Player Matchup

Kuzenbo
Kuzenbo
Kyussdadestroyer
Kuzenbo
Level 124
God Stats
5W - 4L
1,552 SR
Queue Stats
259W - 246L
1,421 Elo+
Solo
Thanatos
Thanatos
Qwiiky
Thanatos
Level 115
God Stats
4W - 3L
1,335 SR
Queue Stats
116W - 82L
1,551 Elo+
Party 2
Discordia
Discordia
Shefftownflash
Discordia
Level 68
God Stats
6W - 4L
1,474 SR
Queue Stats
299W - 297L
1,485 Elo+
Solo
Tiamat
Tiamat
Skeedeedee
Tiamat
Level 70
God Stats
7W - 4L
1,605 SR
Queue Stats
404W - 396L
1,470 Elo+
Solo
Cupid
Cupid
Zënitsu
Cupid
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,480 Elo+
Party 2
Team Averages
Level 98
1,493 SR
1,481 Elo+

VS

Team Averages
Level 110
1,537 SR
1,527 Elo+
Ares
Ares
Adcyourface
Ares
Level 129
God Stats
0W - 2L
1,574 SR
Queue Stats
74W - 66L
1,534 Elo+
Party 1
Bacchus
Bacchus
Ipoomypants
Bacchus
Level 53
God Stats
0W - 2L
1,678 SR
Queue Stats
10W - 13L
1,541 Elo+
Solo
Anubis
Anubis
MoonlightTiger
Anubis
Level 109
God Stats
8W - 8L
1,597 SR
Queue Stats
389W - 392L
1,467 Elo+
Solo
Arachne
Arachne
SandBarLeYy
Arachne
Level 155
God Stats
6W - 3L
1,530 SR
Queue Stats
290W - 287L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SykonSSR
Ah Muzen Cab
Level 106
God Stats
0W - 1L
1,304 SR
Queue Stats
128W - 106L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 23
11,284
705
10,986
22,482
32,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Qwiiky
Thanatos
20
19 / 6 / 9
14,451
903
23,434
17,576
8,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Shefftownflash
Discordia
20
4 / 1 / 21
12,649
791
25,184
8,250
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Skeedeedee
Tiamat
18
4 / 4 / 16
11,673
730
15,749
10,935
7,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Zënitsu
Cupid
19
2 / 2 / 19
11,259
704
10,601
11,596
4,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 14
11,058
691
5,599
24,908
36,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Ipoomypants
Bacchus
17
4 / 7 / 9
11,111
694
8,260
22,659
31,630
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
1 / 6 / 13
11,266
704
11,057
14,150
7,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
SandBarLeYy
Arachne
17
4 / 6 / 7
11,147
697
12,361
16,680
8,090
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
SykonSSR
Ah Muzen Cab
19
8 / 4 / 8
11,962
748
19,283
16,711
8,694
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
69
30
Kills
18
19
Deaths
30
88
Assists
51
Player
Kills
Deaths
Assists
KDA
L
1
7
14
1.14
L
Bacchus
Ipoomypants
Bacchus
4
7
9
1.21
W
1
6
23
2.08
L
1
6
13
1.25
W
Thanatos
Qwiiky
Thanatos
19
6
9
3.92
L
Arachne
SandBarLeYy
Arachne
4
6
7
1.25
W
Discordia
Shefftownflash
Discordia
4
1
21
14.5
W
Tiamat
Skeedeedee
Tiamat
4
4
16
3
L
Ah Muzen Cab
SykonSSR
Ah Muzen Cab
8
4
8
3
W
Cupid
Zënitsu
Cupid
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,954
Damage
56,560
70,839
Taken
95,108
55,777
Mitigated
93,031
34,531
Healing
24,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,599
105
1,125
2,154
24,908
36,624
360
14,532
10,376
11,606
0
L
Bacchus
Ipoomypants
Bacchus
8,260
837
1,464
1,360
22,659
31,630
294
11,194
11,465
13,190
0
W
10,986
3,288
2,635
5,594
22,482
32,255
52
6,821
15,661
22,658
0
L
11,057
749
1,865
2,863
14,150
7,993
687
7,068
7,082
42,135
0
W
Thanatos
Qwiiky
Thanatos
23,434
7,675
570
11,774
17,576
8,292
1,534
5,755
11,821
0
38,414
L
Arachne
SandBarLeYy
Arachne
12,361
9,027
2,558
4,287
16,680
8,090
1,517
9,623
7,057
0
22,523
W
Discordia
Shefftownflash
Discordia
25,184
910
1,469
3,131
8,250
3,313
1,798
2,928
5,322
59,770
0
W
Tiamat
Skeedeedee
Tiamat
15,749
516
444
2,978
10,935
7,310
704
4,562
6,373
28,415
0
L
Ah Muzen Cab
SykonSSR
Ah Muzen Cab
19,283
5,423
1,022
5,516
16,711
8,694
1,385
9,502
7,209
0
47,528
W
Cupid
Zënitsu
Cupid
10,601
3,098
2,169
3,767
11,596
4,607
2,534
4,850
6,746
0
35,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,316
Gold Earned
56,544
249
Minions Killed
176
0
Camps Cleared
0
1,519,575
Distance Traveled
1,457,460
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,058
691
5
0
0
296,736
0
L
Bacchus
11,111
694
12
1
0
286,921
0
W
Kuzenbo
11,284
705
40
3
0
297,100
6
L
Anubis
11,266
704
69
4
0
250,732
3
W
Thanatos
14,451
903
41
3
0
287,305
0
L
Arachne
11,147
697
35
2
0
292,419
2
W
Discordia
12,649
791
79
5
0
335,608
3
W
Tiamat
11,673
730
32
2
0
303,306
0
L
Ah Muzen Cab
11,962
748
55
3
0
330,652
0
W
Cupid
11,259
704
57
4
0
296,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role