Player Matchup

Izanami
Izanami
KIMOP2
Izanami
Level 7
God Stats
3W - 2L
1,279 SR
Queue Stats
5W - 15L
1,001 Elo+
Party 2
Thanatos
Thanatos
KRITWARIT
Thanatos
Level 13
God Stats
1W - 1L
1,393 SR
Queue Stats
13W - 22L
1,052 Elo+
Party 2
Anubis
Anubis
NTS13
Anubis
Level 5
God Stats
2W - 3L
1,279 SR
Queue Stats
4W - 12L
1,066 Elo+
Party 2
Yemoja
Yemoja
Skolpe
Yemoja
Level 7
God Stats
2W - 1L
1,285 SR
Queue Stats
11W - 17L
1,204 Elo+
Party 3
Sun Wukong
Sun Wukong
kiloryzen
Sun Wukong
Level 6
God Stats
6W - 2L
1,500 SR
Queue Stats
9W - 10L
1,182 Elo+
Party 3
Team Averages
Level 8
1,347 SR
1,101 Elo+

VS

Team Averages
Level 2
1,500 SR
1,500 Elo+
Izanami
Izanami
D4tBoiii
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FeedMaiKhongChan
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 1
Ra
Ra
FeedRấtCọc
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,500 Elo+
Party 1
Ares
Ares
JangTy
Ares
Level 2
God Stats
4W - 4L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 1
Thor
Thor
nikhongngu
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KIMOP2
Izanami
12
4 / 1 / 4
7,415
570
4,254
4,803
1,467
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
KRITWARIT
Thanatos
11
6 / 1 / 3
7,381
568
5,452
7,415
3,169
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
NTS13
Anubis
12
6 / 0 / 4
7,443
573
4,622
3,992
1,722
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Skolpe
Yemoja
9
1 / 1 / 2
6,312
486
2,061
7,398
5,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
kiloryzen
Sun Wukong
12
6 / 1 / 7
7,509
578
6,421
7,138
5,662
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D4tBoiii
Izanami
8
1 / 6 / 1
5,279
406
2,047
7,737
1,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
FeedMaiKhongChan
Sun Wukong
7
0 / 3 / 0
4,728
364
2,773
8,092
3,807
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 6 / 1
5,920
455
1,510
5,961
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
JangTy
Ares
8
1 / 5 / 0
5,436
418
2,783
9,196
3,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

6
0 / 4 / 0
4,607
354
562
4,055
1,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
23
Kills
3
4
Deaths
24
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
D4tBoiii
Izanami
1
6
1
0.25
L
Sun Wukong
FeedMaiKhongChan
Sun Wukong
0
3
0
0
L
1
6
1
0.25
L
Ares
JangTy
Ares
1
5
0
0.2
W
Izanami
KIMOP2
Izanami
4
1
4
6
W
Thanatos
KRITWARIT
Thanatos
6
1
3
7.5
W
Anubis
NTS13
Anubis
6
0
4
8
W
Yemoja
Skolpe
Yemoja
1
1
2
2
W
Sun Wukong
kiloryzen
Sun Wukong
6
1
7
9.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,810
Damage
9,675
30,746
Taken
35,041
17,799
Mitigated
11,094
11,335
Healing
1,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
D4tBoiii
Izanami
2,047
742
0
590
7,737
1,838
0
1,741
5,996
0
15,653
L
Sun Wukong
FeedMaiKhongChan
Sun Wukong
2,773
762
0
310
8,092
3,807
0
1,835
6,257
0
20,357
L
1,510
272
349
235
5,961
1,067
408
2,196
3,765
19,947
0
L
Ares
JangTy
Ares
2,783
725
0
290
9,196
3,259
0
911
8,285
10,226
0
W
Izanami
KIMOP2
Izanami
4,254
2,862
0
1,267
4,803
1,467
1,536
58
4,745
0
52,429
W
Thanatos
KRITWARIT
Thanatos
5,452
2,489
0
6,542
7,415
3,169
476
1,809
5,606
0
38,462
W
Anubis
NTS13
Anubis
4,622
476
0
2,619
3,992
1,722
522
474
3,442
31,109
0
W
Yemoja
Skolpe
Yemoja
2,061
845
362
72
7,398
5,779
1,316
1,045
6,271
17,136
0
W
Sun Wukong
kiloryzen
Sun Wukong
6,421
2,082
0
473
7,138
5,662
0
691
6,389
0
29,526
L
562
150
0
70
4,055
1,123
150
0
4,055
0
7,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,060
Gold Earned
25,970
291
Minions Killed
122
0
Camps Cleared
0
1,101,718
Distance Traveled
1,107,400
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,279
406
23
2
0
209,023
1
L
Sun Wukong
4,728
364
27
2
0
258,700
2
L
Ra
5,920
455
47
4
0
219,595
1
L
Ares
5,436
418
13
1
0
244,573
3
W
Izanami
7,415
570
88
7
0
196,563
1
W
Thanatos
7,381
568
73
6
0
191,865
2
W
Anubis
7,443
573
56
4
0
225,452
3
W
Yemoja
6,312
486
26
2
0
219,339
3
W
Sun Wukong
7,509
578
48
4
0
268,499
0
L
Thor
4,607
354
12
1
0
175,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role