Player Matchup

Apollo
Apollo
KenPacHi_782
Apollo
Level 5
God Stats
3W - 3L
1,679 SR
Queue Stats
9W - 16L
1,685 Elo+
Party 1
Heimdallr
Heimdallr
Santa_Jack2018
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,649 Elo+
Solo
Eset
Eset
The_100_nlsm
Eset
Level 66
God Stats
4W - 1L
1,613 SR
Queue Stats
18W - 26L
1,314 Elo+
Party 1
Neith
Neith
cashflew
Neith
Level 14
God Stats
12W - 14L
1,486 SR
Queue Stats
33W - 45L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
hugonerfff
Baron Samedi
Level 29
God Stats
4W - 7L
1,500 SR
Queue Stats
135W - 135L
1,447 Elo+
Solo
Team Averages
Level 23
1,556 SR
1,504 Elo+

VS

Team Averages
Level 14
1,458 SR
1,494 Elo+
Kukulkan
Kukulkan
BomtchekelekeFR
Kukulkan
Level 6
God Stats
2W - 0L
1,420 SR
Queue Stats
6W - 1L
1,505 Elo+
Solo
Scylla
Scylla
Corvus515
Scylla
Level 6
God Stats
6W - 4L
1,212 SR
Queue Stats
11W - 5L
1,395 Elo+
Solo
Vamana
Vamana
FleshTearer7480
Vamana
Level 13
God Stats
13W - 9L
1,729 SR
Queue Stats
100W - 86L
1,595 Elo+
Solo
Ares
Ares
GodsgiftHyper
Ares
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,602 Elo+
Solo
Anhur
Anhur
x_NeKross_x
Anhur
Level 26
God Stats
5W - 3L
1,428 SR
Queue Stats
99W - 110L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
0 / 4 / 0
4,575
458
2,103
6,260
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Santa_Jack2018
Heimdallr
6
0 / 4 / 0
4,144
414
125
4,370
998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 3 / 0
5,113
511
3,457
5,109
2,068
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
cashflew
Neith
6
0 / 4 / 0
4,042
404
1,371
4,886
1,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
hugonerfff
Baron Samedi
6
0 / 9 / 0
4,044
404
3,227
7,544
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
6 / 0 / 3
6,755
676
3,882
3,044
1,257
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Corvus515
Scylla
10
2 / 1 / 0
5,782
578
2,514
4,431
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 0 / 5
5,792
579
1,955
5,227
1,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
9 / 0 / 7
6,813
681
5,470
5,767
2,846
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
6 / 0 / 3
6,156
616
3,837
3,953
1,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
42
1
Kills
24
24
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
6
0
3
7.5
W
Scylla
Corvus515
Scylla
2
1
0
2
W
1
0
5
3.5
W
9
0
7
12.5
L
Apollo
0
4
0
0
L
Heimdallr
Santa_Jack2018
Heimdallr
0
4
0
0
L
1
3
0
0.33
L
Neith
cashflew
Neith
0
4
0
0
L
Baron Samedi
hugonerfff
Baron Samedi
0
9
0
0
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,283
Damage
17,658
28,169
Taken
22,422
8,425
Mitigated
8,421
4,485
Healing
7,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
3,882
391
0
1,571
3,044
1,257
456
1,253
1,791
40,734
0
W
Scylla
Corvus515
Scylla
2,514
367
0
1,580
4,431
1,409
702
2,439
1,992
24,116
0
W
1,955
776
0
937
5,227
1,774
0
629
4,598
0
32,308
W
5,470
785
0
1,610
5,767
2,846
0
1,571
4,196
23,355
0
L
Apollo
2,103
1,145
0
833
6,260
1,831
180
2,208
4,006
0
20,211
L
Heimdallr
Santa_Jack2018
Heimdallr
125
89
0
418
4,370
998
0
1,336
3,034
0
7,049
L
3,457
549
0
1,314
5,109
2,068
408
2,009
2,974
20,947
0
L
Neith
cashflew
Neith
1,371
844
0
1,135
4,886
1,115
0
2,115
2,771
0
10,437
L
Baron Samedi
hugonerfff
Baron Samedi
3,227
429
127
658
7,544
2,413
137
4,026
3,518
15,316
0
W
3,837
2,371
0
1,680
3,953
1,135
692
792
3,161
0
21,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,918
Gold Earned
31,298
152
Minions Killed
293
0
Camps Cleared
0
785,832
Distance Traveled
888,780
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,755
676
81
8
0
175,504
3
W
Scylla
5,782
578
60
6
0
144,456
0
W
Vamana
5,792
579
62
6
0
197,339
1
W
Ares
6,813
681
45
5
0
198,985
0
L
Apollo
4,575
458
42
4
0
165,532
0
L
Heimdallr
4,144
414
23
2
0
137,443
0
L
Eset
5,113
511
36
4
0
168,827
2
L
Neith
4,042
404
24
2
0
150,082
0
L
Baron Samedi
4,044
404
27
3
0
163,948
1
W
Anhur
6,156
616
45
5
0
172,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role