Player Matchup

Nemesis
Nemesis
Realspeedy97
Nemesis
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 29L
1,373 Elo+
Party 3
Mulan
Mulan
SirBanTheUndead
Mulan
Level 28
God Stats
9W - 17L
1,443 SR
Queue Stats
377W - 502L
1,345 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SocialSamuel
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 65L
1,311 Elo+
Solo
Ymir
Ymir
TGODHUMMELS
Ymir
Level 28
God Stats
2W - 9L
1,259 SR
Queue Stats
338W - 449L
1,327 Elo+
Party 1
Ah Puch
Ah Puch
rapanawa
Ah Puch
Level 24
God Stats
26W - 20L
1,560 SR
Queue Stats
112W - 112L
1,361 Elo+
Party 3
Team Averages
Level 25
1,452 SR
1,343 Elo+

VS

Team Averages
Level 23
1,451 SR
1,315 Elo+
Ymir
Ymir
DarkPacifista
Ymir
Level 25
God Stats
1W - 2L
1,194 SR
Queue Stats
2W - 5L
1,259 Elo+
Party 2
Horus
Horus
FenrisHati
Horus
Level 38
God Stats
1W - 2L
1,497 SR
Queue Stats
8W - 15L
1,339 Elo+
Party 2
Fenrir
Fenrir
Laneth69
Fenrir
Level 29
God Stats
8W - 4L
1,472 SR
Queue Stats
55W - 69L
1,292 Elo+
Solo
Chernobog
Chernobog
qerupiso
Chernobog
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,432 Elo+
Party 2
Merlin
Merlin
steingolem12
Merlin
Level 14
God Stats
1W - 1L
1,591 SR
Queue Stats
3W - 8L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Realspeedy97
Nemesis
14
1 / 3 / 4
8,836
465
5,387
11,226
4,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
1 / 7 / 0
9,723
512
4,859
14,645
6,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
SocialSamuel
Ah Muzen Cab
13
1 / 7 / 1
7,884
415
7,208
12,072
4,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 3 / 2
8,044
423
6,924
17,850
11,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
rapanawa
Ah Puch
16
5 / 3 / 1
10,140
534
13,896
15,849
6,691
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 7
8,197
431
8,585
15,605
12,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
18
9 / 1 / 4
10,677
562
12,169
11,890
16,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Laneth69
Fenrir
14
9 / 2 / 2
9,359
493
10,866
11,034
3,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
qerupiso
Chernobog
13
0 / 2 / 8
8,059
424
10,834
10,825
3,407
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
15
2 / 3 / 2
8,703
458
7,789
9,627
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
9
Kills
23
23
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Horus
9
1
4
11
W
Fenrir
Laneth69
Fenrir
9
2
2
5
L
Nemesis
Realspeedy97
Nemesis
1
3
4
1
L
1
7
0
0.14
L
Ah Muzen Cab
SocialSamuel
Ah Muzen Cab
1
7
1
0.21
L
1
3
2
0.67
W
Chernobog
qerupiso
Chernobog
0
2
8
2
L
Ah Puch
rapanawa
Ah Puch
5
3
1
1.83
W
Merlin
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,274
Damage
50,243
71,642
Taken
58,981
34,161
Mitigated
40,281
14,469
Healing
13,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,585
2,729
0
1,581
15,605
12,571
203
5,087
10,188
21,513
0
W
Horus
12,169
4,044
296
2,686
11,890
16,931
664
1,431
10,459
9,587
41,665
W
Fenrir
Laneth69
Fenrir
10,866
4,794
0
3,621
11,034
3,948
0
3,571
7,463
0
47,842
L
Nemesis
Realspeedy97
Nemesis
5,387
2,995
0
558
11,226
4,520
0
1,662
9,424
0
58,152
L
4,859
1,988
0
2,163
14,645
6,747
781
1,193
12,404
0
51,706
L
Ah Muzen Cab
SocialSamuel
Ah Muzen Cab
7,208
3,015
0
1,499
12,072
4,311
1,076
4,130
7,897
0
46,272
L
6,924
1,229
0
3,215
17,850
11,892
336
5,520
12,065
31,797
0
W
Chernobog
qerupiso
Chernobog
10,834
8,387
0
2,833
10,825
3,407
593
3,751
6,947
0
54,347
L
Ah Puch
rapanawa
Ah Puch
13,896
563
0
7,034
15,849
6,691
1,026
5,905
9,745
54,685
0
W
Merlin
7,789
363
187
2,365
9,627
3,424
889
6,706
2,877
52,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,627
Gold Earned
44,995
405
Minions Killed
415
0
Camps Cleared
0
1,617,308
Distance Traveled
1,717,503
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,197
431
42
2
0
324,870
1
W
Horus
10,677
562
85
4
0
357,981
0
W
Fenrir
9,359
493
76
4
0
385,777
0
L
Nemesis
8,836
465
83
4
0
358,670
4
L
Mulan
9,723
512
97
5
0
313,965
0
L
Ah Muzen Cab
7,884
415
84
4
0
289,101
0
L
Ymir
8,044
423
36
2
0
331,859
6
W
Chernobog
8,059
424
101
5
0
299,848
5
L
Ah Puch
10,140
534
105
6
0
323,713
2
W
Merlin
8,703
458
111
6
0
349,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role