Player Matchup

Merlin
Merlin
CesaRichy
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,445 Elo+
Solo
Set
Set
Cole5257
Set
Level 13
God Stats
10W - 20L
1,301 SR
Queue Stats
22W - 31L
1,298 Elo+
Solo
Skadi
Skadi
DaBeauBo
Skadi
Level 8
God Stats
9W - 11L
1,306 SR
Queue Stats
10W - 13L
1,467 Elo+
Solo
Zeus
Zeus
Kratos-Kito
Zeus
Level 17
God Stats
4W - 2L
1,696 SR
Queue Stats
13W - 20L
1,373 Elo+
Solo
Bastet
Bastet
Thw Skyfountain
Bastet
Level 11
God Stats
1W - 1L
1,257 SR
Queue Stats
8W - 13L
1,348 Elo+
Solo
Team Averages
Level 11
1,412 SR
1,386 Elo+

VS

Team Averages
Level 8
1,462 SR
1,374 Elo+
Heimdallr
Heimdallr
KevDios
Heimdallr
Level 11
God Stats
5W - 10L
1,451 SR
Queue Stats
24W - 38L
1,416 Elo+
Solo
Cthulhu
Cthulhu
MORELEON
Cthulhu
Level 6
God Stats
26W - 25L
1,359 SR
Queue Stats
86W - 87L
1,383 Elo+
Solo
Sun Wukong
Sun Wukong
QueenSilvia
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,381 Elo+
Solo
Zhong Kui
Zhong Kui
RiskyMcDanger917
Zhong Kui
Level 12
God Stats
3W - 6L
1,500 SR
Queue Stats
32W - 47L
1,294 Elo+
Solo
Apollo
Apollo
zxnnny_
Apollo
Level 5
God Stats
1W - 1L
1,499 SR
Queue Stats
2W - 4L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CesaRichy
Merlin
19
0 / 3 / 7
12,533
783
2,556
4,802
1,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 9 / 14
16,166
1,010
21,406
25,228
14,334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
DaBeauBo
Skadi
20
7 / 5 / 14
16,251
1,016
38,737
21,009
8,872
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 7 / 16
15,851
991
23,167
16,691
6,319
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
22 / 6 / 9
19,144
1,197
42,729
25,729
31,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

18

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KevDios
Heimdallr
20
3 / 10 / 18
15,080
943
11,175
24,762
9,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
MORELEON
Cthulhu
20
3 / 7 / 13
15,762
985
18,735
28,268
21,210
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
QueenSilvia
Sun Wukong
20
5 / 5 / 14
15,382
961
11,601
25,363
28,859
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
20
15 / 13 / 8
17,942
1,121
35,307
38,230
23,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
zxnnny_
Apollo
20
4 / 6 / 12
15,106
944
10,709
18,826
6,939
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
95
41
Kills
30
30
Deaths
41
60
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Merlin
CesaRichy
Merlin
0
3
7
1.17
W
7
9
14
1.56
W
Skadi
DaBeauBo
Skadi
7
5
14
2.8
L
Heimdallr
KevDios
Heimdallr
3
10
18
1.2
W
5
7
16
1.86
L
Cthulhu
MORELEON
Cthulhu
3
7
13
1.36
L
Sun Wukong
QueenSilvia
Sun Wukong
5
5
14
2.4
L
Zhong Kui
15
13
8
1.46
W
22
6
9
4.42
L
Apollo
zxnnny_
Apollo
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,595
Damage
87,527
93,459
Taken
135,449
63,174
Mitigated
89,980
4,602
Healing
23,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CesaRichy
Merlin
2,556
634
0
142
4,802
1,727
0
2,004
2,798
11,562
0
W
21,406
9,390
0
1,103
25,228
14,334
0
15,446
9,782
0
50,765
W
Skadi
DaBeauBo
Skadi
38,737
20,261
0
676
21,009
8,872
0
13,747
7,262
0
91,136
L
Heimdallr
KevDios
Heimdallr
11,175
10,179
0
1,743
24,762
9,055
0
4,849
19,913
0
29,167
W
23,167
2,227
0
642
16,691
6,319
0
12,150
4,541
37,664
0
L
Cthulhu
MORELEON
Cthulhu
18,735
462
2,053
1,806
28,268
21,210
0
4,453
23,815
55,245
0
L
Sun Wukong
QueenSilvia
Sun Wukong
11,601
1,534
0
1,010
25,363
28,859
0
4,690
20,673
0
26,714
L
Zhong Kui
35,307
9,343
0
14,445
38,230
23,917
0
7,090
31,140
63,285
0
W
42,729
13,956
960
1,079
25,729
31,922
0
10,695
15,034
0
61,176
L
Apollo
zxnnny_
Apollo
10,709
6,632
0
2,483
18,826
6,939
0
4,641
14,185
0
44,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,945
Gold Earned
79,272
289
Minions Killed
304
1
Camps Cleared
5
1,130,896
Distance Traveled
1,420,339
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,533
783
22
1
0
86,578
0
W
Set
16,166
1,010
60
4
0
268,409
2
W
Skadi
16,251
1,016
125
8
0
247,419
0
L
Heimdallr
15,080
943
34
2
0
299,984
0
W
Zeus
15,851
991
29
2
0
230,820
0
L
Cthulhu
15,762
985
59
4
1
319,610
1
L
Sun Wukong
15,382
961
43
3
0
309,840
0
L
Zhong Kui
17,942
1,121
84
5
2
219,911
0
W
Bastet
19,144
1,197
53
3
1
297,670
0
L
Apollo
15,106
944
84
5
2
270,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role