Player Matchup

Chernobog
Chernobog
Deathnore
Chernobog
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 41L
1,276 Elo+
Party 4
Fafnir
Fafnir
Forraksen
Fafnir
Level 27
God Stats
2W - 2L
1,311 SR
Queue Stats
38W - 37L
1,327 Elo+
Solo
Hades
Hades
Smeillp
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,292 Elo+
Party 3
Loki
Loki
heroinlord
Loki
Level 26
God Stats
5W - 3L
1,516 SR
Queue Stats
5W - 3L
1,292 Elo+
Party 3
Xbalanque
Xbalanque
zakidko94
Xbalanque
Level 25
God Stats
6W - 4L
1,505 SR
Queue Stats
39W - 54L
1,193 Elo+
Party 4
Team Averages
Level 23
1,466 SR
1,276 Elo+

VS

Team Averages
Level 16
1,500 SR
1,186 Elo+
Hera
Hera
ARHANGEL2ILYA22
Hera
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 24L
1,218 Elo+
Party 2
Chang'e
Chang'e
IOOOIOI
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 174L
1,148 Elo+
Party 1
Kali
Kali
Noname322
Kali
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
156W - 175L
1,160 Elo+
Party 1
Fenrir
Fenrir
Winguy2281337
Fenrir
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 29L
1,200 Elo+
Party 2
Chaac
Chaac
n1lpferd
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Deathnore
Chernobog
20
14 / 4 / 8
15,734
562
24,209
16,910
8,902
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Forraksen
Fafnir
19
9 / 4 / 17
14,820
529
16,045
31,252
39,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
Smeillp
Hades
18
3 / 10 / 17
11,884
424
17,228
18,327
15,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 9 / 7
11,726
419
9,844
22,479
8,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
zakidko94
Xbalanque
19
12 / 7 / 13
13,457
481
22,578
20,565
7,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 11 / 9
12,689
453
18,464
17,231
6,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
IOOOIOI
Chang'e
18
7 / 6 / 3
13,184
471
14,826
19,933
7,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
17
6 / 9 / 9
12,293
439
12,913
25,535
10,625
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 9 / 7
12,667
452
12,055
25,880
15,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chaac
n1lpferd
Chaac
17
5 / 7 / 5
11,656
416
17,367
24,904
25,949
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
66
42
Kills
33
34
Deaths
42
62
Assists
33
Player
Kills
Deaths
Assists
KDA
L
6
11
9
0.95
W
Chernobog
Deathnore
Chernobog
14
4
8
4.5
W
Fafnir
Forraksen
Fafnir
9
4
17
4.38
L
Chang'e
IOOOIOI
Chang'e
7
6
3
1.42
L
Kali
6
9
9
1.17
W
Hades
Smeillp
Hades
3
10
17
1.15
L
9
9
7
1.39
W
4
9
7
0.83
L
Chaac
n1lpferd
Chaac
5
7
5
1.07
W
Xbalanque
zakidko94
Xbalanque
12
7
13
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,904
Damage
75,625
109,533
Taken
113,483
79,314
Mitigated
66,138
27,943
Healing
24,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,464
5,678
0
831
17,231
6,498
132
4,456
12,775
69,390
0
W
Chernobog
Deathnore
Chernobog
24,209
12,432
0
1,089
16,910
8,902
3,913
4,983
11,927
0
122,175
W
Fafnir
Forraksen
Fafnir
16,045
4,340
188
10,357
31,252
39,391
656
12,002
19,250
62,374
0
L
Chang'e
IOOOIOI
Chang'e
14,826
1,884
3,730
6,407
19,933
7,973
378
6,742
13,191
68,896
0
L
Kali
12,913
8,499
0
5,092
25,535
10,625
300
8,834
16,701
0
41,391
W
Hades
Smeillp
Hades
17,228
1,805
298
2,502
18,327
15,004
1,164
4,475
13,852
48,427
0
L
12,055
3,591
0
4,982
25,880
15,093
230
6,864
19,016
0
47,279
W
9,844
1,665
0
7,786
22,479
8,431
397
5,486
16,993
0
73,731
L
Chaac
n1lpferd
Chaac
17,367
2,823
0
3,822
24,904
25,949
265
6,842
18,062
0
68,414
W
Xbalanque
zakidko94
Xbalanque
22,578
11,584
1,128
4,595
20,565
7,586
2,297
6,397
14,168
0
73,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,621
Gold Earned
62,489
521
Minions Killed
423
0
Camps Cleared
0
2,482,914
Distance Traveled
2,357,480
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,689
453
99
4
0
471,707
1
W
Chernobog
15,734
562
184
7
0
500,572
0
W
Fafnir
14,820
529
86
3
0
501,006
6
L
Chang'e
13,184
471
124
4
0
470,591
4
L
Kali
12,293
439
59
2
0
486,235
2
W
Hades
11,884
424
55
2
0
474,236
3
L
Fenrir
12,667
452
49
2
0
479,357
5
W
Loki
11,726
419
97
3
0
538,274
2
L
Chaac
11,656
416
92
3
0
449,590
0
W
Xbalanque
13,457
481
99
4
0
468,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role