Player Matchup

Nox
Nox
DiiCherry
Nox
Level 26
God Stats
48W - 39L
1,639 SR
Queue Stats
105W - 67L
1,626 Elo+
Solo
Bacchus
Bacchus
H0llaAtY0urB0y
Bacchus
Level 28
God Stats
16W - 9L
1,645 SR
Queue Stats
440W - 422L
1,495 Elo+
Solo
Tsukuyomi
Tsukuyomi
daniel1020ro
Tsukuyomi
Level 12
God Stats
13W - 21L
1,382 SR
Queue Stats
36W - 42L
1,397 Elo+
Party 1
Chang'e
Chang'e
megood101
Chang'e
Level 29
God Stats
3W - 0L
1,655 SR
Queue Stats
139W - 116L
1,534 Elo+
Solo
Chaac
Chaac
mlk_tryhard_br
Chaac
Level 28
God Stats
6W - 6L
1,498 SR
Queue Stats
48W - 61L
1,415 Elo+
Party 1
Team Averages
Level 25
1,564 SR
1,493 Elo+

VS

Team Averages
Level 22
1,539 SR
1,456 Elo+
Neith
Neith
KEVINANDO77
Neith
Level 26
God Stats
5W - 19L
1,392 SR
Queue Stats
74W - 89L
1,348 Elo+
Solo
Ares
Ares
Mr Island206
Ares
Level 26
God Stats
19W - 14L
1,601 SR
Queue Stats
130W - 165L
1,405 Elo+
Party 2
Skadi
Skadi
MrPerfect206
Skadi
Level 28
God Stats
38W - 44L
1,448 SR
Queue Stats
188W - 199L
1,444 Elo+
Party 2
Cupid
Cupid
XI ollie IX5764
Cupid
Level 5
God Stats
1W - 1L
1,695 SR
Queue Stats
2W - 2L
1,520 Elo+
Solo
Sol
Sol
whyyoumadlex
Sol
Level 26
God Stats
125W - 111L
1,560 SR
Queue Stats
252W - 203L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 16
12,428
1,130
19,810
8,181
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 2 / 17
11,245
1,022
12,444
14,474
14,179
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
daniel1020ro
Tsukuyomi
18
5 / 1 / 12
11,355
1,032
8,731
12,552
5,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
megood101
Chang'e
18
2 / 4 / 18
10,586
962
6,054
11,751
4,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
14 / 0 / 15
13,213
1,201
25,128
23,428
20,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Team 1 Tickets

289

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 3
10,560
960
12,805
21,436
7,939
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 11 / 3
10,853
987
7,938
24,743
21,026
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 11 / 2
10,287
935
16,011
17,261
5,990
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 2 / 0
8,637
785
218
1,955
584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

16
0 / 1 / 5
9,811
892
22,533
11,099
4,730
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
21
33
Kills
8
8
Deaths
33
78
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
1
16
15
W
5
2
17
6.75
L
2
8
3
0.44
L
3
11
3
0.41
L
3
11
2
0.36
L
0
2
0
0
W
Tsukuyomi
daniel1020ro
Tsukuyomi
5
1
12
11
W
Chang'e
megood101
Chang'e
2
4
18
2.75
W
14
0
15
21.5
L
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,167
Damage
59,505
70,386
Taken
76,494
47,641
Mitigated
40,269
27,640
Healing
3,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,810
1,478
0
250
8,181
3,358
0
2,500
5,681
43,630
0
W
12,444
1,958
182
1,118
14,474
14,179
0
6,444
8,030
20,784
0
L
12,805
7,501
0
1,980
21,436
7,939
0
12,085
8,852
0
36,538
L
7,938
666
0
0
24,743
21,026
0
10,486
13,406
25,903
0
L
16,011
8,358
0
288
17,261
5,990
0
9,039
7,829
0
34,629
L
218
218
32
22
1,955
584
0
1,148
807
0
2,476
W
Tsukuyomi
daniel1020ro
Tsukuyomi
8,731
2,045
820
1,299
12,552
5,310
0
4,159
8,393
0
33,216
W
Chang'e
megood101
Chang'e
6,054
1,148
3,998
3,597
11,751
4,223
0
6,868
4,883
21,689
0
W
25,128
4,457
0
16,376
23,428
20,571
0
10,500
12,928
0
43,470
L
22,533
7,489
0
1,510
11,099
4,730
0
5,130
5,804
34,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,827
Gold Earned
50,148
224
Minions Killed
157
10
Camps Cleared
3
1,098,642
Distance Traveled
738,603
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,428
1,130
48
4
5
208,835
0
W
Bacchus
11,245
1,022
27
2
2
234,594
1
L
Neith
10,560
960
47
4
0
162,591
0
L
Ares
10,853
987
33
3
0
179,121
0
L
Skadi
10,287
935
42
4
2
175,705
0
L
Cupid
8,637
785
10
1
1
32,210
0
W
Tsukuyomi
11,355
1,032
58
5
0
235,483
1
W
Chang'e
10,586
962
45
4
2
176,175
4
W
Chaac
13,213
1,201
46
4
1
243,555
0
L
Sol
9,811
892
25
2
0
188,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role