Player Matchup

Bacchus
Bacchus
Crispy__Kris
Bacchus
Level 160
God Stats
73W - 65L
1,589 SR
Queue Stats
918W - 704L
1,589 Elo+
Party 1
Merlin
Merlin
FishieLishie
Merlin
Level 14
God Stats
1W - 3L
1,488 SR
Queue Stats
272W - 176L
1,552 Elo+
Party 1
Medusa
Medusa
freestyleonion
Medusa
Level 141
God Stats
9W - 7L
1,756 SR
Queue Stats
503W - 363L
1,609 Elo+
Party 1
Team Averages
Level 105
1,611 SR
1,583 Elo+

VS

Team Averages
Level 48
1,573 SR
1,559 Elo+
Artemis
Artemis
Adrien1823
Artemis
Level 21
God Stats
9W - 10L
1,460 SR
Queue Stats
74W - 93L
1,469 Elo+
Solo
Athena
Athena
PiinkLobaa-
Athena
Level 24
God Stats
20W - 7L
1,619 SR
Queue Stats
43W - 25L
1,540 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xDSxfire
Morgan Le Fay
Level 99
God Stats
13W - 4L
1,641 SR
Queue Stats
107W - 44L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Crispy__Kris
Bacchus
15
3 / 5 / 1
11,142
557
10,464
27,905
26,962
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Merlin
15
0 / 3 / 6
10,758
538
9,579
10,382
3,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 5 / 3
11,854
593
18,145
19,158
6,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Adrien1823
Artemis
14
1 / 7 / 8
11,551
578
9,557
13,576
6,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
17
3 / 0 / 10
13,662
683
10,400
19,373
27,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
xDSxfire
Morgan Le Fay
19
9 / 1 / 4
13,818
691
30,184
15,564
7,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
8
Kills
13
13
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artemis
Adrien1823
Artemis
1
7
8
0.71
L
Bacchus
Crispy__Kris
Bacchus
3
5
1
0.7
L
Merlin
0
3
6
1
W
Athena
3
0
10
8
L
5
5
3
1.3
W
Morgan Le Fay
xDSxfire
Morgan Le Fay
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,188
Damage
50,141
57,445
Taken
48,513
36,780
Mitigated
41,636
8,630
Healing
8,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Adrien1823
Artemis
9,557
2,414
0
241
13,576
6,511
630
3,154
10,422
0
38,181
L
Bacchus
Crispy__Kris
Bacchus
10,464
625
206
5,983
27,905
26,962
37
18,989
8,916
23,799
0
L
Merlin
9,579
743
0
1,652
10,382
3,237
0
8,019
2,363
45,911
0
W
Athena
10,400
3,715
0
2,411
19,373
27,973
359
9,392
9,981
22,628
0
L
18,145
7,262
0
789
19,158
6,581
0
13,576
5,582
0
68,780
W
Morgan Le Fay
xDSxfire
Morgan Le Fay
30,184
3,063
0
5,857
15,564
7,152
1,776
7,497
8,067
100,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,754
Gold Earned
39,031
202
Minions Killed
227
0
Camps Cleared
0
1,014,473
Distance Traveled
1,065,062
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,551
578
58
3
0
294,104
0
L
Bacchus
11,142
557
18
1
0
345,551
0
L
Merlin
10,758
538
87
4
0
328,447
3
W
Athena
13,662
683
25
1
0
373,032
3
L
Medusa
11,854
593
97
5
0
340,475
4
W
Morgan Le Fay
13,818
691
144
7
0
397,926
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role