471
0
L
Persephone
14,290
953
51
3
0
256,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role