Player Matchup

Serqet
Serqet
Jaykayzack
Serqet
Level 119
God Stats
2W - 0L
1,489 SR
Queue Stats
588W - 729L
1,346 Elo+
Solo
Ymir
Ymir
Mxdley
Ymir
Level 36
God Stats
3W - 3L
1,566 SR
Queue Stats
13W - 11L
1,623 Elo+
Party 2
Cernunnos
Cernunnos
Sanskario
Cernunnos
Level 148
God Stats
16W - 18L
1,536 SR
Queue Stats
490W - 455L
1,588 Elo+
Party 2
Sol
Sol
Thismfwon
Sol
Level 88
God Stats
17W - 16L
1,539 SR
Queue Stats
290W - 290L
1,509 Elo+
Party 2
Erlang Shen
Erlang Shen
Xloy
Erlang Shen
Level 104
God Stats
4W - 2L
1,522 SR
Queue Stats
368W - 352L
1,553 Elo+
Party 2
Team Averages
Level 99
1,530 SR
1,524 Elo+

VS

Team Averages
Level 68
1,574 SR
1,512 Elo+
Chronos
Chronos
 
Chronos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
IegIess
Sol
Level 49
God Stats
1W - 3L
1,745 SR
Queue Stats
110W - 88L
1,607 Elo+
Party 1
Izanami
Izanami
Lil Papi Vert
Izanami
Level 29
God Stats
16W - 13L
1,546 SR
Queue Stats
96W - 104L
1,456 Elo+
Party 3
Mulan
Mulan
Uni7yz
Mulan
Level 59
God Stats
19W - 18L
1,577 SR
Queue Stats
604W - 518L
1,430 Elo+
Party 3
Fenrir
Fenrir
co1u
Fenrir
Level 73
God Stats
1W - 3L
1,503 SR
Queue Stats
60W - 51L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Jaykayzack
Serqet
18
0 / 2 / 2
11,792
536
3,045
13,285
9,112
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ymir
Mxdley
Ymir
15
2 / 0 / 10
11,380
517
4,330
9,137
10,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cernunnos
Sanskario
Cernunnos
19
4 / 1 / 9
12,544
570
13,070
10,137
3,946
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
11 / 1 / 5
13,998
636
15,341
20,147
8,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
Xloy
Erlang Shen
19
6 / 1 / 8
12,853
584
13,457
16,402
8,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
0 / 7 / 1
8,893
404
6,622
13,000
5,700
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sol
16
2 / 1 / 0
10,220
465
11,058
12,909
5,102
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
16
0 / 5 / 1
9,656
439
4,152
14,846
4,983
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
Uni7yz
Mulan
17
2 / 3 / 1
10,670
485
8,665
11,245
10,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
co1u
Fenrir
13
1 / 7 / 2
9,130
415
5,214
20,126
14,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
23
Kills
5
5
Deaths
23
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
7
1
0.07
L
Sol
2
1
0
2
W
Serqet
Jaykayzack
Serqet
0
2
2
0.5
L
Izanami
0
5
1
0.1
W
Ymir
Mxdley
Ymir
2
0
10
7
W
Cernunnos
Sanskario
Cernunnos
4
1
9
8.5
W
11
1
5
13.5
L
Mulan
Uni7yz
Mulan
2
3
1
0.83
W
Erlang Shen
Xloy
Erlang Shen
6
1
8
10
L
Fenrir
co1u
Fenrir
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,243
Damage
35,711
69,108
Taken
72,126
39,956
Mitigated
41,586
38,127
Healing
19,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,622
1,542
0
1,819
13,000
5,700
0
6,482
6,518
57,677
0
L
Sol
11,058
3,397
0
5,906
12,909
5,102
0
1,187
11,722
77,777
0
W
Serqet
Jaykayzack
Serqet
3,045
667
0
6,040
13,285
9,112
711
1,334
11,160
0
59,308
L
Izanami
4,152
2,643
0
5,764
14,846
4,983
209
5,127
9,719
0
82,342
W
Ymir
Mxdley
Ymir
4,330
871
0
3,895
9,137
10,162
329
4,590
4,497
36,372
0
W
Cernunnos
Sanskario
Cernunnos
13,070
8,867
0
5,318
10,137
3,946
6,784
3,586
6,551
0
105,390
W
15,341
6,625
0
14,985
20,147
8,232
2,580
5,459
14,688
114,496
0
L
Mulan
Uni7yz
Mulan
8,665
1,626
0
3,170
11,245
10,854
269
2,155
8,460
0
61,200
W
Erlang Shen
Xloy
Erlang Shen
13,457
6,701
0
7,889
16,402
8,504
2,010
5,976
10,256
0
97,539
L
Fenrir
co1u
Fenrir
5,214
784
0
2,659
20,126
14,947
0
4,915
15,211
0
30,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,567
Gold Earned
48,569
675
Minions Killed
572
0
Camps Cleared
0
2,150,861
Distance Traveled
1,859,363
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,893
404
99
5
0
333,882
1
L
Sol
10,220
465
140
6
0
410,345
1
W
Serqet
11,792
536
132
6
0
431,448
5
L
Izanami
9,656
439
149
7
0
388,826
2
W
Ymir
11,380
517
62
3
0
435,493
0
W
Cernunnos
12,544
570
161
7
0
388,127
4
W
Sol
13,998
636
186
8
0
420,388
3
L
Mulan
10,670
485
139
6
0
332,999
6
W
Erlang Shen
12,853
584
134
6
0
475,405
2
L
Fenrir
9,130
415
45
2
0
393,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role