Player Matchup

Janus
Janus
Jedi141
Janus
Level 152
God Stats
3W - 1L
1,508 SR
Queue Stats
89W - 85L
1,571 Elo+
Solo
Raijin
Raijin
TarteAuChocolat
Raijin
Level 42
God Stats
1W - 1L
1,298 SR
Queue Stats
13W - 9L
1,615 Elo+
Solo
Neith
Neith
TytanowyPiotr
Neith
Level 157
God Stats
17W - 17L
1,522 SR
Queue Stats
678W - 712L
1,652 Elo+
Solo
Ymir
Ymir
Valikia
Ymir
Level 160
God Stats
4W - 6L
1,248 SR
Queue Stats
1,564W - 1,538L
1,597 Elo+
Solo
Rama
Rama
Worsewater
Rama
Level 144
God Stats
5W - 7L
1,108 SR
Queue Stats
339W - 330L
1,614 Elo+
Solo
Team Averages
Level 131
1,337 SR
1,610 Elo+

VS

Team Averages
Level 159
1,615 SR
1,605 Elo+
Thoth
Thoth
Floki94
Thoth
Level 160
God Stats
3W - 6L
1,660 SR
Queue Stats
180W - 185L
1,584 Elo+
Party 1
Vulcan
Vulcan
Mitsüki
Vulcan
Level 160
God Stats
6W - 2L
1,845 SR
Queue Stats
503W - 413L
1,585 Elo+
Party 1
The Morrigan
The Morrigan
Sniqer1
The Morrigan
Level 160
God Stats
7W - 10L
1,600 SR
Queue Stats
1,058W - 1,107L
1,667 Elo+
Solo
Jormungandr
Jormungandr
WezL
Jormungandr
Level 159
God Stats
3W - 8L
1,405 SR
Queue Stats
846W - 797L
1,600 Elo+
Solo
Ganesha
Ganesha
elbizco
Ganesha
Level 156
God Stats
0W - 3L
1,563 SR
Queue Stats
114W - 113L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jedi141
Janus
18
4 / 2 / 10
10,567
755
9,444
6,756
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 4 / 15
10,502
750
18,129
11,504
4,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
4 / 1 / 14
10,998
786
14,688
14,358
5,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Valikia
Ymir
16
1 / 3 / 12
10,389
742
5,281
13,636
13,711
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
10 / 2 / 6
11,362
812
11,799
9,344
6,892
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Floki94
Thoth
18
10 / 5 / 0
10,523
752
14,509
11,274
4,600
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
Mitsüki
Vulcan
15
0 / 4 / 5
8,821
630
4,922
12,595
5,347
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
Sniqer1
The Morrigan
15
1 / 5 / 6
8,273
591
5,407
9,566
4,055
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
WezL
Jormungandr
15
1 / 6 / 3
8,289
592
6,860
13,658
14,101
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ganesha
elbizco
Ganesha
16
0 / 2 / 10
8,408
601
6,180
15,143
16,709
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
36
22
Kills
12
12
Deaths
22
57
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thoth
Floki94
Thoth
10
5
0
2
W
Janus
Jedi141
Janus
4
2
10
4.5
L
Vulcan
Mitsüki
Vulcan
0
4
5
0.63
L
The Morrigan
Sniqer1
The Morrigan
1
5
6
0.8
W
3
4
15
2.63
W
4
1
14
11
W
Ymir
Valikia
Ymir
1
3
12
2.33
L
Jormungandr
WezL
Jormungandr
1
6
3
0.42
W
10
2
6
6.5
L
Ganesha
elbizco
Ganesha
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,341
Damage
37,878
55,598
Taken
62,236
32,478
Mitigated
44,812
20,708
Healing
14,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Floki94
Thoth
14,509
776
583
583
11,274
4,600
14
4,832
6,366
30,611
0
W
Janus
Jedi141
Janus
9,444
372
1,725
1,312
6,756
2,249
916
5,366
1,139
24,133
0
L
Vulcan
Mitsüki
Vulcan
4,922
1,798
2,091
1,164
12,595
5,347
168
7,133
5,311
19,975
0
L
The Morrigan
Sniqer1
The Morrigan
5,407
179
184
741
9,566
4,055
0
5,118
4,345
17,940
0
W
18,129
642
797
2,419
11,504
4,033
165
9,197
2,045
43,879
0
W
14,688
6,020
1,072
8,249
14,358
5,593
1,508
7,117
6,946
0
36,541
W
Ymir
Valikia
Ymir
5,281
837
1,736
1,202
13,636
13,711
0
6,927
6,256
16,593
0
L
Jormungandr
WezL
Jormungandr
6,860
327
3,538
1,860
13,658
14,101
0
6,733
6,783
15,270
0
W
11,799
6,026
330
1,866
9,344
6,892
2,056
7,852
1,334
0
44,459
L
Ganesha
elbizco
Ganesha
6,180
280
339
3,663
15,143
16,709
0
8,256
6,577
10,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,818
Gold Earned
44,314
199
Minions Killed
131
0
Camps Cleared
0
1,251,534
Distance Traveled
1,174,446
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,523
752
45
3
0
255,553
0
W
Janus
10,567
755
40
3
0
252,763
0
L
Vulcan
8,821
630
52
4
0
246,490
0
L
The Morrigan
8,273
591
11
1
0
234,314
0
W
Raijin
10,502
750
46
3
0
256,781
1
W
Neith
10,998
786
48
3
0
265,578
5
W
Ymir
10,389
742
20
1
0
238,303
0
L
Jormungandr
8,289
592
22
2
0
214,333
0
W
Rama
11,362
812
45
3
0
238,109
1
L
Ganesha
8,408
601
1
0
0
223,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role