Player Matchup

Olorun
Olorun
 
Olorun
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
EdgarSF4237
Anubis
Level 69
God Stats
6W - 4L
1,460 SR
Queue Stats
415W - 611L
1,425 Elo+
Solo
Merlin
Merlin
JiimCarrry
Merlin
Level 44
God Stats
14W - 12L
1,593 SR
Queue Stats
250W - 160L
1,713 Elo+
Solo
Team Averages
Level 90
1,518 SR
1,546 Elo+

VS

Team Averages
Level 105
1,398 SR
1,568 Elo+
Janus
Janus
Felipeter
Janus
Level 57
God Stats
0W - 2L
1,226 SR
Queue Stats
13W - 13L
1,540 Elo+
Solo
Hercules
Hercules
GabrielCSTH
Hercules
Level 119
God Stats
2W - 4L
1,500 SR
Queue Stats
578W - 530L
1,583 Elo+
Party 1
Hou Yi
Hou Yi
antonio0neto0
Hou Yi
Level 139
God Stats
5W - 5L
1,468 SR
Queue Stats
533W - 489L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
4 / 1 / 0
7,326
733
6,185
4,759
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
11
0 / 0 / 2
6,342
634
2,676
2,764
1,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
JiimCarrry
Merlin
11
0 / 0 / 3
6,387
639
6,773
4,072
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Felipeter
Janus
10
1 / 2 / 0
6,407
641
3,701
5,960
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
GabrielCSTH
Hercules
9
0 / 1 / 1
5,776
578
1,385
6,011
2,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 1
5,914
591
2,327
6,870
2,214
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
1
1
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
1
0
4
W
Anubis
0
0
2
1
L
Janus
Felipeter
Janus
1
2
0
0.5
L
Hercules
GabrielCSTH
Hercules
0
1
1
0.5
W
Merlin
JiimCarrry
Merlin
0
0
3
1.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,634
Damage
7,413
11,595
Taken
18,841
4,649
Mitigated
7,113
3,931
Healing
4,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,185
2,616
102
2,100
4,759
2,158
588
1,138
3,579
27,708
4,967
W
Anubis
2,676
0
0
1,082
2,764
1,218
0
1,188
1,533
23,098
0
L
Janus
Felipeter
Janus
3,701
149
0
750
5,960
1,997
0
4,574
1,386
30,056
0
L
Hercules
GabrielCSTH
Hercules
1,385
162
0
1,710
6,011
2,902
0
4,459
1,552
0
3,502
W
Merlin
JiimCarrry
Merlin
6,773
225
0
647
4,072
1,273
0
1,375
2,653
25,325
0
L
2,327
970
0
2,191
6,870
2,214
0
6,002
868
0
16,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,055
Gold Earned
18,097
138
Minions Killed
104
0
Camps Cleared
0
562,954
Distance Traveled
513,955
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,326
733
64
6
0
174,045
2
W
Anubis
6,342
634
36
4
0
191,887
4
L
Janus
6,407
641
48
5
0
171,652
1
L
Hercules
5,776
578
10
1
0
168,161
1
W
Merlin
6,387
639
38
4
0
197,022
3
L
Hou Yi
5,914
591
46
5
0
174,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role