Player Matchup

Chaac
Chaac
DiehardCone7707
Chaac
Level 28
God Stats
5W - 11L
1,217 SR
Queue Stats
223W - 309L
1,319 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
McLuViN T4H
Ah Muzen Cab
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,311 Elo+
Party 1
Guan Yu
Guan Yu
irongunner1224
Guan Yu
Level 13
God Stats
0W - 2L
1,451 SR
Queue Stats
1W - 6L
1,250 Elo+
Party 1
Team Averages
Level 35
1,389 SR
1,294 Elo+

VS

Team Averages
Level 44
1,574 SR
1,377 Elo+
Chaac
Chaac
DaddyJROC1732
Chaac
Level 104
God Stats
10W - 5L
1,605 SR
Queue Stats
88W - 99L
1,425 Elo+
Solo
Apollo
Apollo
PsychicLizard33
Apollo
Level 20
God Stats
3W - 7L
1,500 SR
Queue Stats
34W - 64L
1,235 Elo+
Solo
Anubis
Anubis
S4an-kwex_yt
Anubis
Level 7
God Stats
8W - 2L
1,617 SR
Queue Stats
8W - 6L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 7
11,120
695
13,879
20,342
16,198
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
McLuViN T4H
Ah Muzen Cab
14
3 / 6 / 11
10,633
665
10,095
11,487
3,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
5 / 8 / 7
10,352
647
5,058
14,844
10,341
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 5
11,847
740
15,617
16,097
14,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 5 / 8
11,009
688
11,460
11,648
4,056
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
12
5 / 8 / 8
10,421
651
11,163
12,959
4,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
41
15
Kills
20
20
Deaths
15
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
10
2
5
6.25
L
7
6
7
1.75
L
Ah Muzen Cab
McLuViN T4H
Ah Muzen Cab
3
6
11
1.42
W
5
5
8
1.8
W
Anubis
5
8
8
1.13
L
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,032
Damage
38,240
46,673
Taken
40,704
30,028
Mitigated
23,318
9,094
Healing
13,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,617
3,674
979
7,703
16,097
14,357
120
0
16,097
0
39,899
L
13,879
3,166
0
5,618
20,342
16,198
216
5,488
14,854
0
34,916
L
Ah Muzen Cab
McLuViN T4H
Ah Muzen Cab
10,095
5,305
368
744
11,487
3,489
0
796
10,691
0
26,232
W
11,460
9,042
0
1,430
11,648
4,056
978
0
11,648
0
34,377
W
Anubis
11,163
360
0
3,588
12,959
4,905
1,090
0
12,959
26,426
0
L
5,058
1,509
749
1,615
14,844
10,341
728
4,879
9,965
0
18,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,105
Gold Earned
33,277
114
Minions Killed
140
0
Camps Cleared
0
775,135
Distance Traveled
753,515
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,847
740
52
3
0
289,455
0
L
Chaac
11,120
695
52
3
0
283,769
1
L
Ah Muzen Cab
10,633
665
38
2
0
214,494
0
W
Apollo
11,009
688
59
4
0
256,266
0
W
Anubis
10,421
651
29
2
0
207,794
0
L
Guan Yu
10,352
647
24
2
0
276,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role