Player Matchup

Cupid
Cupid
brsom
Cupid
Level 126
God Stats
53W - 33L
1,626 SR
Queue Stats
1,968W - 1,968L
1,545 Elo+
Party 2
Ares
Ares
iOhh Three
Ares
Level 69
God Stats
8W - 3L
1,730 SR
Queue Stats
177W - 158L
1,559 Elo+
Party 2
Fenrir
Fenrir
iTwo Three
Fenrir
Level 98
God Stats
1W - 2L
1,314 SR
Queue Stats
203W - 168L
1,539 Elo+
Party 2
Olorun
Olorun
minecraftlitboy
Olorun
Level 147
God Stats
3W - 1L
1,732 SR
Queue Stats
129W - 134L
1,482 Elo+
Party 2
Hades
Hades
yulderr
Hades
Level 24
God Stats
2W - 0L
1,728 SR
Queue Stats
28W - 33L
1,480 Elo+
Solo
Team Averages
Level 93
1,626 SR
1,521 Elo+

VS

Team Averages
Level 120
1,588 SR
1,505 Elo+
Sobek
Sobek
 
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Deaths SpearV71
Skadi
Level 139
God Stats
4W - 7L
1,658 SR
Queue Stats
443W - 422L
1,564 Elo+
Party 1
Fenrir
Fenrir
HighGuy420_69
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,432 Elo+
Solo
Mulan
Mulan
Ronsensei04
Mulan
Level 153
God Stats
18W - 10L
1,781 SR
Queue Stats
755W - 741L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
brsom
Cupid
18
7 / 3 / 14
10,995
916
20,424
10,828
5,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 2 / 16
9,104
759
7,679
11,999
13,242
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
iTwo Three
Fenrir
15
6 / 4 / 8
9,716
810
12,453
16,135
17,870
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 2 / 17
9,917
826
16,158
11,788
5,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hades
yulderr
Hades
19
10 / 3 / 11
12,253
1,021
17,116
22,579
13,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 6 / 9
8,995
750
9,240
20,437
22,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
 
Amaterasu
16
2 / 4 / 7
8,662
722
10,924
17,275
17,888
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

18
7 / 5 / 6
10,523
877
20,145
11,545
5,245
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 7 / 5
8,324
694
5,446
18,025
7,799
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 6 / 9
9,386
782
11,509
14,526
6,883
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
49
28
Kills
13
14
Deaths
28
66
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
6
9
0.92
L
Amaterasu
 
Amaterasu
2
4
7
1.38
L
7
5
6
2
L
1
7
5
0.5
L
2
6
9
1.08
W
Cupid
brsom
Cupid
7
3
14
4.67
W
1
2
16
4.5
W
Fenrir
iTwo Three
Fenrir
6
4
8
2.5
W
4
2
17
6.25
W
Hades
yulderr
Hades
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,830
Damage
57,264
73,329
Taken
81,808
56,342
Mitigated
60,330
32,644
Healing
20,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
9,240
707
890
2,764
20,437
22,515
0
9,186
11,110
13,484
0
L
Amaterasu
 
Amaterasu
10,924
2,623
1,645
7,200
17,275
17,888
0
9,965
7,310
0
20,412
L
20,145
6,539
362
653
11,545
5,245
0
6,989
4,556
0
40,975
L
5,446
1,742
176
3,608
18,025
7,799
0
6,814
11,105
0
10,252
L
11,509
1,518
1,715
1,100
14,526
6,883
0
7,999
6,527
0
19,891
W
Cupid
brsom
Cupid
20,424
11,418
792
2,813
10,828
5,782
3,242
1,073
9,623
0
39,382
W
7,679
952
886
420
11,999
13,242
286
1,635
10,091
9,439
0
W
Fenrir
iTwo Three
Fenrir
12,453
3,199
1,652
4,772
16,135
17,870
243
3,497
12,066
0
18,477
W
16,158
7,932
2,712
4,061
11,788
5,974
1,159
1,367
10,239
33,978
0
W
Hades
yulderr
Hades
17,116
710
2,960
11,576
22,579
13,474
1,350
1,668
20,352
37,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,985
Gold Earned
45,890
135
Minions Killed
107
0
Camps Cleared
0
1,178,797
Distance Traveled
1,090,834
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,995
750
10
1
0
222,622
0
L
Amaterasu
8,662
722
21
2
0
222,028
0
L
Skadi
10,523
877
56
5
0
212,367
1
L
Fenrir
8,324
694
12
1
0
235,505
0
L
Mulan
9,386
782
8
1
0
198,312
0
W
Cupid
10,995
916
37
3
0
219,058
0
W
Ares
9,104
759
2
0
0
249,384
0
W
Fenrir
9,716
810
19
2
0
254,423
5
W
Olorun
9,917
826
28
2
0
212,599
1
W
Hades
12,253
1,021
49
4
0
243,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role