Player Matchup

Xing Tian
Xing Tian
Skala_spb
Xing Tian
Level 27
God Stats
12W - 9L
1,640 SR
Queue Stats
49W - 49L
1,477 Elo+
Solo
Chernobog
Chernobog
huffyhoward
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,432 Elo+
Party 2
Bellona
Bellona
nacho_supreme2
Bellona
Level 16
God Stats
18W - 8L
1,674 SR
Queue Stats
25W - 17L
1,474 Elo+
Party 2
Olorun
Olorun
p_o_b
Olorun
Level 18
God Stats
5W - 12L
1,447 SR
Queue Stats
27W - 37L
1,446 Elo+
Solo
Fenrir
Fenrir
xTekuui
Fenrir
Level 15
God Stats
13W - 10L
1,687 SR
Queue Stats
17W - 24L
1,464 Elo+
Solo
Team Averages
Level 21
1,590 SR
1,459 Elo+

VS

Team Averages
Level 22
1,531 SR
1,433 Elo+
Kukulkan
Kukulkan
DON_PATXI
Kukulkan
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Krzyziiu
Fenrir
Level 23
God Stats
6W - 1L
1,790 SR
Queue Stats
47W - 48L
1,376 Elo+
Solo
Danzaburou
Danzaburou
Paradax22
Danzaburou
Level 18
God Stats
4W - 4L
1,367 SR
Queue Stats
16W - 21L
1,322 Elo+
Solo
Cerberus
Cerberus
TrussingSnail47
Cerberus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,396 Elo+
Party 1
Odin
Odin
starflamefr
Odin
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 37L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Skala_spb
Xing Tian
9
2 / 5 / 0
6,233
445
5,187
13,651
9,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
huffyhoward
Chernobog
9
1 / 6 / 1
5,895
421
7,112
10,506
2,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
2 / 7 / 1
6,829
488
6,873
13,009
6,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
p_o_b
Olorun
11
0 / 2 / 1
6,657
476
3,812
6,837
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
xTekuui
Fenrir
9
0 / 3 / 1
5,816
415
1,890
7,220
1,963
Heavy Mace

Heavy Mace

+30
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DON_PATXI
Kukulkan
11
2 / 3 / 1
6,674
477
6,420
5,988
2,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Krzyziiu
Fenrir
14
7 / 1 / 4
8,508
608
9,021
11,626
4,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Paradax22
Danzaburou
12
4 / 1 / 6
7,267
519
6,527
8,853
4,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
12
5 / 0 / 6
7,550
539
8,101
10,747
6,784
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 0 / 5
8,653
618
7,043
7,864
5,546
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
5
Kills
23
23
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DON_PATXI
Kukulkan
2
3
1
0.83
W
Fenrir
Krzyziiu
Fenrir
7
1
4
9
W
Danzaburou
Paradax22
Danzaburou
4
1
6
7
L
Xing Tian
Skala_spb
Xing Tian
2
5
0
0.4
W
Cerberus
5
0
6
8
L
Chernobog
huffyhoward
Chernobog
1
6
1
0.25
L
2
7
1
0.36
L
Olorun
p_o_b
Olorun
0
2
1
0.25
W
5
0
5
7.5
L
Fenrir
xTekuui
Fenrir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,874
Damage
37,112
51,223
Taken
45,078
23,225
Mitigated
24,587
10,218
Healing
17,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DON_PATXI
Kukulkan
6,420
1,511
0
1,035
5,988
2,666
360
1,749
4,239
29,340
0
W
Fenrir
Krzyziiu
Fenrir
9,021
2,604
0
5,313
11,626
4,726
671
1,983
9,643
0
59,063
W
Danzaburou
Paradax22
Danzaburou
6,527
1,718
246
4,091
8,853
4,865
29
3,374
5,479
0
27,294
L
Xing Tian
Skala_spb
Xing Tian
5,187
459
0
2,438
13,651
9,712
0
4,884
8,767
17,469
0
W
Cerberus
8,101
960
0
3,114
10,747
6,784
0
1,713
9,034
40,931
0
L
Chernobog
huffyhoward
Chernobog
7,112
4,849
0
1,450
10,506
2,417
377
4,375
6,131
0
26,088
L
6,873
2,489
0
3,048
13,009
6,621
0
834
11,457
0
24,075
L
Olorun
p_o_b
Olorun
3,812
1,466
61
1,522
6,837
2,512
1,520
3,015
3,728
32,614
0
W
7,043
1,721
0
3,327
7,864
5,546
637
180
7,684
0
44,753
L
Fenrir
xTekuui
Fenrir
1,890
780
0
1,699
7,220
1,963
245
1,413
5,680
0
25,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,430
Gold Earned
38,652
229
Minions Killed
362
0
Camps Cleared
0
1,188,942
Distance Traveled
1,290,012
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,674
477
57
4
0
233,873
0
W
Fenrir
8,508
608
102
7
0
274,119
0
W
Danzaburou
7,267
519
34
2
0
259,676
0
L
Xing Tian
6,233
445
22
2
0
262,462
3
W
Cerberus
7,550
539
77
6
0
254,492
4
L
Chernobog
5,895
421
38
3
0
236,932
0
L
Bellona
6,829
488
55
4
0
257,366
0
L
Olorun
6,657
476
62
4
0
237,630
4
W
Odin
8,653
618
92
7
0
267,852
0
L
Fenrir
5,816
415
52
4
0
194,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role