Player Matchup

Ymir
Ymir
Gold II
BLuR Ambush
Ymir
Gold II
Level 87
God Stats
1W - 2L
1,354 SR
Queue Stats
123W - 116L
1,499 MMR
Party 1
Raijin
Raijin
Silver II
ItsMePxblic
Raijin
Silver II
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 46L
1,145 MMR
Solo
Chiron
Chiron
Gold II
JayDiorr
Chiron
Gold II
Level 107
God Stats
34W - 14L
1,602 SR
Queue Stats
77W - 65L
1,024 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 88
1,485 SR
1,223 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 97
1,542 SR
1,155 MMR
Medusa
Medusa
Gold IV
Bloodybunny69
Medusa
Gold IV
Level 128
God Stats
24W - 22L
1,571 SR
Queue Stats
60W - 77L
1,326 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
amanra567
Kuzenbo
Gold III
Level 119
God Stats
20W - 22L
1,554 SR
Queue Stats
359W - 318L
1,278 MMR
Solo
Ra
Ra
Silver IV
mbruno08
Ra
Silver IV
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 48L
861 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 14
10,713
670
5,566
18,544
21,006
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
18
8 / 1 / 13
13,010
813
18,315
17,728
7,914
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
JayDiorr
Chiron
16
11 / 2 / 9
12,107
757
20,841
14,644
5,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bans
CthulhuMorgan Le FayCabrakanCu ChulainnChaac

VS

Bans
TiamatAphroditeArtemisGilgameshNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 1
11,297
706
11,863
15,633
4,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
amanra567
Kuzenbo
13
0 / 4 / 5
10,073
630
13,507
19,569
26,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 12 / 4
9,692
606
9,437
15,382
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
23
Kills
5
5
Deaths
23
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
14
5.5
L
4
7
1
0.64
W
Raijin
8
1
13
14.5
W
Chiron
JayDiorr
Chiron
11
2
9
7.75
L
Kuzenbo
amanra567
Kuzenbo
0
4
5
0.63
L
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,722
Damage
34,807
50,916
Taken
50,584
34,542
Mitigated
35,552
14,859
Healing
9,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,566
423
1,202
1,944
18,544
21,006
340
7,701
10,843
14,690
0
L
11,863
5,315
0
3,292
15,633
4,760
625
7,489
8,144
0
51,744
W
Raijin
18,315
1,879
211
4,836
17,728
7,914
155
8,960
8,768
82,342
0
W
Chiron
JayDiorr
Chiron
20,841
7,653
1,665
5,001
14,644
5,622
2,772
6,283
8,361
0
60,452
L
Kuzenbo
amanra567
Kuzenbo
13,507
4,467
257
2,851
19,569
26,779
0
8,396
11,173
25,862
0
L
9,437
739
1,085
1,941
15,382
4,013
305
7,996
7,386
32,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,830
Gold Earned
31,062
223
Minions Killed
157
0
Camps Cleared
0
856,793
Distance Traveled
832,522
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,713
670
21
1
0
296,476
2
L
Medusa
11,297
706
90
6
0
286,147
2
W
Raijin
13,010
813
112
7
0
286,730
4
W
Chiron
12,107
757
90
6
0
273,587
0
L
Kuzenbo
10,073
630
17
1
0
300,626
3
L
Ra
9,692
606
50
3
0
245,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role