Player Matchup

Artemis
Artemis
Gold II
AGFA
Artemis
Gold II
Level 159
God Stats
5W - 4L
1,578 SR
Queue Stats
187W - 188L
1,691 MMR
Solo
Merlin
Merlin
Gold II
EmaxLopez
Merlin
Gold II
Level 141
God Stats
8W - 6L
1,618 SR
Queue Stats
284W - 291L
1,563 MMR
Solo
Cthulhu
Cthulhu
Gold III
Forg3Cast
Cthulhu
Gold III
Level 148
God Stats
12W - 11L
1,575 SR
Queue Stats
57W - 57L
1,550 MMR
Solo
Chaac
Chaac
Gold I
Sohetti
Chaac
Gold I
Level 147
God Stats
18W - 16L
1,618 SR
Queue Stats
545W - 555L
1,617 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
Sydub
Tsukuyomi
Platinum III
Level 67
God Stats
26W - 23L
1,586 SR
Queue Stats
157W - 153L
1,707 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,595 SR
1,626 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 152
1,668 SR
1,619 MMR
Osiris
Osiris
Silver I
 
Osiris
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold I
Darrkski
Xing Tian
Gold I
Level 155
God Stats
7W - 3L
1,810 SR
Queue Stats
159W - 162L
1,636 MMR
Solo
Anhur
Anhur
Gold I
Dormant
Anhur
Gold I
Level 157
God Stats
55W - 50L
1,619 SR
Queue Stats
149W - 141L
1,614 MMR
Solo
Agni
Agni
Gold IV
HalfNatty1
Agni
Gold IV
Level 160
God Stats
1W - 0L
1,713 SR
Queue Stats
31W - 23L
1,672 MMR
Party 1
Kali
Kali
Gold IV
Vindacata
Kali
Gold IV
Level 160
God Stats
9W - 6L
1,697 SR
Queue Stats
37W - 34L
1,672 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AGFA
Artemis
7
0 / 2 / 0
4,524
452
1,064
3,419
470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
EmaxLopez
Merlin
10
0 / 4 / 1
5,502
550
1,774
4,985
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Forg3Cast
Cthulhu
7
1 / 3 / 0
4,766
477
2,620
6,396
1,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Sohetti
Chaac
11
1 / 1 / 1
6,228
623
4,109
7,859
4,823
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
Sydub
Tsukuyomi
9
3 / 3 / 1
5,774
577
3,773
6,008
1,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AthenaMorgan Le FayTiamatSetSol

VS

Bans
GilgameshYemojaKhepriSobekOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
1 / 2 / 0
5,167
517
3,678
7,072
5,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
Darrkski
Xing Tian
9
0 / 1 / 8
5,247
525
3,527
4,752
2,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anhur
Dormant
Anhur
11
2 / 1 / 4
5,930
593
3,148
3,770
1,047
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
4 / 0 / 4
6,434
643
4,106
4,177
1,630
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
11
6 / 1 / 2
6,738
674
4,236
4,491
1,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
13
13
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
2
0
0.5
L
Artemis
AGFA
Artemis
0
2
0
0
W
Xing Tian
Darrkski
Xing Tian
0
1
8
4
W
Anhur
Dormant
Anhur
2
1
4
4
L
Merlin
EmaxLopez
Merlin
0
4
1
0.13
L
Cthulhu
Forg3Cast
Cthulhu
1
3
0
0.33
W
4
0
4
6
L
Chaac
Sohetti
Chaac
1
1
1
1.5
L
Tsukuyomi
Sydub
Tsukuyomi
3
3
1
1.17
W
Kali
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,340
Damage
18,695
28,667
Taken
24,262
9,423
Mitigated
12,892
7,772
Healing
8,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,678
944
0
1,313
7,072
5,543
0
485
6,587
0
25,752
L
Artemis
AGFA
Artemis
1,064
187
0
806
3,419
470
0
448
2,971
0
17,081
W
Xing Tian
Darrkski
Xing Tian
3,527
486
0
1,617
4,752
2,835
0
1,319
3,433
12,094
0
W
Anhur
Dormant
Anhur
3,148
1,839
0
1,595
3,770
1,047
0
931
2,839
0
31,167
L
Merlin
EmaxLopez
Merlin
1,774
63
0
964
4,985
1,121
0
2,027
2,958
30,778
0
L
Cthulhu
Forg3Cast
Cthulhu
2,620
213
96
430
6,396
1,569
0
2,795
3,601
11,220
0
W
4,106
545
0
1,886
4,177
1,630
0
1,766
2,411
37,253
0
L
Chaac
Sohetti
Chaac
4,109
753
0
3,688
7,859
4,823
0
434
6,803
5,599
30,881
L
Tsukuyomi
Sydub
Tsukuyomi
3,773
1,117
0
1,788
6,008
1,440
0
1,929
4,079
0
25,714
W
Kali
4,236
1,869
0
2,258
4,491
1,837
0
444
4,047
0
34,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,794
Gold Earned
29,516
281
Minions Killed
280
0
Camps Cleared
0
910,331
Distance Traveled
1,012,768
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,167
517
49
5
0
190,699
3
L
Artemis
4,524
452
37
4
0
134,773
3
W
Xing Tian
5,247
525
15
2
0
206,135
3
W
Anhur
5,930
593
68
7
0
186,809
4
L
Merlin
5,502
550
66
7
0
171,854
3
L
Cthulhu
4,766
477
22
2
0
205,283
5
W
Agni
6,434
643
85
9
0
200,369
3
L
Chaac
6,228
623
91
9
0
184,187
3
L
Tsukuyomi
5,774
577
65
7
0
214,234
1
W
Kali
6,738
674
63
6
0
228,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role