Player Matchup

Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Azym
Tiamat
Level 155
God Stats
0W - 2L
1,706 SR
Queue Stats
100W - 100L
1,518 Elo+
Party 2
Cthulhu
Cthulhu
Infinitγ
Cthulhu
Level 146
God Stats
0W - 3L
1,597 SR
Queue Stats
24W - 32L
1,567 Elo+
Solo
Awilix
Awilix
acooldubai
Awilix
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 199L
1,638 Elo+
Party 3
Apollo
Apollo
qqRuzZo4ka
Apollo
Level 155
God Stats
6W - 5L
1,516 SR
Queue Stats
209W - 215L
1,519 Elo+
Party 2
Team Averages
Level 148
1,564 SR
1,548 Elo+

VS

Team Averages
Level 137
1,567 SR
1,584 Elo+
King Arthur
King Arthur
Frôzên
King Arthur
Level 140
God Stats
1W - 1L
1,726 SR
Queue Stats
28W - 35L
1,517 Elo+
Solo
Chiron
Chiron
Kabruski
Chiron
Level 156
God Stats
6W - 5L
1,525 SR
Queue Stats
68W - 73L
1,554 Elo+
Solo
Aphrodite
Aphrodite
Nathyrra
Aphrodite
Level 118
God Stats
87W - 59L
1,630 SR
Queue Stats
147W - 112L
1,577 Elo+
Solo
Poseidon
Poseidon
Viqel
Poseidon
Level 129
God Stats
1W - 2L
1,418 SR
Queue Stats
51W - 35L
1,668 Elo+
Party 1
Ne Zha
Ne Zha
clawdy
Ne Zha
Level 143
God Stats
8W - 2L
1,536 SR
Queue Stats
130W - 117L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 4 / 2
6,136
614
4,399
10,710
9,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
Azym
Tiamat
13
1 / 4 / 3
6,720
672
8,458
8,866
5,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Infinitγ
Cthulhu
12
0 / 2 / 5
6,259
626
7,737
9,280
5,576
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
acooldubai
Awilix
11
1 / 5 / 3
6,381
638
4,173
9,393
3,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Apollo
qqRuzZo4ka
Apollo
15
3 / 2 / 0
8,019
802
7,340
8,677
3,268
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Frôzên
King Arthur
13
3 / 3 / 7
7,702
770
7,967
13,534
10,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Kabruski
Chiron
15
6 / 2 / 4
9,002
900
8,520
8,814
3,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
Nathyrra
Aphrodite
15
5 / 0 / 5
8,775
878
7,918
6,871
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Poseidon
Viqel
Poseidon
15
2 / 1 / 6
8,139
814
7,867
5,760
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
clawdy
Ne Zha
13
1 / 0 / 13
7,968
797
7,625
8,119
4,411
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
6
Kills
17
17
Deaths
6
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
2
0.5
L
Tiamat
Azym
Tiamat
1
4
3
0.63
W
King Arthur
Frôzên
King Arthur
3
3
7
2.17
L
Cthulhu
Infinitγ
Cthulhu
0
2
5
1.25
W
Chiron
Kabruski
Chiron
6
2
4
4
W
Aphrodite
Nathyrra
Aphrodite
5
0
5
7.5
W
Poseidon
Viqel
Poseidon
2
1
6
5
L
Awilix
acooldubai
Awilix
1
5
3
0.5
W
Ne Zha
clawdy
Ne Zha
1
0
13
7.5
L
Apollo
qqRuzZo4ka
Apollo
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,107
Damage
39,897
46,926
Taken
43,098
28,418
Mitigated
22,971
7,614
Healing
22,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,399
2,502
470
1,325
10,710
9,944
0
5,493
5,093
0
9,054
L
Tiamat
Azym
Tiamat
8,458
710
0
1,606
8,866
5,773
0
1,397
7,327
29,823
0
W
King Arthur
Frôzên
King Arthur
7,967
607
0
2,049
13,534
10,334
106
4,723
8,572
0
14,444
L
Cthulhu
Infinitγ
Cthulhu
7,737
104
48
1,575
9,280
5,576
0
3,015
6,004
23,728
0
W
Chiron
Kabruski
Chiron
8,520
4,919
572
2,671
8,814
3,157
1,227
4,576
4,055
0
29,787
W
Aphrodite
Nathyrra
Aphrodite
7,918
1,138
7,590
5,619
6,871
3,200
199
2,045
4,826
23,705
0
W
Poseidon
Viqel
Poseidon
7,867
1,074
76
1,303
5,760
1,869
724
2,466
3,294
47,362
0
L
Awilix
acooldubai
Awilix
4,173
1,733
0
177
9,393
3,857
0
2,619
6,553
0
9,533
W
Ne Zha
clawdy
Ne Zha
7,625
2,130
1,054
1,151
8,119
4,411
0
2,732
5,172
0
18,617
L
Apollo
qqRuzZo4ka
Apollo
7,340
3,172
0
2,413
8,677
3,268
0
3,571
4,889
0
36,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,515
Gold Earned
41,586
229
Minions Killed
271
7
Camps Cleared
10
924,231
Distance Traveled
1,008,677
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,136
614
13
1
1
164,525
0
L
Tiamat
6,720
672
70
7
4
171,159
1
W
King Arthur
7,702
770
16
2
1
203,030
2
L
Cthulhu
6,259
626
40
4
0
215,824
3
W
Chiron
9,002
900
60
6
0
174,056
2
W
Aphrodite
8,775
878
63
6
2
198,829
2
W
Poseidon
8,139
814
117
12
6
208,937
1
L
Awilix
6,381
638
14
1
1
179,843
2
W
Ne Zha
7,968
797
15
2
1
223,825
1
L
Apollo
8,019
802
92
9
1
192,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role