Player Matchup

Persephone
Persephone
CptTummyBuddy
Persephone
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 130L
1,551 Elo+
Solo
Merlin
Merlin
DozenEagleClaw
Merlin
Level 157
God Stats
20W - 17L
1,629 SR
Queue Stats
848W - 895L
1,591 Elo+
Solo
Raijin
Raijin
Promeacleus
Raijin
Level 101
God Stats
2W - 2L
1,733 SR
Queue Stats
151W - 143L
1,584 Elo+
Party 1
Janus
Janus
SockThulu
Janus
Level 62
God Stats
3W - 2L
1,617 SR
Queue Stats
65W - 60L
1,580 Elo+
Party 1
Kuzenbo
Kuzenbo
VikingJarl92
Kuzenbo
Level 134
God Stats
1W - 1L
1,310 SR
Queue Stats
25W - 26L
1,476 Elo+
Solo
Team Averages
Level 115
1,558 SR
1,556 Elo+

VS

Team Averages
Level 109
1,552 SR
1,546 Elo+
Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LizradmanPS
Sun Wukong
Level 85
God Stats
0W - 1L
1,460 SR
Queue Stats
25W - 33L
1,525 Elo+
Solo
The Morrigan
The Morrigan
MrSteinle
The Morrigan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,588 Elo+
Solo
King Arthur
King Arthur
bargonswayze
King Arthur
Level 44
God Stats
3W - 6L
1,745 SR
Queue Stats
289W - 307L
1,550 Elo+
Solo
Anhur
Anhur
gjclanc
Anhur
Level 105
God Stats
0W - 1L
1,558 SR
Queue Stats
56W - 53L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CptTummyBuddy
Persephone
16
2 / 3 / 9
9,278
843
10,492
6,669
2,312
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 4 / 8
9,880
898
11,312
7,593
2,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Raijin
17
4 / 3 / 7
9,679
880
8,084
7,874
2,993
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
SockThulu
Janus
13
0 / 4 / 9
7,845
713
10,680
6,480
2,144
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
VikingJarl92
Kuzenbo
16
2 / 4 / 10
8,882
807
5,878
15,172
17,593
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
1 / 2 / 12
8,674
789
8,506
9,579
8,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
LizradmanPS
Sun Wukong
15
4 / 4 / 7
8,806
801
6,799
13,356
9,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Morrigan
MrSteinle
The Morrigan
9
1 / 4 / 3
6,965
633
3,466
5,197
1,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
bargonswayze
King Arthur
13
3 / 4 / 8
8,365
760
9,275
16,015
16,284
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anhur
gjclanc
Anhur
17
9 / 2 / 2
9,550
868
6,872
9,672
3,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
50
15
Kills
18
18
Deaths
16
43
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
2
12
3.5
W
Persephone
CptTummyBuddy
Persephone
2
3
9
2.17
W
7
4
8
2.75
L
Sun Wukong
LizradmanPS
Sun Wukong
4
4
7
1.88
L
The Morrigan
MrSteinle
The Morrigan
1
4
3
0.63
W
Raijin
4
3
7
2.5
W
Janus
SockThulu
Janus
0
4
9
1.13
W
Kuzenbo
VikingJarl92
Kuzenbo
2
4
10
1.75
L
King Arthur
bargonswayze
King Arthur
3
4
8
1.75
L
Anhur
gjclanc
Anhur
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,446
Damage
34,918
43,788
Taken
53,819
27,695
Mitigated
40,320
14,467
Healing
21,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
8,506
393
3,336
2,448
9,579
8,788
66
8,929
650
20,633
0
W
Persephone
CptTummyBuddy
Persephone
10,492
1,189
1,419
1,755
6,669
2,312
1,345
1,697
4,969
27,693
0
W
11,312
768
916
1,994
7,593
2,653
1,599
2,300
5,293
26,952
0
L
Sun Wukong
LizradmanPS
Sun Wukong
6,799
829
2,883
4,173
13,356
9,736
352
11,440
1,916
0
15,902
L
The Morrigan
MrSteinle
The Morrigan
3,466
416
721
346
5,197
1,701
477
4,843
295
8,401
0
W
Raijin
8,084
403
973
1,686
7,874
2,993
725
2,440
5,434
23,664
0
W
Janus
SockThulu
Janus
10,680
562
222
528
6,480
2,144
629
1,384
5,096
15,358
0
W
Kuzenbo
VikingJarl92
Kuzenbo
5,878
2,567
539
4,435
15,172
17,593
222
4,435
10,737
10,908
0
L
King Arthur
bargonswayze
King Arthur
9,275
232
1,218
2,954
16,015
16,284
100
12,842
3,173
385
18,574
L
Anhur
gjclanc
Anhur
6,872
2,886
1,511
1,879
9,672
3,811
51
8,333
1,339
0
21,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,564
Gold Earned
42,360
135
Minions Killed
112
0
Camps Cleared
0
1,009,556
Distance Traveled
938,365
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,674
789
28
3
0
196,098
4
W
Persephone
9,278
843
35
3
0
205,268
1
W
Merlin
9,880
898
27
2
0
189,465
0
L
Sun Wukong
8,806
801
22
2
0
214,741
0
L
The Morrigan
6,965
633
6
1
0
125,620
1
W
Raijin
9,679
880
48
4
0
206,917
1
W
Janus
7,845
713
13
1
0
210,224
0
W
Kuzenbo
8,882
807
12
1
0
197,682
0
L
King Arthur
8,365
760
28
3
0
210,952
2
L
Anhur
9,550
868
28
3
0
190,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role