Player Matchup

Ares
Ares
Hernannn7_
Ares
Level 18
God Stats
10W - 8L
1,938 SR
Queue Stats
133W - 161L
1,450 Elo+
Party 1
Thor
Thor
HeroLian
Thor
Level 5
God Stats
1W - 3L
1,380 SR
Queue Stats
15W - 13L
1,318 Elo+
Party 2
Janus
Janus
Larryjugando
Janus
Level 15
God Stats
8W - 14L
1,500 SR
Queue Stats
358W - 308L
1,508 Elo+
Party 2
Olorun
Olorun
Outrix105
Olorun
Level 29
God Stats
6W - 2L
1,779 SR
Queue Stats
70W - 41L
1,662 Elo+
Solo
Sun Wukong
Sun Wukong
St__1200
Sun Wukong
Level 25
God Stats
1W - 2L
1,323 SR
Queue Stats
178W - 218L
1,484 Elo+
Party 1
Team Averages
Level 18
1,584 SR
1,484 Elo+

VS

Team Averages
Level 17
1,642 SR
1,481 Elo+
Thoth
Thoth
 
Thoth
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
M1RROR_L1AN
Fenrir
Level 17
God Stats
23W - 18L
1,522 SR
Queue Stats
111W - 138L
1,370 Elo+
Party 3
Ymir
Ymir
M1RROR_iFdxs-
Ymir
Level 18
God Stats
25W - 25L
1,693 SR
Queue Stats
213W - 209L
1,391 Elo+
Party 3
Anhur
Anhur
MamaDeJere69
Anhur
Level 16
God Stats
3W - 0L
1,755 SR
Queue Stats
27W - 15L
1,568 Elo+
Solo
Bellona
Bellona
Nidavellyr
Bellona
Level 6
God Stats
6W - 6L
1,738 SR
Queue Stats
28W - 35L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
5,174
470
1,880
9,184
1,861
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thor
8
0 / 2 / 1
5,408
492
1,791
5,684
1,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 2 / 0
6,072
552
711
5,326
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Outrix105
Olorun
10
1 / 3 / 0
5,843
531
7,268
8,395
2,271
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
St__1200
Sun Wukong
9
0 / 2 / 0
5,357
487
3,101
7,519
2,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
6 / 0 / 1
7,756
705
9,389
4,010
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
9
3 / 0 / 0
5,862
533
3,729
5,257
2,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

8
1 / 1 / 5
5,437
494
2,399
5,619
2,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 1 / 4
6,240
567
6,461
6,206
1,776
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Nidavellyr
Bellona
11
1 / 0 / 0
6,450
586
3,217
6,501
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
13
13
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
0
1
6.5
L
1
4
0
0.25
L
Thor
0
2
1
0.25
L
0
2
0
0
W
Fenrir
3
0
0
3
W
1
1
5
3.5
W
2
1
4
4
W
Bellona
Nidavellyr
Bellona
1
0
0
1
L
Olorun
Outrix105
Olorun
1
3
0
0.33
L
Sun Wukong
St__1200
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,751
Damage
25,195
36,108
Taken
27,593
9,423
Mitigated
12,463
7,049
Healing
7,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
9,389
535
0
1,440
4,010
1,088
315
1,639
2,363
50,619
0
L
1,880
192
0
120
9,184
1,861
0
3,459
5,674
6,600
0
L
Thor
1,791
490
0
2,170
5,684
1,363
0
1,556
4,128
0
24,786
L
711
40
0
693
5,326
1,051
0
3,624
1,702
34,814
0
W
Fenrir
3,729
1,500
0
487
5,257
2,859
0
596
4,661
0
26,712
W
2,399
1,139
0
500
5,619
2,319
318
3,776
1,839
9,913
0
W
6,461
3,098
0
1,841
6,206
1,776
410
3,830
2,370
0
35,569
W
Bellona
Nidavellyr
Bellona
3,217
1,346
0
3,233
6,501
4,421
515
0
6,501
0
30,757
L
Olorun
Outrix105
Olorun
7,268
3,783
371
2,436
8,395
2,271
0
3,031
5,297
38,921
0
L
Sun Wukong
St__1200
Sun Wukong
3,101
257
0
1,259
7,519
2,877
0
0
7,519
0
24,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,854
Gold Earned
31,745
270
Minions Killed
303
0
Camps Cleared
0
1,129,830
Distance Traveled
1,114,916
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,756
705
98
9
0
224,784
5
L
Ares
5,174
470
10
1
0
227,832
4
L
Thor
5,408
492
62
6
0
233,626
0
L
Janus
6,072
552
85
8
0
237,374
6
W
Fenrir
5,862
533
53
5
0
250,921
1
W
Ymir
5,437
494
11
1
0
210,982
1
W
Anhur
6,240
567
66
6
0
202,103
5
W
Bellona
6,450
586
75
7
0
226,126
6
L
Olorun
5,843
531
68
6
0
190,625
1
L
Sun Wukong
5,357
487
45
4
0
240,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role