Player Matchup

Tiamat
Tiamat
Da REAL CHEETOS
Tiamat
Level 144
God Stats
12W - 7L
1,367 SR
Queue Stats
36W - 32L
1,443 Elo+
Party 1
Neith
Neith
JMidd12IV
Neith
Level 157
God Stats
24W - 17L
1,519 SR
Queue Stats
298W - 282L
1,498 Elo+
Party 1
King Arthur
King Arthur
hakier2000
King Arthur
Level 65
God Stats
1W - 0L
1,282 SR
Queue Stats
12W - 14L
1,400 Elo+
Solo
Team Averages
Level 122
1,389 SR
1,447 Elo+

VS

Team Averages
Level 67
1,541 SR
1,470 Elo+
Morgan Le Fay
Morgan Le Fay
Elemithebest
Morgan Le Fay
Level 98
God Stats
13W - 9L
1,575 SR
Queue Stats
27W - 24L
1,542 Elo+
Solo
Ymir
Ymir
StinkyMudBabies
Ymir
Level 41
God Stats
3W - 4L
1,630 SR
Queue Stats
54W - 56L
1,462 Elo+
Solo
King Arthur
King Arthur
Watchyourself06
King Arthur
Level 62
God Stats
35W - 51L
1,419 SR
Queue Stats
529W - 596L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 12
12,651
633
18,783
22,683
27,676
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
JMidd12IV
Neith
20
12 / 1 / 1
14,927
746
29,028
17,192
6,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
hakier2000
King Arthur
13
1 / 6 / 7
11,548
577
6,714
22,485
19,685
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Elemithebest
Morgan Le Fay
18
2 / 5 / 8
12,519
626
20,359
20,201
9,133
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 2 / 6
13,009
650
14,370
27,207
46,144
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
Watchyourself06
King Arthur
16
6 / 6 / 4
12,485
624
12,571
19,455
16,092
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
13
Kills
12
12
Deaths
13
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
5
12
1.2
L
Morgan Le Fay
Elemithebest
Morgan Le Fay
2
5
8
1.2
W
Neith
JMidd12IV
Neith
12
1
1
12.5
L
4
2
6
3.5
L
King Arthur
Watchyourself06
King Arthur
6
6
4
1.33
W
King Arthur
hakier2000
King Arthur
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,525
Damage
47,300
62,360
Taken
66,863
54,222
Mitigated
71,369
15,815
Healing
6,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,783
769
458
7,462
22,683
27,676
571
11,845
10,838
57,165
0
L
Morgan Le Fay
Elemithebest
Morgan Le Fay
20,359
956
1,023
2,537
20,201
9,133
946
7,221
12,980
77,983
0
W
Neith
JMidd12IV
Neith
29,028
9,031
0
3,555
17,192
6,861
2,886
13,220
3,972
0
109,260
L
14,370
1,666
0
875
27,207
46,144
357
7,128
20,079
61,362
0
L
King Arthur
Watchyourself06
King Arthur
12,571
2,833
0
2,200
19,455
16,092
192
4,604
14,851
0
28,736
W
King Arthur
hakier2000
King Arthur
6,714
1,196
0
4,340
22,485
19,685
20
9,664
12,821
251
19,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,126
Gold Earned
38,013
233
Minions Killed
227
0
Camps Cleared
0
1,008,583
Distance Traveled
980,532
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,651
633
56
3
0
353,027
1
L
Morgan Le Fay
12,519
626
100
5
0
324,563
0
W
Neith
14,927
746
162
8
0
337,027
1
L
Ymir
13,009
650
92
5
0
343,076
2
L
King Arthur
12,485
624
35
2
0
312,893
0
W
King Arthur
11,548
577
15
1
0
318,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role