Player Matchup

Skadi
Skadi
Banvwor
Skadi
Level 26
God Stats
7W - 10L
1,514 SR
Queue Stats
10W - 17L
1,473 Elo+
Solo
Cerberus
Cerberus
Kelvan
Cerberus
Level 29
God Stats
11W - 8L
1,643 SR
Queue Stats
66W - 45L
1,594 Elo+
Solo
Merlin
Merlin
SharDamKa
Merlin
Level 25
God Stats
26W - 24L
1,457 SR
Queue Stats
85W - 97L
1,420 Elo+
Solo
Team Averages
Level 27
1,538 SR
1,496 Elo+

VS

Team Averages
Level 92
1,462 SR
1,644 Elo+
Janus
Janus
Kacsacsőrű
Janus
Level 128
God Stats
14W - 18L
1,341 SR
Queue Stats
327W - 229L
1,644 Elo+
Party 1
Neith
Neith
Moriv
Neith
Level 29
God Stats
43W - 23L
1,694 SR
Queue Stats
85W - 56L
1,650 Elo+
Party 1
Bellona
Bellona
uccunekihej
Bellona
Level 118
God Stats
4W - 5L
1,350 SR
Queue Stats
329W - 221L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Banvwor
Skadi
12
1 / 6 / 2
8,058
620
2,887
8,642
2,620
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Kelvan
Cerberus
11
3 / 4 / 2
9,480
729
7,273
14,920
16,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
SharDamKa
Merlin
13
1 / 5 / 4
8,728
671
6,801
8,420
2,857
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 9
9,628
741
10,070
7,981
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Moriv
Neith
12
3 / 0 / 6
8,878
683
6,670
5,258
1,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
uccunekihej
Bellona
14
6 / 2 / 8
9,540
734
11,040
12,305
10,834
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
15
15
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Skadi
Banvwor
Skadi
1
6
2
0.33
W
6
4
9
2.63
L
Cerberus
Kelvan
Cerberus
3
4
2
1
W
Neith
Moriv
Neith
3
0
6
6
L
Merlin
SharDamKa
Merlin
1
5
4
0.6
W
Bellona
uccunekihej
Bellona
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,961
Damage
27,780
31,982
Taken
25,544
21,874
Mitigated
14,596
3,684
Healing
4,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Banvwor
Skadi
2,887
1,076
0
967
8,642
2,620
0
1,961
6,497
0
18,040
W
10,070
1,051
0
672
7,981
2,374
533
4,466
3,341
36,662
0
L
Cerberus
Kelvan
Cerberus
7,273
391
0
2,627
14,920
16,397
0
4,917
9,619
17,037
0
W
Neith
Moriv
Neith
6,670
3,409
0
1,452
5,258
1,388
1,362
3,501
1,549
0
35,441
L
Merlin
SharDamKa
Merlin
6,801
265
0
90
8,420
2,857
0
2,456
5,796
34,253
0
W
Bellona
uccunekihej
Bellona
11,040
3,240
377
1,704
12,305
10,834
338
5,433
6,549
0
25,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,266
Gold Earned
28,046
111
Minions Killed
144
0
Camps Cleared
0
629,014
Distance Traveled
700,048
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,058
620
37
3
0
195,569
3
W
Janus
9,628
741
50
4
0
236,405
3
L
Cerberus
9,480
729
16
1
0
227,879
1
W
Neith
8,878
683
69
5
0
207,415
3
L
Merlin
8,728
671
58
4
0
205,566
4
W
Bellona
9,540
734
25
2
0
256,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role